Player Matchup

Cthulhu
Cthulhu
Kissmyshoes3709
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,204 Elo+
Solo
Ra
Ra
Monkeyboy200
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 81L
1,086 Elo+
Solo
Rama
Rama
Pap1munyano
Rama
Level 86
God Stats
0W - 4L
1,326 SR
Queue Stats
1,177W - 1,481L
1,283 Elo+
Solo
Team Averages
Level 54
1,442 SR
1,191 Elo+

VS

Team Averages
Level 60
1,311 SR
1,324 Elo+
Ymir
Ymir
ReadsByBrick
Ymir
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
Tey600x
Cupid
Level 35
God Stats
1W - 4L
934 SR
Queue Stats
3W - 22L
972 Elo+
Solo
Medusa
Medusa
That Is A Dub
Medusa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,419
561
2,467
15,298
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 2
9,142
609
3,200
8,672
2,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 6 / 0
10,164
678
3,003
12,336
4,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 14
12,920
861
3,222
6,263
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Tey600x
Cupid
4
0 / 0 / 0
7,808
521
0
0
0
20
16 / 1 / 4
13,028
869
22,421
10,125
4,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
20
20
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
6
2
0.17
L
2
6
0
0.33
W
4
1
14
11
W
Cupid
Tey600x
Cupid
0
0
0
0
W
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,670
Damage
25,643
36,306
Taken
16,388
15,920
Mitigated
9,620
6,420
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
129
31
1,197
15,298
9,211
0
1,513
13,785
16,637
0
L
3,200
690
1,281
821
8,672
2,638
296
1,336
7,336
30,863
0
L
3,003
2,383
233
2,857
12,336
4,071
450
1,177
11,159
0
36,195
W
3,222
708
0
2,584
6,263
4,981
639
2,975
3,054
12,464
0
W
Cupid
Tey600x
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
22,421
9,441
0
4,491
10,125
4,639
2,224
3,199
6,715
0
86,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
33,756
148
Minions Killed
142
5
Camps Cleared
3
660,688
Distance Traveled
553,471
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,419
561
28
2
1
199,219
1
L
Ra
9,142
609
49
3
0
226,043
1
L
Rama
10,164
678
71
5
4
235,426
0
W
Ymir
12,920
861
25
2
0
284,334
0
W
Cupid
7,808
521
0
0
0
0
0
W
Medusa
13,028
869
117
8
3
269,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role