Player Matchup

Kuzenbo
Kuzenbo
BARBAKE 57
Kuzenbo
Level 129
God Stats
1W - 6L
1,536 SR
Queue Stats
114W - 124L
1,446 Elo+
Party 1
Artio
Artio
SultanJouflu
Artio
Level 127
God Stats
1W - 2L
1,365 SR
Queue Stats
99W - 124L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
booompower12
Nu Wa
Level 118
God Stats
15W - 14L
1,546 SR
Queue Stats
58W - 74L
1,325 Elo+
Solo
Neith
Neith
kingh58
Neith
Level 62
God Stats
1W - 2L
1,405 SR
Queue Stats
96W - 114L
1,294 Elo+
Solo
Ratatoskr
Ratatoskr
polygonmelt
Ratatoskr
Level 78
God Stats
88W - 109L
1,381 SR
Queue Stats
176W - 170L
1,349 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,352 Elo+

VS

Team Averages
Level 95
1,469 SR
1,320 Elo+
Serqet
Serqet
F4THERW0RM
Serqet
Level 77
God Stats
7W - 8L
1,455 SR
Queue Stats
177W - 237L
1,296 Elo+
Party 2
Amaterasu
Amaterasu
Kiamantur
Amaterasu
Level 153
God Stats
18W - 10L
1,578 SR
Queue Stats
231W - 268L
1,387 Elo+
Solo
Vamana
Vamana
Lost_Red_Panda
Vamana
Level 66
God Stats
19W - 10L
1,549 SR
Queue Stats
136W - 137L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
Lāundry
Zhong Kui
Level 105
God Stats
1W - 0L
1,362 SR
Queue Stats
200W - 247L
1,284 Elo+
Party 2
Artemis
Artemis
alalahIKILLYOU
Artemis
Level 72
God Stats
8W - 9L
1,401 SR
Queue Stats
20W - 27L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BARBAKE 57
Kuzenbo
20
2 / 11 / 4
14,770
448
22,860
36,788
35,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 7 / 6
12,581
381
12,536
40,883
53,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
2 / 9 / 8
14,186
430
33,329
28,604
9,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kingh58
Neith
20
7 / 5 / 1
16,053
486
11,099
16,693
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
polygonmelt
Ratatoskr
20
6 / 9 / 5
15,032
456
21,708
37,532
23,754
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
F4THERW0RM
Serqet
17
3 / 6 / 8
12,891
391
5,058
22,428
8,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Kiamantur
Amaterasu
20
15 / 4 / 5
19,899
603
45,626
52,160
26,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 9
15,911
482
24,187
34,257
43,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Lāundry
Zhong Kui
16
7 / 5 / 4
12,877
390
21,463
19,397
11,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
10 / 3 / 2
18,671
566
32,922
30,488
12,336
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
20
Kills
41
41
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BARBAKE 57
Kuzenbo
2
11
4
0.36
W
Serqet
F4THERW0RM
Serqet
3
6
8
1.17
W
Amaterasu
Kiamantur
Amaterasu
15
4
5
4.38
W
6
2
9
5.25
W
Zhong Kui
Lāundry
Zhong Kui
7
5
4
1.8
L
3
7
6
0.86
W
10
3
2
3.67
L
2
9
8
0.67
L
Neith
kingh58
Neith
7
5
1
1.5
L
Ratatoskr
polygonmelt
Ratatoskr
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,532
Damage
129,256
160,500
Taken
158,730
130,411
Mitigated
103,107
37,654
Healing
65,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BARBAKE 57
Kuzenbo
22,860
4,754
242
5,613
36,788
35,886
385
751
35,632
99,843
0
W
Serqet
F4THERW0RM
Serqet
5,058
1,876
543
3,689
22,428
8,551
35
7,860
14,086
0
38,303
W
Amaterasu
Kiamantur
Amaterasu
45,626
28,519
0
29,123
52,160
26,930
7,278
23,758
28,194
0
182,724
W
24,187
12,996
175
9,649
34,257
43,336
3,533
17,102
16,617
0
129,667
W
Zhong Kui
Lāundry
Zhong Kui
21,463
1,616
0
5,313
19,397
11,954
240
8,968
9,913
63,375
0
L
12,536
893
1,590
8,200
40,883
53,840
128
8,265
32,618
50,828
0
W
32,922
19,948
0
17,220
30,488
12,336
3,861
9,040
21,195
0
211,491
L
33,329
7,671
245
6,431
28,604
9,258
1,004
5,928
22,676
107,027
0
L
Neith
kingh58
Neith
11,099
2,656
0
4,969
16,693
7,673
686
1,338
15,355
0
88,002
L
Ratatoskr
polygonmelt
Ratatoskr
21,708
6,062
0
10,364
37,532
23,754
1,301
5,181
32,115
0
119,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,622
Gold Earned
80,249
653
Minions Killed
852
0
Camps Cleared
0
2,780,293
Distance Traveled
2,702,703
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,770
448
147
4
0
485,001
2
W
Serqet
12,891
391
60
2
0
547,632
1
W
Amaterasu
19,899
603
291
9
0
583,318
0
W
Vamana
15,911
482
163
5
0
626,873
0
W
Zhong Kui
12,877
390
93
3
0
398,345
2
L
Artio
12,581
381
43
1
0
632,749
6
W
Artemis
18,671
566
245
7
0
546,535
4
L
Nu Wa
14,186
430
162
5
0
478,806
3
L
Neith
16,053
486
131
4
0
535,592
5
L
Ratatoskr
15,032
456
170
5
0
648,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role