Player Matchup

Amaterasu
Amaterasu
Chezzadon
Amaterasu
Level 62
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ares
Ares
H2Helene
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LegendOfTheDoobs
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
Smokis123
Scylla
Level 47
God Stats
1W - 10L
1,401 SR
Queue Stats
76W - 84L
1,522 Elo+
Solo
Thor
Thor
Soryouken
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 40
1,535 SR
1,504 Elo+

VS

Team Averages
Level 48
1,443 SR
1,492 Elo+
Hou Yi
Hou Yi
Elronier
Hou Yi
Level 29
God Stats
4W - 4L
1,410 SR
Queue Stats
35W - 24L
1,477 Elo+
Party 1
King Arthur
King Arthur
Shocksy
King Arthur
Level 47
God Stats
3W - 3L
1,401 SR
Queue Stats
40W - 26L
1,504 Elo+
Party 1
Nox
Nox
SmillingBoy
Nox
Level 75
God Stats
2W - 0L
1,339 SR
Queue Stats
44W - 27L
1,505 Elo+
Party 1
Arachne
Arachne
jesuusss25
Arachne
Level 47
God Stats
9W - 4L
1,731 SR
Queue Stats
110W - 106L
1,531 Elo+
Solo
Hera
Hera
xxAicoxx
Hera
Level 43
God Stats
20W - 24L
1,333 SR
Queue Stats
805W - 830L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chezzadon
Amaterasu
13
2 / 4 / 7
7,444
438
9,233
18,367
10,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
11
2 / 8 / 7
7,677
452
3,699
15,080
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
11
0 / 5 / 4
6,940
408
2,205
7,536
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Smokis123
Scylla
16
11 / 1 / 3
9,962
586
17,570
10,435
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
2 / 9 / 9
7,966
469
10,239
15,169
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elronier
Hou Yi
14
12 / 4 / 8
9,392
552
20,568
15,344
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Shocksy
King Arthur
13
2 / 2 / 4
8,358
492
9,662
15,040
13,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 9
8,738
514
4,940
12,295
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
jesuusss25
Arachne
15
6 / 3 / 8
9,094
535
7,112
15,774
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
3 / 6 / 3
9,413
554
9,581
9,838
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
17
Kills
27
27
Deaths
18
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chezzadon
Amaterasu
2
4
7
1.38
W
Hou Yi
Elronier
Hou Yi
12
4
8
4
L
Ares
2
8
7
0.69
L
Heimdallr
0
5
4
0.4
W
King Arthur
Shocksy
King Arthur
2
2
4
2
W
4
3
9
2.83
L
Scylla
Smokis123
Scylla
11
1
3
12.5
L
Thor
2
9
9
0.72
W
Arachne
jesuusss25
Arachne
6
3
8
3.33
W
Hera
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
51,863
66,587
Taken
68,291
33,141
Mitigated
39,208
12,744
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chezzadon
Amaterasu
9,233
4,930
0
5,766
18,367
10,978
0
4,844
13,523
0
30,242
W
Hou Yi
Elronier
Hou Yi
20,568
11,600
0
4,132
15,344
5,146
1,294
3,764
11,548
0
52,769
L
Ares
3,699
785
188
870
15,080
11,995
0
2,977
12,103
12,167
0
L
Heimdallr
2,205
551
0
1,101
7,536
1,513
940
703
6,833
0
29,036
W
King Arthur
Shocksy
King Arthur
9,662
2,291
0
1,502
15,040
13,175
810
3,250
11,691
0
46,840
W
4,940
913
0
2,663
12,295
11,817
447
4,939
7,111
24,345
0
L
Scylla
Smokis123
Scylla
17,570
422
0
2,327
10,435
3,588
0
3,916
6,519
57,345
0
L
Thor
10,239
2,619
0
2,492
15,169
5,067
0
2,081
13,088
0
37,908
W
Arachne
jesuusss25
Arachne
7,112
4,147
0
4,913
15,774
5,490
0
4,899
10,665
0
59,385
W
Hera
9,581
2,250
0
725
9,838
3,580
1,607
3,594
6,007
71,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
44,995
289
Minions Killed
412
0
Camps Cleared
0
1,544,222
Distance Traveled
1,634,084
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,444
438
46
3
0
334,675
2
W
Hou Yi
9,392
552
72
4
0
308,395
3
L
Ares
7,677
452
14
1
0
292,420
0
L
Heimdallr
6,940
408
57
3
0
293,114
1
W
King Arthur
8,358
492
94
6
0
278,206
4
W
Nox
8,738
514
37
2
0
302,279
2
L
Scylla
9,962
586
101
6
0
328,680
5
L
Thor
7,966
469
71
4
0
295,333
0
W
Arachne
9,094
535
93
5
0
449,868
6
W
Hera
9,413
554
116
7
0
295,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role