Player Matchup

Aphrodite
Aphrodite
BajaBlasting
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Darksune
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Rama
Rama
ELEMINATOR19
Rama
Level 145
God Stats
1W - 2L
1,448 SR
Queue Stats
84W - 72L
1,611 Elo+
Party 3
Chaac
Chaac
LaZy x GaMeRz
Chaac
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 45L
1,654 Elo+
Party 3
Ares
Ares
Skyrem0
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 90
1,490 SR
1,553 Elo+

VS

Team Averages
Level 66
1,625 SR
1,635 Elo+
Neith
Neith
Antidote421
Neith
Level 57
God Stats
1W - 0L
1,719 SR
Queue Stats
73W - 43L
1,587 Elo+
Party 1
Hel
Hel
Catanc
Hel
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,814 Elo+
Solo
Ymir
Ymir
GeezRon
Ymir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
247W - 149L
1,576 Elo+
Party 2
Kukulkan
Kukulkan
Grizzslay
Kukulkan
Level 26
God Stats
3W - 0L
1,690 SR
Queue Stats
151W - 85L
1,585 Elo+
Party 1
Merlin
Merlin
Victuhry
Merlin
Level 149
God Stats
18W - 5L
1,715 SR
Queue Stats
711W - 613L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BajaBlasting
Aphrodite
19
2 / 6 / 12
11,211
659
9,440
29,160
18,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Darksune
Chronos
15
0 / 6 / 11
10,075
593
11,476
13,468
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 2 / 8
10,960
645
17,465
14,616
5,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 7
13,279
781
25,577
27,583
28,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Skyrem0
Ares
15
1 / 7 / 8
10,259
603
12,527
21,582
35,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 8
12,285
723
23,539
19,766
9,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
Catanc
Hel
15
1 / 6 / 10
10,058
592
4,923
17,672
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
GeezRon
Ymir
18
3 / 2 / 17
11,979
705
14,207
26,989
37,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Grizzslay
Kukulkan
20
3 / 2 / 15
11,845
697
22,039
9,873
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Victuhry
Merlin
20
10 / 2 / 15
13,304
783
30,424
13,130
7,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
90
16
Kills
25
25
Deaths
17
46
Assists
65
Player
Kills
Deaths
Assists
KDA
W
8
5
8
2.4
L
Aphrodite
BajaBlasting
Aphrodite
2
6
12
1.33
W
Hel
Catanc
Hel
1
6
10
1
L
Chronos
Darksune
Chronos
0
6
11
0.92
L
4
2
8
4
W
Ymir
GeezRon
Ymir
3
2
17
5.75
W
Kukulkan
Grizzslay
Kukulkan
3
2
15
5.25
L
9
4
7
3.13
L
Ares
Skyrem0
Ares
1
7
8
0.71
W
Merlin
Victuhry
Merlin
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
95,132
106,409
Taken
87,430
91,949
Mitigated
67,289
47,898
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,539
10,126
1,267
4,628
19,766
9,976
2,877
7,157
12,609
0
33,398
L
Aphrodite
BajaBlasting
Aphrodite
9,440
1,096
9,325
15,533
29,160
18,582
709
22,143
7,017
25,564
0
W
Hel
Catanc
Hel
4,923
956
11,524
5,813
17,672
7,191
556
7,431
10,241
11,395
0
L
Chronos
Darksune
Chronos
11,476
2,096
261
1,704
13,468
4,164
294
11,574
1,894
21,596
0
L
17,465
10,123
3,402
4,490
14,616
5,283
1,887
10,387
4,229
0
33,011
W
Ymir
GeezRon
Ymir
14,207
1,974
2,844
4,078
26,989
37,118
520
11,174
15,815
21,187
0
W
Kukulkan
Grizzslay
Kukulkan
22,039
627
1,045
1,500
9,873
5,192
484
2,802
7,071
46,272
0
L
25,577
1,198
2,881
9,448
27,583
28,897
507
14,285
13,298
0
55,154
L
Ares
Skyrem0
Ares
12,527
595
0
854
21,582
35,023
309
13,204
8,378
16,031
0
W
Merlin
Victuhry
Merlin
30,424
1,899
2,163
1,557
13,130
7,812
522
4,879
8,251
73,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
59,471
164
Minions Killed
195
0
Camps Cleared
0
1,427,514
Distance Traveled
1,509,658
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,285
723
21
1
0
268,865
1
L
Aphrodite
11,211
659
50
3
0
272,869
0
W
Hel
10,058
592
13
1
0
308,560
0
L
Chronos
10,075
593
20
1
0
263,653
0
L
Rama
10,960
645
41
2
0
306,153
0
W
Ymir
11,979
705
8
0
0
297,551
2
W
Kukulkan
11,845
697
60
4
0
311,194
1
L
Chaac
13,279
781
48
3
0
327,821
0
L
Ares
10,259
603
5
0
0
257,018
1
W
Merlin
13,304
783
93
5
0
323,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role