Player Matchup

Rama
Rama
BLURRYFACE7_7
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 104L
1,237 Elo+
Party 1
Bacchus
Bacchus
Baby_three214
Bacchus
Level 69
God Stats
1W - 5L
1,261 SR
Queue Stats
136W - 178L
1,230 Elo+
Party 1
Kali
Kali
DrWhoWhat2022
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,374 Elo+
Solo
Nike
Nike
QueenBella06115
Nike
Level 6
God Stats
3W - 11L
1,135 SR
Queue Stats
57W - 79L
1,078 Elo+
Party 1
Zhong Kui
Zhong Kui
Xternalhardware
Zhong Kui
Level 108
God Stats
13W - 20L
1,382 SR
Queue Stats
49W - 50L
1,298 Elo+
Solo
Team Averages
Level 62
1,356 SR
1,243 Elo+

VS

Team Averages
Level 94
1,564 SR
1,393 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KassJinxedYa
Nu Wa
Level 87
God Stats
11W - 10L
1,448 SR
Queue Stats
103W - 90L
1,366 Elo+
Solo
Chiron
Chiron
OGTskmstr
Chiron
Level 109
God Stats
3W - 1L
1,706 SR
Queue Stats
74W - 79L
1,382 Elo+
Solo
Skadi
Skadi
VULCAO83
Skadi
Level 103
God Stats
24W - 17L
1,690 SR
Queue Stats
312W - 332L
1,337 Elo+
Solo
Bacchus
Bacchus
luiizgamerr
Bacchus
Level 81
God Stats
24W - 25L
1,476 SR
Queue Stats
70W - 73L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
6,618
389
5,582
12,470
3,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
11
1 / 2 / 2
7,185
423
5,928
10,525
11,568
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 3
7,620
448
4,813
13,535
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
6,895
406
6,833
15,355
15,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Xternalhardware
Zhong Kui
15
2 / 2 / 0
8,809
518
5,088
8,398
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
12 / 2 / 2
8,951
527
14,433
11,598
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 4
8,033
473
2,905
7,895
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
OGTskmstr
Chiron
13
5 / 1 / 6
7,960
468
10,961
9,416
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
VULCAO83
Skadi
15
2 / 1 / 5
8,499
500
5,782
9,634
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
luiizgamerr
Bacchus
12
2 / 2 / 6
7,878
463
4,858
14,748
13,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
21
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
2
2
6.5
L
2
8
0
0.25
L
Bacchus
1
2
2
1
L
2
4
3
0.88
W
0
4
4
0.5
W
Chiron
OGTskmstr
Chiron
5
1
6
8
L
1
5
1
0.3
W
Skadi
VULCAO83
Skadi
2
1
5
4.5
L
Zhong Kui
Xternalhardware
Zhong Kui
2
2
0
1
W
Bacchus
luiizgamerr
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
38,939
60,283
Taken
53,291
42,412
Mitigated
26,845
14,455
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,433
4,704
0
1,976
11,598
5,049
0
1,993
9,605
0
41,674
L
5,582
3,661
0
1,571
12,470
3,675
244
1,622
10,848
0
29,561
L
Bacchus
5,928
544
0
2,898
10,525
11,568
0
2,028
8,497
16,451
0
L
4,813
1,752
0
2,296
13,535
4,352
43
800
12,735
0
45,167
W
2,905
378
0
770
7,895
2,175
528
2,942
4,953
53,441
0
W
Chiron
OGTskmstr
Chiron
10,961
5,109
817
4,744
9,416
3,315
390
1,847
7,569
0
44,707
L
6,833
1,310
0
4,611
15,355
15,256
0
2,304
13,051
0
31,906
W
Skadi
VULCAO83
Skadi
5,782
3,216
48
4,404
9,634
3,290
160
1,430
8,204
0
49,371
L
Zhong Kui
Xternalhardware
Zhong Kui
5,088
86
0
3,079
8,398
7,561
715
1,009
7,389
62,666
0
W
Bacchus
luiizgamerr
Bacchus
4,858
918
1,689
4,491
14,748
13,016
84
2,804
11,944
16,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
41,321
317
Minions Killed
350
0
Camps Cleared
0
1,435,490
Distance Traveled
1,373,922
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,951
527
51
3
0
312,800
3
L
Rama
6,618
389
54
3
0
225,382
0
L
Bacchus
7,185
423
22
1
0
303,503
0
L
Kali
7,620
448
85
5
0
308,244
0
W
Nu Wa
8,033
473
103
6
0
222,188
2
W
Chiron
7,960
468
82
5
0
284,479
1
L
Nike
6,895
406
42
2
0
300,567
0
W
Skadi
8,499
500
95
6
0
254,180
0
L
Zhong Kui
8,809
518
114
7
0
297,794
3
W
Bacchus
7,878
463
19
1
0
300,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role