Player Matchup

Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HowsMyKidUrWife
Mercury
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 173L
1,341 Elo+
Solo
Charybdis
Charybdis
TheAvericeKing
Charybdis
Level 84
God Stats
3W - 3L
1,576 SR
Queue Stats
84W - 95L
1,479 Elo+
Solo
Scylla
Scylla
Winkel7424
Scylla
Level 34
God Stats
34W - 38L
1,331 SR
Queue Stats
691W - 740L
1,182 Elo+
Solo
Xing Tian
Xing Tian
timboslice7
Xing Tian
Level 147
God Stats
15W - 6L
1,403 SR
Queue Stats
78W - 77L
1,536 Elo+
Solo
Team Averages
Level 88
1,462 SR
1,408 Elo+

VS

Team Averages
Level 76
1,423 SR
1,326 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AdherentRuby1
Izanami
Level 145
God Stats
560W - 637L
1,399 SR
Queue Stats
880W - 990L
1,400 Elo+
Solo
Ullr
Ullr
Blitzbooth
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,330 Elo+
Party 1
Bellona
Bellona
Java1710
Bellona
Level 17
God Stats
0W - 6L
1,247 SR
Queue Stats
0W - 7L
1,077 Elo+
Party 1
Danzaburou
Danzaburou
PINONSITO18_
Danzaburou
Level 40
God Stats
4W - 4L
1,468 SR
Queue Stats
15W - 37L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 0 / 6
10,438
1,044
13,530
5,418
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 2 / 7
9,973
997
4,817
5,902
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
TheAvericeKing
Charybdis
16
2 / 0 / 6
10,224
1,022
8,873
8,157
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Winkel7424
Scylla
16
2 / 3 / 7
10,062
1,006
6,115
6,369
2,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
timboslice7
Xing Tian
16
1 / 0 / 8
9,681
968
8,804
11,248
10,882
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 1 / 3
9,821
982
14,567
5,438
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
14
2 / 0 / 2
9,577
958
3,762
1,896
687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 2
9,001
900
3,260
14,302
6,053
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Java1710
Bellona
14
1 / 1 / 1
8,999
900
2,183
7,709
5,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PINONSITO18_
Danzaburou
15
1 / 6 / 4
9,506
951
8,672
16,488
7,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
11
Kills
5
5
Deaths
11
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
6
8
L
Vulcan
 
Vulcan
1
1
3
2.5
L
Izanami
2
0
2
3
L
0
3
2
0.33
W
1
2
7
2.25
L
Bellona
Java1710
Bellona
1
1
1
1.5
L
Danzaburou
PINONSITO18_
Danzaburou
1
6
4
0.5
W
Charybdis
TheAvericeKing
Charybdis
2
0
6
5
W
Scylla
Winkel7424
Scylla
2
3
7
1.83
W
Xing Tian
timboslice7
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
32,444
37,094
Taken
45,833
21,180
Mitigated
22,081
5,287
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,530
728
672
1,361
5,418
2,177
0
2,748
2,670
29,556
0
L
Vulcan
 
Vulcan
14,567
4,445
0
0
5,438
2,228
0
3,172
2,266
41,768
0
L
Izanami
3,762
2,223
0
76
1,896
687
0
747
1,149
0
16,562
L
3,260
971
0
263
14,302
6,053
0
9,702
4,600
0
17,389
W
4,817
2,538
0
50
5,902
2,897
0
2,025
3,877
0
22,607
L
Bellona
Java1710
Bellona
2,183
607
0
35
7,709
5,725
0
4,761
2,948
0
11,989
L
Danzaburou
PINONSITO18_
Danzaburou
8,672
3,178
0
598
16,488
7,388
0
10,067
6,421
0
19,642
W
Charybdis
TheAvericeKing
Charybdis
8,873
4,118
0
2,561
8,157
3,054
0
3,759
4,398
0
33,658
W
Scylla
Winkel7424
Scylla
6,115
526
0
74
6,369
2,170
0
1,710
4,659
18,708
0
W
Xing Tian
timboslice7
Xing Tian
8,804
723
0
569
11,248
10,882
0
4,325
6,923
22,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
46,904
209
Minions Killed
171
11
Camps Cleared
4
1,051,611
Distance Traveled
852,650
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,438
1,044
43
4
2
212,156
0
L
Vulcan
9,821
982
57
6
2
196,181
1
L
Izanami
9,577
958
37
4
0
160,742
1
L
Ullr
9,001
900
37
4
0
195,298
0
W
Mercury
9,973
997
40
4
4
227,563
1
L
Bellona
8,999
900
17
2
1
143,297
2
L
Danzaburou
9,506
951
23
2
1
157,132
1
W
Charybdis
10,224
1,022
62
6
5
189,117
0
W
Scylla
10,062
1,006
44
4
0
188,657
0
W
Xing Tian
9,681
968
20
2
0
234,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role