Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cyclopote
Cthulhu
Level 45
God Stats
2W - 3L
1,442 SR
Queue Stats
14W - 18L
1,411 Elo+
Party 3
Janus
Janus
DarK_Latcho
Janus
Level 81
God Stats
0W - 2L
1,708 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 3
Cerberus
Cerberus
Papa-di65
Cerberus
Level 105
God Stats
1W - 2L
1,478 SR
Queue Stats
63W - 70L
1,453 Elo+
Party 3
Neith
Neith
cassenoisette26
Neith
Level 7
God Stats
1W - 4L
1,360 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 3
Team Averages
Level 50
1,498 SR
1,410 Elo+

VS

Team Averages
Level 108
1,552 SR
1,487 Elo+
Tiamat
Tiamat
FFeelty
Tiamat
Level 129
God Stats
9W - 7L
1,447 SR
Queue Stats
52W - 42L
1,493 Elo+
Party 1
Ullr
Ullr
Mitorodesu
Ullr
Level 143
God Stats
8W - 2L
1,259 SR
Queue Stats
111W - 97L
1,478 Elo+
Party 2
Thor
Thor
SmiteMaster23467
Thor
Level 96
God Stats
1W - 0L
1,861 SR
Queue Stats
26W - 16L
1,582 Elo+
Party 1
Anubis
Anubis
WindowsDestroyer
Anubis
Level 155
God Stats
6W - 1L
1,692 SR
Queue Stats
143W - 133L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
papillonne42
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 5 / 3
7,165
651
3,677
9,086
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Cyclopote
Cthulhu
13
0 / 3 / 4
7,541
686
6,007
12,405
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 4
8,154
741
8,436
8,529
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Papa-di65
Cerberus
15
2 / 7 / 3
8,140
740
5,310
13,584
9,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 5 / 1
7,574
689
2,715
7,162
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FFeelty
Tiamat
16
1 / 2 / 6
8,708
792
7,372
7,477
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 1 / 5
9,416
856
8,776
7,972
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 1 / 7
9,209
837
12,490
8,195
3,153
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
7 / 2 / 12
9,865
897
10,126
7,609
3,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
papillonne42
Cthulhu
13
1 / 2 / 7
7,643
695
5,116
9,006
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
25
25
Deaths
8
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
3
0.3
L
Cthulhu
Cyclopote
Cthulhu
0
3
4
0.67
L
3
5
4
1
W
Tiamat
FFeelty
Tiamat
1
2
6
2
W
7
1
5
9.5
L
Cerberus
Papa-di65
Cerberus
2
7
3
0.5
W
9
1
7
12.5
W
7
2
12
6.5
L
2
5
1
0.5
W
Cthulhu
papillonne42
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
43,880
50,766
Taken
40,259
27,223
Mitigated
19,904
5,953
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,677
190
71
852
9,086
4,612
0
4,220
4,819
13,894
0
L
Cthulhu
Cyclopote
Cthulhu
6,007
701
537
2,520
12,405
8,818
0
5,449
6,699
17,432
0
L
8,436
230
0
246
8,529
2,027
40
4,756
3,679
20,608
0
W
Tiamat
FFeelty
Tiamat
7,372
599
0
1,711
7,477
4,329
549
5,697
1,780
38,313
0
W
8,776
3,181
0
517
7,972
2,927
2,374
3,412
4,560
0
40,160
L
Cerberus
Papa-di65
Cerberus
5,310
605
0
1,576
13,584
9,238
0
4,902
8,623
22,888
0
W
12,490
2,226
0
159
8,195
3,153
353
4,243
3,952
0
20,289
W
10,126
195
0
2,619
7,609
3,763
225
3,435
4,174
40,215
0
L
2,715
557
0
151
7,162
2,528
0
2,830
4,332
0
7,795
W
Cthulhu
papillonne42
Cthulhu
5,116
373
164
1,589
9,006
5,732
34
6,643
2,363
12,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
44,841
156
Minions Killed
238
0
Camps Cleared
0
969,288
Distance Traveled
1,121,457
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,165
651
25
2
0
172,260
1
L
Cthulhu
7,541
686
27
2
0
223,676
5
L
Janus
8,154
741
38
3
0
196,656
2
W
Tiamat
8,708
792
79
7
0
229,932
2
W
Ullr
9,416
856
60
5
0
223,870
1
L
Cerberus
8,140
740
57
5
0
187,404
2
W
Thor
9,209
837
14
1
0
229,990
4
W
Anubis
9,865
897
67
6
0
217,770
1
L
Neith
7,574
689
9
1
0
189,292
0
W
Cthulhu
7,643
695
18
2
0
219,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role