Player Matchup

Geb
Geb
Silver I
Kid_Luckless
Geb
Silver I
Level 80
God Stats
3W - 5L
1,756 SR
Queue Stats
76W - 86L
1,280 MMR
Party 1
Sylvanus
Sylvanus
Silver I
KlD_Flawless
Sylvanus
Silver I
Level 107
God Stats
23W - 18L
1,650 SR
Queue Stats
224W - 237L
1,129 MMR
Party 1
Achilles
Achilles
Silver I
SilentWxrld
Achilles
Silver I
Level 152
God Stats
32W - 22L
1,576 SR
Queue Stats
136W - 144L
1,208 MMR
Solo
Ullr
Ullr
Silver I
randy_smores2
Ullr
Silver I
Level 46
God Stats
7W - 15L
1,506 SR
Queue Stats
133W - 122L
1,332 MMR
Solo
Izanami
Izanami
Silver V
xDrizzahx
Izanami
Silver V
Level 105
God Stats
0W - 1L
1,217 SR
Queue Stats
29W - 51L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,541 SR
1,253 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,578 SR
1,239 MMR
Ares
Ares
Silver II
CC F0X
Ares
Silver II
Level 128
God Stats
7W - 3L
1,839 SR
Queue Stats
60W - 63L
1,052 MMR
Party 2
Chaac
Chaac
Gold III
DJxmal
Chaac
Gold III
Level 126
God Stats
6W - 3L
1,593 SR
Queue Stats
63W - 78L
1,253 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
Forsaken One599
Sun Wukong
Gold V
Level 154
God Stats
5W - 5L
1,557 SR
Queue Stats
94W - 93L
1,252 MMR
Party 2
Hera
Hera
Gold IV
MrLuqa
Hera
Gold IV
Level 99
God Stats
11W - 12L
1,482 SR
Queue Stats
75W - 82L
1,423 MMR
Party 3
Apollo
Apollo
Silver I
PrinceAli51
Apollo
Silver I
Level 105
God Stats
37W - 45L
1,418 SR
Queue Stats
316W - 316L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 5
9,700
373
10,456
32,080
31,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
KlD_Flawless
Sylvanus
17
1 / 8 / 6
11,210
431
21,618
25,550
14,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SilentWxrld
Achilles
17
4 / 3 / 3
11,297
435
11,364
25,369
36,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 6 / 3
12,363
476
13,197
18,436
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
xDrizzahx
Izanami
20
5 / 7 / 1
13,257
510
13,270
22,370
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CliodhnaAtlasShivaKing Arthur

VS

Bans
ZeusBastetPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CC F0X
Ares
18
7 / 2 / 12
13,493
519
15,287
28,201
41,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
DJxmal
Chaac
20
8 / 3 / 12
14,290
550
21,448
26,470
20,324
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Forsaken One599
Sun Wukong
19
3 / 3 / 6
13,076
503
11,668
25,684
20,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
MrLuqa
Hera
20
5 / 3 / 13
14,095
542
25,657
13,303
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
8 / 3 / 7
14,586
561
17,083
17,181
8,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
13
Kills
31
33
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
CC F0X
Ares
7
2
12
6.5
W
Chaac
DJxmal
Chaac
8
3
12
4.67
W
Sun Wukong
Forsaken One599
Sun Wukong
3
3
6
2
L
0
9
5
0.28
L
Sylvanus
KlD_Flawless
Sylvanus
1
8
6
0.5
W
Hera
MrLuqa
Hera
5
3
13
3.83
W
Apollo
8
3
7
3.83
L
Achilles
SilentWxrld
Achilles
4
3
3
1.83
L
3
6
3
0.75
L
Izanami
xDrizzahx
Izanami
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
91,143
123,805
Taken
110,839
98,950
Mitigated
95,943
24,518
Healing
32,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CC F0X
Ares
15,287
636
0
4,183
28,201
41,347
730
7,047
20,700
47,325
0
W
Chaac
DJxmal
Chaac
21,448
2,236
0
10,480
26,470
20,324
421
8,174
18,296
0
116,790
W
Sun Wukong
Forsaken One599
Sun Wukong
11,668
3,058
0
7,374
25,684
20,579
1,379
7,758
17,926
0
75,294
L
10,456
965
0
1,529
32,080
31,913
0
12,200
19,880
35,651
0
L
Sylvanus
KlD_Flawless
Sylvanus
21,618
5,165
4,485
8,000
25,550
14,656
0
11,245
14,305
87,726
22,221
W
Hera
MrLuqa
Hera
25,657
6,496
178
3,678
13,303
5,631
1,569
4,491
8,812
114,507
0
W
Apollo
17,083
9,290
0
6,907
17,181
8,062
3,255
4,827
12,354
0
121,651
L
Achilles
SilentWxrld
Achilles
11,364
2,383
0
5,106
25,369
36,791
286
7,862
17,507
0
54,487
L
13,197
5,687
0
457
18,436
7,321
1,284
10,084
8,352
0
94,267
L
Izanami
xDrizzahx
Izanami
13,270
6,873
0
4,941
22,370
8,269
1,146
5,828
16,542
0
96,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,827
Gold Earned
69,540
585
Minions Killed
711
0
Camps Cleared
0
2,137,163
Distance Traveled
2,466,219
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,493
519
50
2
0
484,607
6
W
Chaac
14,290
550
170
7
0
527,316
1
W
Sun Wukong
13,076
503
144
6
0
486,034
1
L
Geb
9,700
373
28
1
0
482,993
9
L
Sylvanus
11,210
431
141
5
0
404,528
3
W
Hera
14,095
542
175
7
0
488,231
8
W
Apollo
14,586
561
172
7
0
480,031
3
L
Achilles
11,297
435
98
4
0
438,263
0
L
Ullr
12,363
476
152
6
0
419,584
10
L
Izanami
13,257
510
166
6
0
391,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role