Player Matchup

Danzaburou
Danzaburou
ChampagnePP
Danzaburou
Level 100
God Stats
11W - 11L
1,482 SR
Queue Stats
51W - 46L
1,532 Elo+
Party 1
Nemesis
Nemesis
CyclonicVeil175
Nemesis
Level 36
God Stats
2W - 2L
1,735 SR
Queue Stats
180W - 198L
1,342 Elo+
Solo
Sylvanus
Sylvanus
TheOneBluntMan
Sylvanus
Level 68
God Stats
1W - 5L
1,477 SR
Queue Stats
68W - 59L
1,545 Elo+
Party 1
Achilles
Achilles
TommyB0796
Achilles
Level 18
God Stats
0W - 2L
1,119 SR
Queue Stats
7W - 7L
1,417 Elo+
Party 1
Sol
Sol
TrueFieldstonian
Sol
Level 77
God Stats
1W - 5L
1,044 SR
Queue Stats
36W - 30L
1,514 Elo+
Party 1
Team Averages
Level 60
1,372 SR
1,470 Elo+

VS

Team Averages
Level 53
1,490 SR
1,437 Elo+
Tiamat
Tiamat
ADN0S
Tiamat
Level 32
God Stats
4W - 8L
1,547 SR
Queue Stats
18W - 29L
1,344 Elo+
Solo
Chernobog
Chernobog
PACK Plague
Chernobog
Level 128
God Stats
8W - 7L
1,522 SR
Queue Stats
222W - 206L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
ShortJitAdel
Sun Wukong
Level 40
God Stats
2W - 8L
1,145 SR
Queue Stats
69W - 70L
1,441 Elo+
Solo
Geb
Geb
Yessuhrski
Geb
Level 16
God Stats
10W - 8L
1,706 SR
Queue Stats
163W - 153L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
elvrgon420
Tsukuyomi
Level 49
God Stats
35W - 44L
1,529 SR
Queue Stats
62W - 81L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChampagnePP
Danzaburou
11
1 / 3 / 1
6,946
463
3,578
12,568
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 0
6,492
433
6,230
12,696
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
11
0 / 3 / 1
6,239
416
5,340
13,479
9,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
TommyB0796
Achilles
12
0 / 3 / 0
6,736
449
4,180
13,391
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 0
7,239
483
5,641
10,251
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADN0S
Tiamat
13
0 / 0 / 7
7,569
505
7,992
5,476
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
PACK Plague
Chernobog
14
4 / 1 / 3
8,463
564
13,471
7,696
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ShortJitAdel
Sun Wukong
14
5 / 0 / 1
8,526
568
10,089
10,965
4,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 1 / 3
6,407
427
6,296
8,525
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
elvrgon420
Tsukuyomi
15
6 / 0 / 9
8,896
593
7,629
7,148
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
17
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ADN0S
Tiamat
0
0
7
3.5
L
Danzaburou
ChampagnePP
Danzaburou
1
3
1
0.5
L
1
5
0
0.2
W
Chernobog
PACK Plague
Chernobog
4
1
3
5.5
W
Sun Wukong
ShortJitAdel
Sun Wukong
5
0
1
5.5
L
Sylvanus
0
3
1
0.17
L
Achilles
TommyB0796
Achilles
0
3
0
0
L
0
3
0
0
W
1
1
3
2.5
W
Tsukuyomi
elvrgon420
Tsukuyomi
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
45,477
62,385
Taken
39,810
29,376
Mitigated
16,408
22,583
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ADN0S
Tiamat
7,992
486
261
2,558
5,476
2,215
0
1,760
3,716
41,580
0
L
Danzaburou
ChampagnePP
Danzaburou
3,578
1,497
0
3,957
12,568
3,666
0
1,644
10,534
0
39,938
L
6,230
2,460
0
1,444
12,696
3,430
0
2,221
10,381
0
42,070
W
Chernobog
PACK Plague
Chernobog
13,471
6,608
0
3,079
7,696
2,435
1,172
1,462
6,196
0
71,178
W
Sun Wukong
ShortJitAdel
Sun Wukong
10,089
1,308
0
3,703
10,965
4,585
0
2,714
7,897
0
50,942
L
Sylvanus
5,340
2,005
2,352
5,355
13,479
9,526
0
2,898
10,245
26,098
8,237
L
Achilles
TommyB0796
Achilles
4,180
942
0
4,321
13,391
9,676
0
1,595
11,764
0
37,978
L
5,641
1,415
135
5,019
10,251
3,078
569
4,962
5,173
44,307
0
W
6,296
37
0
640
8,525
4,868
136
2,700
5,787
19,087
0
W
Tsukuyomi
elvrgon420
Tsukuyomi
7,629
1,814
0
5,160
7,148
2,305
0
1,657
5,456
0
52,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
39,861
372
Minions Killed
465
0
Camps Cleared
0
1,340,741
Distance Traveled
1,531,090
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,569
505
88
6
0
291,681
4
L
Danzaburou
6,946
463
61
4
0
275,261
1
L
Nemesis
6,492
433
65
4
0
319,880
4
W
Chernobog
8,463
564
131
9
0
292,863
4
W
Sun Wukong
8,526
568
115
8
0
293,023
10
L
Sylvanus
6,239
416
71
5
0
242,153
3
L
Achilles
6,736
449
82
5
0
234,492
0
L
Sol
7,239
483
93
6
0
268,955
1
W
Geb
6,407
427
26
2
0
302,913
1
W
Tsukuyomi
8,896
593
105
7
0
350,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role