Player Matchup

Freya
Freya
CommitInhale
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Slobama
Kuzenbo
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 84L
1,369 Elo+
Solo
Fenrir
Fenrir
SoulsLineage
Fenrir
Level 129
God Stats
1W - 1L
1,640 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
TSleepless-Wolf
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
loosiegoosie89
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 3
Team Averages
Level 56
1,580 SR
1,389 Elo+

VS

Team Averages
Level 75
1,430 SR
1,462 Elo+
Cthulhu
Cthulhu
Blitz__ghost790
Cthulhu
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
53W - 66L
1,397 Elo+
Party 2
Guan Yu
Guan Yu
CBN Jay
Guan Yu
Level 124
God Stats
3W - 2L
1,691 SR
Queue Stats
37W - 31L
1,608 Elo+
Party 4
Baron Samedi
Baron Samedi
L7_CrossMan52
Baron Samedi
Level 27
God Stats
2W - 5L
1,168 SR
Queue Stats
22W - 36L
1,377 Elo+
Party 2
Set
Set
supergoodside569
Set
Level 90
God Stats
9W - 12L
1,262 SR
Queue Stats
208W - 192L
1,482 Elo+
Party 2
Yu Huang
Yu Huang
xXRainingIc3Xx
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,222
475
1,036
5,235
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
Slobama
Kuzenbo
7
0 / 4 / 2
4,863
442
3,843
10,411
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
6 / 2 / 0
6,828
621
5,014
8,585
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 5 / 1
4,462
406
1,988
5,839
2,332
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
loosiegoosie89
Ah Muzen Cab
9
2 / 3 / 0
5,553
505
3,988
5,368
1,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,761
615
5,572
7,182
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
CBN Jay
Guan Yu
10
3 / 0 / 6
6,563
597
3,609
7,740
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
L7_CrossMan52
Baron Samedi
11
1 / 2 / 2
6,381
580
1,103
3,704
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 4
7,320
665
6,591
8,855
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
10
4 / 3 / 3
6,369
579
5,618
4,715
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
18
18
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Guan Yu
CBN Jay
Guan Yu
3
0
6
6
L
0
4
1
0.13
W
Baron Samedi
L7_CrossMan52
Baron Samedi
1
2
2
1
L
Kuzenbo
Slobama
Kuzenbo
0
4
2
0.25
L
Fenrir
6
2
0
3
L
0
5
1
0.1
L
Ah Muzen Cab
loosiegoosie89
Ah Muzen Cab
2
3
0
0.67
W
6
1
4
8
W
Yu Huang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
22,493
35,438
Taken
32,196
13,852
Mitigated
14,829
7,437
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,572
464
0
2,264
7,182
3,373
344
0
7,182
27,491
0
W
Guan Yu
CBN Jay
Guan Yu
3,609
871
754
3,668
7,740
5,555
174
1,714
6,026
0
20,649
L
1,036
378
0
1,156
5,235
1,680
0
1,104
4,131
17,068
1,832
W
Baron Samedi
L7_CrossMan52
Baron Samedi
1,103
45
0
351
3,704
1,291
366
560
3,144
30,809
0
L
Kuzenbo
Slobama
Kuzenbo
3,843
1,897
0
1,115
10,411
5,894
87
3,156
7,255
13,881
0
L
Fenrir
5,014
2,395
0
3,828
8,585
2,679
0
1,714
6,756
0
28,298
L
1,988
475
0
756
5,839
2,332
0
3,784
1,700
0
7,790
L
Ah Muzen Cab
loosiegoosie89
Ah Muzen Cab
3,988
1,111
0
582
5,368
1,267
817
2,065
3,303
0
27,712
W
6,591
3,321
0
2,466
8,855
3,334
0
1,602
7,253
0
44,664
W
Yu Huang
5,618
1,158
0
250
4,715
1,276
867
888
3,827
29,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,928
Gold Earned
33,394
202
Minions Killed
321
0
Camps Cleared
0
1,014,166
Distance Traveled
1,088,662
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,761
615
59
5
0
212,391
1
W
Guan Yu
6,563
597
38
3
0
232,301
2
L
Freya
5,222
475
51
5
0
211,629
2
W
Baron Samedi
6,381
580
65
6
0
211,616
4
L
Kuzenbo
4,863
442
20
2
0
201,033
1
L
Fenrir
6,828
621
54
5
0
236,453
0
L
Guan Yu
4,462
406
13
1
0
174,833
0
L
Ah Muzen Cab
5,553
505
64
6
0
190,218
0
W
Set
7,320
665
84
8
0
234,392
3
W
Yu Huang
6,369
579
75
7
0
197,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role