Player Matchup

Neith
Neith
ChapeauFusee76
Neith
Level 148
God Stats
5W - 2L
1,639 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Anubis
Anubis
XGUSTAVOLaPIzzaX
Anubis
Level 65
God Stats
21W - 29L
1,451 SR
Queue Stats
45W - 73L
1,410 Elo+
Party 2
Chaac
Chaac
simo99asti
Chaac
Level 124
God Stats
25W - 17L
1,454 SR
Queue Stats
57W - 70L
1,451 Elo+
Party 2
Team Averages
Level 112
1,515 SR
1,448 Elo+

VS

Team Averages
Level 98
1,624 SR
1,444 Elo+
Vulcan
Vulcan
CONNOR_GRADY
Vulcan
Level 89
God Stats
1W - 1L
1,806 SR
Queue Stats
62W - 71L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Kev10kev10keV
Jormungandr
Level 102
God Stats
33W - 18L
1,583 SR
Queue Stats
82W - 118L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
spieler1021
Gilgamesh
Level 104
God Stats
11W - 20L
1,482 SR
Queue Stats
415W - 431L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 20
14,616
731
27,804
12,262
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 2 / 11
14,760
738
18,577
15,854
8,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
6 / 0 / 20
14,395
720
15,382
21,435
28,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
0 / 7 / 2
11,973
599
14,375
14,069
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Kev10kev10keV
Jormungandr
16
0 / 8 / 1
10,845
542
11,474
31,910
30,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
spieler1021
Gilgamesh
14
2 / 12 / 0
11,453
573
13,657
22,340
17,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
27
Kills
2
2
Deaths
27
51
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
7
2
0.14
W
7
0
20
17
L
Jormungandr
Kev10kev10keV
Jormungandr
0
8
1
0.06
W
14
2
11
9.75
W
Chaac
6
0
20
16
L
Gilgamesh
spieler1021
Gilgamesh
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,763
Damage
39,506
49,551
Taken
68,319
43,261
Mitigated
52,978
28,993
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,375
5,685
0
516
14,069
5,113
0
3,923
9,940
73,572
0
W
27,804
12,787
0
4,608
12,262
5,605
2,435
5,256
7,006
0
85,224
L
Jormungandr
Kev10kev10keV
Jormungandr
11,474
1,371
0
3,182
31,910
30,862
0
8,714
22,384
39,967
0
W
18,577
288
1,736
9,988
15,854
8,663
522
8,686
7,168
50,561
0
W
Chaac
15,382
776
0
12,661
21,435
28,993
456
12,200
9,235
0
37,713
L
Gilgamesh
spieler1021
Gilgamesh
13,657
2,706
0
528
22,340
17,003
0
6,343
15,450
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
34,271
243
Minions Killed
190
8
Camps Cleared
6
1,033,427
Distance Traveled
958,666
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,973
599
119
6
0
329,438
6
W
Neith
14,616
731
135
7
2
337,561
2
L
Jormungandr
10,845
542
51
3
2
328,409
0
W
Anubis
14,760
738
57
3
4
319,341
2
W
Chaac
14,395
720
51
3
2
376,525
0
L
Gilgamesh
11,453
573
20
1
4
300,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role