Player Matchup

Zeus
Zeus
Cdoc13
Zeus
Level 69
God Stats
1W - 5L
1,264 SR
Queue Stats
70W - 71L
1,432 Elo+
Solo
Horus
Horus
Cleber RKO
Horus
Level 157
God Stats
0W - 3L
1,256 SR
Queue Stats
133W - 145L
1,434 Elo+
Solo
Fenrir
Fenrir
RUN-wiso200246
Fenrir
Level 88
God Stats
21W - 17L
1,617 SR
Queue Stats
337W - 329L
1,426 Elo+
Solo
Anhur
Anhur
xPJCx 187Karma
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,469 Elo+
Solo
Shiva
Shiva
zekemonster98
Shiva
Level 116
God Stats
42W - 41L
1,540 SR
Queue Stats
651W - 657L
1,396 Elo+
Solo
Team Averages
Level 95
1,435 SR
1,431 Elo+

VS

Team Averages
Level 78
1,434 SR
1,452 Elo+
Hades
Hades
 
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Princehatake
Xing Tian
Level 96
God Stats
13W - 21L
1,359 SR
Queue Stats
357W - 410L
1,455 Elo+
Party 2
Set
Set
Seblunky
Set
Level 98
God Stats
4W - 5L
1,440 SR
Queue Stats
203W - 204L
1,472 Elo+
Party 1
Odin
Odin
TheSwoosh7
Odin
Level 86
God Stats
6W - 13L
1,601 SR
Queue Stats
256W - 281L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
its0ffbeat
Cernunnos
Level 46
God Stats
1W - 3L
1,273 SR
Queue Stats
49W - 69L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cdoc13
Zeus
9
1 / 3 / 3
5,278
528
5,137
4,193
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
3 / 1 / 4
5,575
558
3,182
7,658
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 2 / 2
5,734
573
4,265
6,853
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 3 / 0
3,524
352
101
1,941
430
9
1 / 1 / 0
5,012
501
4,237
6,853
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
4 / 2 / 2
5,862
586
4,331
5,289
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Princehatake
Xing Tian
7
2 / 2 / 1
4,904
490
2,761
7,075
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 1 / 1
5,776
578
3,575
5,535
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
5,674
567
2,731
5,056
2,655
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
its0ffbeat
Cernunnos
8
1 / 2 / 3
4,998
500
3,053
4,436
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
9
10
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
2
2.5
L
Zeus
Cdoc13
Zeus
1
3
3
0.83
L
Horus
3
1
4
5
W
Xing Tian
Princehatake
Xing Tian
2
2
1
1.25
L
3
2
2
2
W
2
1
1
2.5
W
0
1
2
1
W
Cernunnos
its0ffbeat
Cernunnos
1
2
3
1.25
L
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
16,451
27,498
Taken
27,391
11,786
Mitigated
11,567
9,687
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,331
517
82
1,390
5,289
1,875
0
184
5,073
24,347
0
L
Zeus
Cdoc13
Zeus
5,137
1,207
0
650
4,193
1,119
0
1,463
2,707
30,186
0
L
Horus
3,182
1,718
575
2,825
7,658
3,611
0
2,754
4,715
0
11,622
W
Xing Tian
Princehatake
Xing Tian
2,761
314
291
1,272
7,075
4,370
208
2,885
4,190
8,992
0
L
4,265
1,235
0
2,577
6,853
1,967
0
2,051
4,738
0
28,474
W
3,575
1,181
0
509
5,535
1,705
0
149
5,320
0
30,451
W
2,731
577
0
699
5,056
2,655
42
0
4,764
0
28,700
W
Cernunnos
its0ffbeat
Cernunnos
3,053
1,780
0
561
4,436
962
516
1,919
2,517
0
17,670
L
101
101
0
0
1,941
430
0
548
1,393
0
660
L
4,237
717
0
3,060
6,853
4,659
0
0
6,853
0
19,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
27,214
190
Minions Killed
216
0
Camps Cleared
0
842,503
Distance Traveled
988,093
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,862
586
44
4
0
197,192
0
L
Zeus
5,278
528
65
7
0
167,477
0
L
Horus
5,575
558
19
2
0
199,741
0
W
Xing Tian
4,904
490
20
2
0
184,579
1
L
Fenrir
5,734
573
55
6
0
201,233
0
W
Set
5,776
578
51
5
0
207,920
2
W
Odin
5,674
567
76
8
0
219,828
3
W
Cernunnos
4,998
500
25
3
0
178,574
1
L
Anhur
3,524
352
1
0
0
90,228
3
L
Shiva
5,012
501
50
5
0
183,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role