Player Matchup

Fenrir
Fenrir
DaimenAmarok
Fenrir
Level 8
God Stats
2W - 2L
1,617 SR
Queue Stats
6W - 10L
1,426 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Deadlyshark
Kumbhakarna
Level 108
God Stats
20W - 12L
1,613 SR
Queue Stats
38W - 42L
1,510 Elo+
Party 1
Chang'e
Chang'e
Lhose
Chang'e
Level 59
God Stats
4W - 0L
1,907 SR
Queue Stats
32W - 35L
1,529 Elo+
Party 1
Team Averages
Level 58
1,712 SR
1,488 Elo+

VS

Team Averages
Level 57
1,427 SR
1,302 Elo+
Thanatos
Thanatos
Gloft48
Thanatos
Level 48
God Stats
2W - 4L
1,330 SR
Queue Stats
25W - 66L
1,206 Elo+
Party 2
Baron Samedi
Baron Samedi
IceFire4
Baron Samedi
Level 79
God Stats
9W - 15L
1,267 SR
Queue Stats
63W - 102L
1,277 Elo+
Party 2
Heimdallr
Heimdallr
coletrain493
Heimdallr
Level 44
God Stats
0W - 2L
1,683 SR
Queue Stats
35W - 67L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 4 / 10
12,600
788
14,452
16,006
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Deadlyshark
Kumbhakarna
16
4 / 1 / 14
11,638
727
6,837
19,927
27,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Lhose
Chang'e
17
6 / 3 / 12
12,036
752
15,659
11,981
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gloft48
Thanatos
14
4 / 8 / 3
10,794
675
9,822
14,492
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
IceFire4
Baron Samedi
15
3 / 5 / 5
10,960
685
14,182
14,411
5,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
coletrain493
Heimdallr
14
1 / 7 / 6
10,065
629
7,294
15,212
6,711
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
8
8
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
4
10
3.75
W
Kumbhakarna
Deadlyshark
Kumbhakarna
4
1
14
11
L
Thanatos
Gloft48
Thanatos
4
8
3
0.69
L
Baron Samedi
IceFire4
Baron Samedi
3
5
5
1.1
W
Chang'e
Lhose
Chang'e
6
3
12
4
L
Heimdallr
coletrain493
Heimdallr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
31,298
47,914
Taken
44,115
41,218
Mitigated
17,721
14,792
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,452
4,070
0
2,306
16,006
8,853
456
5,421
10,275
0
29,699
W
Kumbhakarna
Deadlyshark
Kumbhakarna
6,837
996
0
1,027
19,927
27,142
460
4,670
14,966
35,333
0
L
Thanatos
Gloft48
Thanatos
9,822
1,381
0
7,564
14,492
5,718
0
6,581
7,443
0
27,685
L
Baron Samedi
IceFire4
Baron Samedi
14,182
1,795
1,467
3,529
14,411
5,292
84
6,815
7,249
45,594
0
W
Chang'e
Lhose
Chang'e
15,659
1,389
5,688
5,771
11,981
5,223
2,002
4,659
7,237
48,151
0
L
Heimdallr
coletrain493
Heimdallr
7,294
2,954
33
1,977
15,212
6,711
0
8,982
5,572
0
35,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
31,819
134
Minions Killed
146
7
Camps Cleared
6
940,123
Distance Traveled
711,797
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,600
788
18
1
2
314,091
0
W
Kumbhakarna
11,638
727
36
2
1
324,128
3
L
Thanatos
10,794
675
35
2
1
243,971
3
L
Baron Samedi
10,960
685
60
4
2
243,549
0
W
Chang'e
12,036
752
80
5
4
301,904
5
L
Heimdallr
10,065
629
51
3
3
224,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role