Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlueRenegade2310
Ares
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 48L
1,554 Elo+
Solo
Thoth
Thoth
Unite_Syndicate
Thoth
Level 126
God Stats
2W - 1L
1,917 SR
Queue Stats
199W - 199L
1,466 Elo+
Solo
Chernobog
Chernobog
VNMXT
Chernobog
Level 135
God Stats
6W - 1L
1,742 SR
Queue Stats
240W - 234L
1,532 Elo+
Solo
King Arthur
King Arthur
xKayuga-
King Arthur
Level 123
God Stats
17W - 19L
1,624 SR
Queue Stats
584W - 611L
1,539 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,518 Elo+

VS

Team Averages
Level 101
1,509 SR
1,485 Elo+
Geb
Geb
LokiTheCherry
Geb
Level 64
God Stats
3W - 4L
1,663 SR
Queue Stats
85W - 73L
1,435 Elo+
Solo
Eset
Eset
Mrcorneli
Eset
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
Richardsonson
Ratatoskr
Level 109
God Stats
0W - 3L
1,157 SR
Queue Stats
366W - 399L
1,513 Elo+
Solo
Neith
Neith
SheCaIlMeSenpai
Neith
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 65L
1,495 Elo+
Solo
Bellona
Bellona
UL_mussi_99
Bellona
Level 128
God Stats
41W - 28L
1,723 SR
Queue Stats
383W - 387L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 1
5,580
558
2,534
4,782
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 6
6,503
650
3,471
5,270
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 1
6,311
631
2,394
3,168
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
VNMXT
Chernobog
11
4 / 0 / 4
6,439
644
7,405
6,460
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xKayuga-
King Arthur
10
1 / 2 / 0
5,881
588
5,000
6,307
3,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,653
465
1,625
7,176
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
0 / 3 / 0
5,458
546
2,037
4,896
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Richardsonson
Ratatoskr
8
0 / 1 / 0
4,812
481
1,160
7,054
1,777
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

8
1 / 4 / 0
5,078
508
2,955
5,536
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
UL_mussi_99
Bellona
11
2 / 1 / 0
6,034
603
3,336
8,724
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
3
3
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
W
2
0
6
5
L
0
3
0
0
L
Eset
0
3
0
0
L
Ratatoskr
Richardsonson
Ratatoskr
0
1
0
0
L
1
4
0
0.25
L
Bellona
UL_mussi_99
Bellona
2
1
0
2
W
4
1
1
4.5
W
Chernobog
VNMXT
Chernobog
4
0
4
6
W
King Arthur
xKayuga-
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
11,113
25,987
Taken
33,386
11,909
Mitigated
13,460
9,940
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,534
1,875
0
1,179
4,782
1,491
0
295
4,487
0
27,971
W
3,471
307
216
2,550
5,270
3,490
304
1,500
3,770
18,244
1,364
L
1,625
335
0
1,052
7,176
2,561
0
1,366
5,810
10,644
0
L
Eset
2,037
0
0
934
4,896
1,378
0
1,834
3,062
34,303
0
L
Ratatoskr
Richardsonson
Ratatoskr
1,160
49
133
3,872
7,054
1,777
0
1,168
5,886
0
23,789
L
2,955
874
0
1,187
5,536
1,629
0
1,397
4,139
0
26,834
L
Bellona
UL_mussi_99
Bellona
3,336
1,195
0
4,226
8,724
6,115
288
0
8,724
0
34,723
W
2,394
638
0
976
3,168
941
0
1,329
1,839
36,048
0
W
Chernobog
VNMXT
Chernobog
7,405
4,113
0
3,676
6,460
2,231
1,320
538
5,922
0
38,578
W
King Arthur
xKayuga-
King Arthur
5,000
931
0
1,343
6,307
3,756
0
0
6,307
0
32,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
26,035
301
Minions Killed
282
0
Camps Cleared
0
956,072
Distance Traveled
986,465
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,580
558
60
6
0
201,689
2
W
Ares
6,503
650
31
3
0
180,474
2
L
Geb
4,653
465
15
2
0
183,033
2
L
Eset
5,458
546
77
8
0
195,348
3
L
Ratatoskr
4,812
481
54
5
0
233,863
2
L
Neith
5,078
508
56
6
0
187,836
2
L
Bellona
6,034
603
80
8
0
186,385
1
W
Thoth
6,311
631
64
6
0
190,758
2
W
Chernobog
6,439
644
78
8
0
182,378
2
W
King Arthur
5,881
588
68
7
0
200,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role