Player Matchup

He Bo
He Bo
Gold III
FrakturedStorm
He Bo
Gold III
Level 159
God Stats
3W - 4L
1,507 SR
Queue Stats
277W - 271L
1,466 MMR
Solo
Athena
Athena
Gold IV
Taraneh
Athena
Gold IV
Level 122
God Stats
2W - 2L
1,605 SR
Queue Stats
39W - 42L
1,359 MMR
Solo
Agni
Agni
Gold V
chancho252
Agni
Gold V
Level 154
God Stats
13W - 18L
1,577 SR
Queue Stats
61W - 72L
1,329 MMR
Solo
Charybdis
Charybdis
Silver II
lac3bolla
Charybdis
Silver II
Level 103
God Stats
1W - 2L
1,571 SR
Queue Stats
88W - 83L
1,468 MMR
Solo
Camazotz
Camazotz
Silver I
tusib
Camazotz
Silver I
Level 65
God Stats
5W - 6L
1,490 SR
Queue Stats
298W - 304L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,550 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,492 SR
1,398 MMR
Yemoja
Yemoja
Gold III
BraveBlues
Yemoja
Gold III
Level 160
God Stats
3W - 4L
1,374 SR
Queue Stats
26W - 34L
1,412 MMR
Solo
Ravana
Ravana
Gold V
Risique
Ravana
Gold V
Level 122
God Stats
5W - 5L
1,408 SR
Queue Stats
41W - 51L
1,280 MMR
Party 1
Ullr
Ullr
Bronze V
Teasher
Ullr
Bronze V
Level 59
God Stats
2W - 2L
1,595 SR
Queue Stats
21W - 14L
1,454 MMR
Solo
Artio
Artio
Gold II
Zachavelli
Artio
Gold II
Level 157
God Stats
4W - 6L
1,545 SR
Queue Stats
470W - 457L
1,486 MMR
Solo
Tiamat
Tiamat
Silver II
k0vi2772
Tiamat
Silver II
Level 118
God Stats
7W - 11L
1,541 SR
Queue Stats
16W - 20L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,755
513
11,678
13,232
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Taraneh
Athena
12
2 / 7 / 2
8,516
448
5,291
21,930
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 2
9,406
495
10,739
14,162
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lac3bolla
Charybdis
14
0 / 6 / 2
8,672
456
4,694
16,105
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
tusib
Camazotz
15
1 / 6 / 1
9,355
492
7,870
22,440
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThothSerqetBellonaGeb

VS

Bans
BastetCliodhnaKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BraveBlues
Yemoja
15
2 / 0 / 17
10,742
565
7,579
12,766
10,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Risique
Ravana
18
8 / 2 / 3
11,060
582
10,404
12,448
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Teasher
Ullr
20
11 / 3 / 7
12,657
666
24,939
11,920
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
18
5 / 1 / 8
11,268
593
12,887
20,273
21,768
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
k0vi2772
Tiamat
17
5 / 3 / 10
11,073
583
11,596
12,160
8,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
9
Kills
31
32
Deaths
9
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BraveBlues
Yemoja
2
0
17
10.5
L
4
6
2
0.83
W
Ravana
Risique
Ravana
8
2
3
4.75
L
Athena
Taraneh
Athena
2
7
2
0.43
W
Ullr
Teasher
Ullr
11
3
7
4.83
W
Artio
5
1
8
9
L
2
7
2
0.43
W
Tiamat
k0vi2772
Tiamat
5
3
10
3.33
L
Charybdis
lac3bolla
Charybdis
0
6
2
0.17
L
Camazotz
tusib
Camazotz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
67,405
87,869
Taken
69,567
40,615
Mitigated
51,833
20,456
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BraveBlues
Yemoja
7,579
1,090
4,382
2,685
12,766
10,553
999
5,340
6,400
31,619
0
L
11,678
527
0
2,925
13,232
3,970
0
5,189
7,971
69,056
0
W
Ravana
Risique
Ravana
10,404
2,877
1
1,867
12,448
5,871
112
5,917
6,460
0
81,951
L
Athena
Taraneh
Athena
5,291
1,246
0
2,210
21,930
18,253
0
7,551
14,112
16,409
0
W
Ullr
Teasher
Ullr
24,939
13,049
0
2,513
11,920
5,080
6,273
5,411
6,475
0
100,640
W
Artio
12,887
2,030
552
7,974
20,273
21,768
477
3,603
15,918
61,162
0
L
10,739
321
0
1,959
14,162
4,661
764
5,593
8,121
65,804
0
W
Tiamat
k0vi2772
Tiamat
11,596
1,004
142
2,804
12,160
8,561
718
7,437
4,683
66,671
0
L
Charybdis
lac3bolla
Charybdis
4,694
2,445
0
4,890
16,105
4,372
0
2,102
13,981
0
59,388
L
Camazotz
tusib
Camazotz
7,870
2,298
0
8,472
22,440
9,359
0
10,780
11,622
0
54,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,704
Gold Earned
56,800
520
Minions Killed
576
0
Camps Cleared
0
1,721,508
Distance Traveled
1,975,791
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,742
565
34
2
0
400,573
7
L
He Bo
9,755
513
118
6
0
386,703
3
W
Ravana
11,060
582
113
6
0
444,749
7
L
Athena
8,516
448
33
2
0
391,036
13
W
Ullr
12,657
666
168
9
0
371,420
0
W
Artio
11,268
593
121
6
0
379,469
3
L
Agni
9,406
495
143
8
0
319,740
1
W
Tiamat
11,073
583
140
7
0
379,580
4
L
Charybdis
8,672
456
117
6
0
328,252
9
L
Camazotz
9,355
492
109
6
0
295,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role