Player Matchup

Sylvanus
Sylvanus
Feuillecha
Sylvanus
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
42W - 23L
1,637 Elo+
Solo
King Arthur
King Arthur
JmeSuisFaitBan
King Arthur
Level 26
God Stats
1W - 3L
1,269 SR
Queue Stats
200W - 189L
1,514 Elo+
Solo
Thor
Thor
Pedr0zila
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,372 Elo+
Solo
Discordia
Discordia
Verzinkt
Discordia
Level 66
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 15L
1,323 Elo+
Party 1
Bacchus
Bacchus
seletka
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,277 Elo+
Party 1
Team Averages
Level 44
1,540 SR
1,424 Elo+

VS

Team Averages
Level 104
1,589 SR
1,493 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Elektra86
Chang'e
Level 127
God Stats
3W - 2L
1,476 SR
Queue Stats
101W - 115L
1,469 Elo+
Party 2
Baba Yaga
Baba Yaga
Kessy21
Baba Yaga
Level 91
God Stats
14W - 7L
1,727 SR
Queue Stats
352W - 392L
1,480 Elo+
Party 2
Ares
Ares
PsyStyler
Ares
Level 153
God Stats
7W - 6L
1,740 SR
Queue Stats
622W - 619L
1,584 Elo+
Party 2
Chiron
Chiron
aidanisfrozen932
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Feuillecha
Sylvanus
16
1 / 7 / 7
10,027
668
8,922
16,985
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
JmeSuisFaitBan
King Arthur
19
5 / 4 / 5
11,460
764
15,624
27,836
28,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
16
3 / 11 / 5
10,272
685
9,229
18,896
10,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Verzinkt
Discordia
18
3 / 7 / 5
11,122
741
28,844
12,385
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
seletka
Bacchus
14
0 / 9 / 4
8,994
600
7,565
17,808
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
11 / 3 / 24
11,733
782
13,438
14,813
7,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Elektra86
Chang'e
18
7 / 3 / 25
11,535
769
13,978
19,822
11,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Kessy21
Baba Yaga
19
7 / 1 / 25
11,537
769
17,163
10,984
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
18
5 / 3 / 30
11,004
734
14,701
24,837
33,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 3 / 24
11,438
763
21,569
17,685
9,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
166
12
Kills
38
38
Deaths
13
26
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
11
3
24
7.67
W
Chang'e
Elektra86
Chang'e
7
3
25
6.5
L
Sylvanus
Feuillecha
Sylvanus
1
7
7
0.64
L
King Arthur
JmeSuisFaitBan
King Arthur
5
4
5
1.88
W
Baba Yaga
Kessy21
Baba Yaga
7
1
25
19.5
L
Thor
3
11
5
0.5
W
Ares
5
3
30
6.67
L
Discordia
Verzinkt
Discordia
3
7
5
0.79
W
8
3
24
6.67
L
Bacchus
seletka
Bacchus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,184
Damage
80,849
93,910
Taken
88,141
76,670
Mitigated
67,302
27,080
Healing
42,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,438
7,427
1,204
3,877
14,813
7,503
1,891
7,774
6,924
0
38,449
W
Chang'e
Elektra86
Chang'e
13,978
1,340
12,773
7,388
19,822
11,244
1,395
12,507
7,197
22,721
0
L
Sylvanus
Feuillecha
Sylvanus
8,922
2,498
5,594
3,418
16,985
13,451
684
6,559
10,426
19,856
0
L
King Arthur
JmeSuisFaitBan
King Arthur
15,624
1,562
1,732
10,107
27,836
28,245
58
12,443
15,393
0
34,870
W
Baba Yaga
Kessy21
Baba Yaga
17,163
899
2,443
3,660
10,984
6,290
1,996
6,141
4,777
41,037
0
L
Thor
9,229
785
177
1,206
18,896
10,984
0
8,172
10,724
0
15,328
W
Ares
14,701
520
1,485
3,163
24,837
33,261
1,479
9,453
15,072
22,630
0
L
Discordia
Verzinkt
Discordia
28,844
670
361
1,196
12,385
4,292
438
8,069
4,316
51,459
0
W
21,569
5,360
2,653
4,175
17,685
9,004
1,325
9,456
8,093
0
35,265
L
Bacchus
seletka
Bacchus
7,565
201
1,510
1,779
17,808
19,698
302
10,599
7,209
14,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
57,247
113
Minions Killed
169
0
Camps Cleared
0
1,224,155
Distance Traveled
1,343,016
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,733
782
55
4
0
274,286
0
W
Chang'e
11,535
769
20
1
0
255,309
1
L
Sylvanus
10,027
668
22
1
0
215,149
0
L
King Arthur
11,460
764
30
2
0
295,659
5
W
Baba Yaga
11,537
769
38
3
0
288,335
0
L
Thor
10,272
685
9
1
0
222,448
1
W
Ares
11,004
734
10
1
0
256,469
6
L
Discordia
11,122
741
46
3
0
237,956
5
W
Chiron
11,438
763
46
3
0
268,617
1
L
Bacchus
8,994
600
6
0
0
252,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role