Player Matchup

Tiamat
Tiamat
Big Cnote97
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 302L
1,349 Elo+
Solo
Da Ji
Da Ji
Dat nga18
Da Ji
Level 44
God Stats
21W - 14L
1,608 SR
Queue Stats
74W - 86L
1,392 Elo+
Solo
Nu Wa
Nu Wa
Feroxius33
Nu Wa
Level 16
God Stats
12W - 10L
1,512 SR
Queue Stats
48W - 51L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Sexwulf
Cthulhu
Level 17
God Stats
11W - 12L
1,573 SR
Queue Stats
55W - 57L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ragnarok07
Ah Muzen Cab
Level 156
God Stats
3W - 0L
1,870 SR
Queue Stats
76W - 70L
1,443 Elo+
Party 2
Team Averages
Level 56
1,613 SR
1,390 Elo+

VS

Team Averages
Level 54
1,341 SR
1,324 Elo+
Chronos
Chronos
 
Chronos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Coldfear2247
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,095 Elo+
Party 1
Terra
Terra
GreenSmk2247
Terra
Level 28
God Stats
0W - 3L
1,104 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Hel
Hel
HeSeYdon
Hel
Level 47
God Stats
14W - 28L
1,100 SR
Queue Stats
51W - 78L
1,326 Elo+
Party 3
Amaterasu
Amaterasu
NanoTech
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 1 / 15
10,034
1,003
5,278
5,820
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Dat nga18
Da Ji
17
9 / 3 / 7
11,284
1,128
10,147
11,114
5,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
3 / 2 / 17
10,651
1,065
14,991
6,484
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sexwulf
Cthulhu
17
2 / 0 / 20
11,052
1,105
14,081
13,635
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ragnarok07
Ah Muzen Cab
18
14 / 1 / 10
13,332
1,333
27,465
9,899
4,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 3 / 4
10,010
1,001
10,238
9,599
3,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Coldfear2247
Cernunnos
15
2 / 4 / 3
10,327
1,033
11,157
13,445
5,111
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 1
9,181
918
3,516
16,291
14,262
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 2
10,623
1,062
6,805
13,662
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
NanoTech
Amaterasu
15
1 / 10 / 5
9,845
985
11,523
24,474
16,979
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
28
Kills
7
7
Deaths
28
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
4
1
W
Tiamat
0
1
15
7.5
L
Cernunnos
Coldfear2247
Cernunnos
2
4
3
0.88
W
Da Ji
Dat nga18
Da Ji
9
3
7
4.17
W
Nu Wa
3
2
17
5.75
L
0
7
1
0.07
L
3
4
2
1
L
Amaterasu
NanoTech
Amaterasu
1
10
5
0.35
W
Cthulhu
Sexwulf
Cthulhu
2
0
20
12
W
Ah Muzen Cab
ragnarok07
Ah Muzen Cab
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,962
Damage
43,239
46,952
Taken
77,471
31,924
Mitigated
45,931
4,915
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,238
3,599
0
1,322
9,599
3,569
0
4,302
5,196
26,617
0
W
Tiamat
5,278
1,561
102
1,378
5,820
4,167
0
2,717
3,103
12,492
0
L
Cernunnos
Coldfear2247
Cernunnos
11,157
5,827
164
737
13,445
5,111
0
5,099
8,138
0
35,656
W
Da Ji
Dat nga18
Da Ji
10,147
2,555
0
507
11,114
5,408
0
4,548
6,566
0
21,068
W
Nu Wa
14,991
5,259
0
0
6,484
2,527
0
2,267
4,217
28,212
0
L
3,516
290
2,395
1,591
16,291
14,262
0
7,940
8,053
19,131
0
L
6,805
1,133
3,768
4,469
13,662
6,010
0
5,760
7,727
33,574
0
L
Amaterasu
NanoTech
Amaterasu
11,523
5,109
0
1,483
24,474
16,979
0
10,167
14,007
0
20,983
W
Cthulhu
Sexwulf
Cthulhu
14,081
1,010
477
751
13,635
15,165
0
7,187
6,448
26,599
0
W
Ah Muzen Cab
ragnarok07
Ah Muzen Cab
27,465
11,815
0
1,700
9,899
4,657
0
3,840
6,059
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
49,986
194
Minions Killed
208
8
Camps Cleared
8
969,402
Distance Traveled
886,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,010
1,001
35
4
1
178,619
3
W
Tiamat
10,034
1,003
18
2
0
173,332
3
L
Cernunnos
10,327
1,033
54
5
4
165,679
0
W
Da Ji
11,284
1,128
14
1
5
191,330
0
W
Nu Wa
10,651
1,065
24
2
0
182,956
0
L
Terra
9,181
918
29
3
0
145,831
0
L
Hel
10,623
1,062
75
8
0
201,150
0
L
Amaterasu
9,845
985
15
2
3
195,625
0
W
Cthulhu
11,052
1,105
33
3
0
211,039
0
W
Ah Muzen Cab
13,332
1,333
105
11
3
210,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role