Player Matchup

Scylla
Scylla
Bruninho_o_mito
Scylla
Level 147
God Stats
4W - 4L
1,226 SR
Queue Stats
280W - 223L
1,496 Elo+
Party 1
Ravana
Ravana
FalaComDanRam
Ravana
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
69W - 68L
1,529 Elo+
Party 1
Skadi
Skadi
Revansith66
Skadi
Level 107
God Stats
15W - 20L
1,497 SR
Queue Stats
124W - 156L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
alesegovia
Baron Samedi
Level 89
God Stats
13W - 17L
1,425 SR
Queue Stats
121W - 157L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
nicolaslewi586
Sylvanus
Level 88
God Stats
6W - 2L
1,705 SR
Queue Stats
74W - 73L
1,503 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,479 Elo+

VS

Team Averages
Level 99
1,506 SR
1,492 Elo+
Cthulhu
Cthulhu
DeskBlek Origin
Cthulhu
Level 97
God Stats
22W - 18L
1,603 SR
Queue Stats
218W - 250L
1,416 Elo+
Solo
Skadi
Skadi
Jvmagno
Skadi
Level 66
God Stats
1W - 2L
1,301 SR
Queue Stats
305W - 299L
1,544 Elo+
Solo
Mercury
Mercury
Khelriel
Mercury
Level 126
God Stats
14W - 10L
1,599 SR
Queue Stats
110W - 97L
1,580 Elo+
Solo
Tiamat
Tiamat
SerK997
Tiamat
Level 99
God Stats
10W - 8L
1,526 SR
Queue Stats
344W - 321L
1,489 Elo+
Solo
King Arthur
King Arthur
gamerloko358
King Arthur
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
47W - 63L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,678
526
20,895
17,228
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 5 / 7
12,084
465
10,832
21,888
12,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 0
13,665
526
16,298
20,216
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
alesegovia
Baron Samedi
18
1 / 7 / 7
11,582
445
12,698
15,722
13,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
3 / 6 / 12
11,097
427
10,388
30,168
40,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 18
12,839
494
18,233
28,153
17,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Jvmagno
Skadi
20
5 / 6 / 5
14,437
555
14,633
20,346
6,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mercury
Khelriel
Mercury
20
16 / 4 / 6
17,000
654
28,169
23,078
9,376
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
SerK997
Tiamat
20
3 / 2 / 6
13,900
535
12,593
12,665
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
gamerloko358
King Arthur
20
4 / 8 / 7
13,798
531
13,826
25,536
18,996
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
25
Kills
29
29
Deaths
25
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
1
5
18
2
L
6
5
7
1.9
W
Skadi
Jvmagno
Skadi
5
6
5
1.25
W
Mercury
Khelriel
Mercury
16
4
6
4.75
L
10
7
0
1.43
W
Tiamat
SerK997
Tiamat
3
2
6
3
L
Baron Samedi
alesegovia
Baron Samedi
1
7
7
0.64
W
King Arthur
gamerloko358
King Arthur
4
8
7
0.94
L
Sylvanus
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,111
Damage
87,454
105,222
Taken
109,778
82,662
Mitigated
60,666
23,563
Healing
30,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,895
1,406
0
1,392
17,228
7,580
76
5,144
12,084
120,538
0
W
18,233
1,121
875
9,040
28,153
17,949
159
14,430
13,424
63,156
0
L
10,832
3,201
0
5,590
21,888
12,879
0
5,573
16,315
0
77,118
W
Skadi
Jvmagno
Skadi
14,633
8,865
0
7,847
20,346
6,458
2,498
4,172
16,174
0
111,892
W
Mercury
Khelriel
Mercury
28,169
14,882
0
3,495
23,078
9,376
2,848
9,593
13,485
0
159,070
L
16,298
7,518
0
4,223
20,216
8,034
1,591
3,008
17,208
0
104,458
W
Tiamat
SerK997
Tiamat
12,593
484
87
5,226
12,665
7,887
1,693
5,957
6,708
104,935
0
L
Baron Samedi
alesegovia
Baron Samedi
12,698
676
930
3,323
15,722
13,593
27
4,490
11,232
63,475
0
W
King Arthur
gamerloko358
King Arthur
13,826
2,293
0
4,406
25,536
18,996
834
12,565
12,971
0
80,832
L
Sylvanus
10,388
2,675
1,806
6,299
30,168
40,576
76
12,611
17,557
27,423
10,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,106
Gold Earned
71,974
649
Minions Killed
724
0
Camps Cleared
0
2,214,880
Distance Traveled
2,458,293
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,678
526
223
9
0
436,212
5
W
Cthulhu
12,839
494
81
3
0
562,689
6
L
Ravana
12,084
465
101
4
0
513,667
4
W
Skadi
14,437
555
161
6
0
438,623
6
W
Mercury
17,000
654
190
7
0
519,462
2
L
Skadi
13,665
526
154
6
0
446,306
5
W
Tiamat
13,900
535
165
6
0
498,661
2
L
Baron Samedi
11,582
445
123
5
0
413,797
3
W
King Arthur
13,798
531
127
5
0
438,858
2
L
Sylvanus
11,097
427
48
2
0
404,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role