Player Matchup

Cthulhu
Cthulhu
Anchodon
Cthulhu
Level 20
God Stats
6W - 11L
1,392 SR
Queue Stats
35W - 52L
1,330 Elo+
Party 1
Awilix
Awilix
As5ethtic
Awilix
Level 28
God Stats
15W - 9L
1,550 SR
Queue Stats
235W - 253L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
Biohazardjr145
Guan Yu
Level 42
God Stats
1W - 2L
1,606 SR
Queue Stats
48W - 59L
1,412 Elo+
Party 1
Ra
Ra
Garyythesnail
Ra
Level 15
God Stats
2W - 2L
1,655 SR
Queue Stats
2W - 2L
1,669 Elo+
Party 1
Ullr
Ullr
ToSAVAG3xD0333
Ullr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,444 Elo+
Party 1
Team Averages
Level 49
1,541 SR
1,472 Elo+

VS

Team Averages
Level 56
1,604 SR
1,543 Elo+
Fenrir
Fenrir
DropsMixed
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,669 Elo+
Solo
Artemis
Artemis
IgnisVitae
Artemis
Level 109
God Stats
9W - 0L
1,734 SR
Queue Stats
22W - 16L
1,486 Elo+
Solo
Atlas
Atlas
Sloppy Joko
Atlas
Level 13
God Stats
6W - 3L
1,689 SR
Queue Stats
28W - 27L
1,492 Elo+
Solo
Hades
Hades
ToasterEnemy
Hades
Level 22
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ToasterNemesis
Guan Yu
Level 127
God Stats
27W - 27L
1,594 SR
Queue Stats
27W - 27L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anchodon
Cthulhu
16
1 / 8 / 3
9,067
648
8,532
18,351
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
As5ethtic
Awilix
16
3 / 6 / 4
9,796
700
11,262
13,850
3,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 5 / 7
11,436
817
13,915
20,652
27,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 6 / 7
10,270
734
12,836
11,959
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 4
10,354
740
11,367
20,545
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DropsMixed
Fenrir
20
9 / 3 / 5
12,457
890
12,168
16,115
6,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
IgnisVitae
Artemis
20
10 / 1 / 11
12,546
896
19,221
10,299
4,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 4 / 17
12,226
873
14,571
20,797
18,931
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 10
10,366
740
7,403
15,427
7,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 1 / 15
12,276
877
19,770
19,976
19,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
17
Kills
33
33
Deaths
17
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anchodon
Cthulhu
1
8
3
0.31
L
Awilix
As5ethtic
Awilix
3
6
4
0.83
L
8
5
7
2.3
W
Fenrir
DropsMixed
Fenrir
9
3
5
3.83
L
1
6
7
0.75
W
Artemis
IgnisVitae
Artemis
10
1
11
15.5
W
6
4
17
3.63
L
4
8
4
0.75
W
1
8
10
0.75
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,912
Damage
73,133
85,357
Taken
82,614
55,223
Mitigated
56,174
11,918
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anchodon
Cthulhu
8,532
761
63
667
18,351
13,708
32
5,843
12,356
22,256
0
L
Awilix
As5ethtic
Awilix
11,262
4,511
0
1,092
13,850
3,386
248
4,221
9,452
0
18,372
L
13,915
1,730
1,134
3,388
20,652
27,165
0
6,391
13,832
334
31,302
W
Fenrir
DropsMixed
Fenrir
12,168
2,585
0
4,522
16,115
6,375
1,177
3,715
12,360
0
54,808
L
12,836
1,724
935
1,360
11,959
4,450
206
3,966
7,873
51,123
0
W
Artemis
IgnisVitae
Artemis
19,221
9,266
0
4,651
10,299
4,025
4,605
2,982
7,213
0
54,886
W
14,571
5,572
1,659
6,194
20,797
18,931
1,111
6,269
14,296
38,188
0
L
11,367
6,516
0
3,279
20,545
6,514
0
5,583
14,809
0
39,667
W
7,403
1,300
335
1,587
15,427
7,038
466
2,344
12,973
19,840
0
W
19,770
1,294
3,254
7,671
19,976
19,805
1,549
5,597
14,110
11,004
39,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
59,871
232
Minions Killed
266
0
Camps Cleared
0
1,353,410
Distance Traveled
1,528,484
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,067
648
22
2
0
242,736
0
L
Awilix
9,796
700
16
1
0
286,690
3
L
Guan Yu
11,436
817
34
2
0
302,376
4
W
Fenrir
12,457
890
77
6
0
333,225
0
L
Ra
10,270
734
88
6
0
269,009
1
W
Artemis
12,546
896
76
5
0
277,074
3
W
Atlas
12,226
873
28
2
0
287,048
5
L
Ullr
10,354
740
72
5
0
252,599
1
W
Hades
10,366
740
21
2
0
262,106
2
W
Guan Yu
12,276
877
64
5
0
369,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role