Player Matchup

Hercules
Hercules
EL_RonMcBong030
Hercules
Level 158
God Stats
22W - 32L
1,506 SR
Queue Stats
1,024W - 1,073L
1,548 Elo+
Solo
Ullr
Ullr
S0L0MONxZ0E
Ullr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 48L
1,340 Elo+
Solo
Anubis
Anubis
fussyspy4501
Anubis
Level 30
God Stats
3W - 3L
1,295 SR
Queue Stats
3W - 3L
1,215 Elo+
Solo
Team Averages
Level 99
1,434 SR
1,368 Elo+

VS

Team Averages
Level 69
1,566 SR
1,539 Elo+
Discordia
Discordia
Ged447
Discordia
Level 35
God Stats
8W - 1L
1,913 SR
Queue Stats
45W - 47L
1,674 Elo+
Solo
Medusa
Medusa
Nauska95
Medusa
Level 65
God Stats
1W - 4L
1,204 SR
Queue Stats
13W - 22L
1,394 Elo+
Solo
Geb
Geb
pop_capp
Geb
Level 106
God Stats
2W - 3L
1,582 SR
Queue Stats
271W - 257L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 2 / 0
10,397
693
10,301
21,819
16,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 3
9,348
623
10,718
11,316
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
0 / 2 / 2
8,747
583
3,400
5,277
2,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ged447
Discordia
15
3 / 2 / 3
10,497
700
12,217
8,665
4,407
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Nauska95
Medusa
15
2 / 1 / 5
10,195
680
7,728
8,974
3,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 5
10,133
676
12,550
15,468
18,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
2
0
2
W
Discordia
Ged447
Discordia
3
2
3
2.25
W
Medusa
Nauska95
Medusa
2
1
5
4.5
L
0
3
3
0.5
L
Anubis
0
2
2
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,419
Damage
32,495
38,412
Taken
33,107
23,540
Mitigated
26,618
8,814
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,301
2,842
331
6,220
21,819
16,859
219
11,318
9,167
0
38,829
W
Discordia
Ged447
Discordia
12,217
1,283
491
2,065
8,665
4,407
317
565
8,100
48,060
0
W
Medusa
Nauska95
Medusa
7,728
4,575
498
3,065
8,974
3,503
1,571
1,346
7,628
0
34,198
L
10,718
4,311
0
649
11,316
4,344
0
7,815
2,624
0
40,762
L
Anubis
3,400
331
291
1,323
5,277
2,337
0
3,668
1,129
16,748
0
W
12,550
2,623
0
3,717
15,468
18,708
906
2,085
13,383
27,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,492
Gold Earned
30,825
159
Minions Killed
163
6
Camps Cleared
6
728,635
Distance Traveled
851,272
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,397
693
59
4
5
278,268
2
W
Discordia
10,497
700
82
5
4
267,514
4
W
Medusa
10,195
680
51
3
1
280,931
0
L
Ullr
9,348
623
63
4
0
263,685
3
L
Anubis
8,747
583
37
2
1
186,682
4
W
Geb
10,133
676
30
2
1
302,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role