Player Matchup

Ra
Ra
A573R
Ra
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
405W - 491L
1,508 Elo+
Solo
Ne Zha
Ne Zha
GeezRon
Ne Zha
Level 16
God Stats
11W - 2L
1,500 SR
Queue Stats
247W - 149L
1,489 Elo+
Party 3
Thor
Thor
HyperJNIX
Thor
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 83L
1,308 Elo+
Party 2
Cabrakan
Cabrakan
MosDef Slime
Cabrakan
Level 118
God Stats
9W - 3L
1,693 SR
Queue Stats
249W - 252L
1,471 Elo+
Party 2
Rama
Rama
Victuhry
Rama
Level 149
God Stats
15W - 10L
1,205 SR
Queue Stats
711W - 613L
1,597 Elo+
Party 3
Team Averages
Level 68
1,480 SR
1,475 Elo+

VS

Team Averages
Level 57
1,668 SR
1,567 Elo+
Ymir
Ymir
Antidote421
Ymir
Level 57
God Stats
1W - 1L
1,876 SR
Queue Stats
73W - 43L
1,622 Elo+
Party 1
Cerberus
Cerberus
Drs272007
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
Grizzslay
Medusa
Level 26
God Stats
4W - 2L
1,914 SR
Queue Stats
151W - 85L
1,615 Elo+
Party 1
Terra
Terra
IIcaruz
Terra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 161L
1,568 Elo+
Solo
He Bo
He Bo
patoudore
He Bo
Level 98
God Stats
6W - 3L
1,548 SR
Queue Stats
293W - 293L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
4 / 5 / 23
12,014
801
14,314
18,156
9,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
GeezRon
Ne Zha
20
7 / 5 / 20
12,367
824
20,538
15,129
9,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
6 / 8 / 16
11,167
744
9,539
18,619
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
MosDef Slime
Cabrakan
20
7 / 3 / 18
12,467
831
11,154
21,243
28,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
11 / 5 / 15
13,000
867
31,893
16,869
6,997
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 12
11,693
780
12,302
23,095
26,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Drs272007
Cerberus
15
2 / 9 / 7
10,328
689
5,603
24,647
30,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Grizzslay
Medusa
20
9 / 7 / 10
12,173
812
34,793
19,890
13,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
IIcaruz
Terra
18
6 / 5 / 9
12,041
803
7,374
22,096
33,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
patoudore
He Bo
19
5 / 7 / 8
11,561
771
15,589
12,722
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
72
35
Kills
26
26
Deaths
35
92
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
4
5
23
3.1
L
4
7
12
1.43
L
Cerberus
Drs272007
Cerberus
2
9
7
0.61
W
Ne Zha
GeezRon
Ne Zha
7
5
20
3.4
L
Medusa
Grizzslay
Medusa
9
7
10
2
W
Thor
6
8
16
1.75
L
Terra
IIcaruz
Terra
6
5
9
2.1
W
Cabrakan
MosDef Slime
Cabrakan
7
3
18
5.33
W
Rama
11
5
15
3.7
L
He Bo
patoudore
He Bo
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,438
Damage
75,661
90,016
Taken
102,450
63,218
Mitigated
109,185
34,849
Healing
26,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,314
2,051
10,431
8,285
18,156
9,192
1,074
9,450
8,606
45,546
0
L
12,302
961
1,490
4,008
23,095
26,600
303
5,612
17,203
23,348
0
L
Cerberus
Drs272007
Cerberus
5,603
779
456
3,431
24,647
30,307
74
6,234
18,327
11,680
0
W
Ne Zha
GeezRon
Ne Zha
20,538
4,138
581
2,619
15,129
9,690
1,432
5,448
9,567
0
37,081
L
Medusa
Grizzslay
Medusa
34,793
14,260
0
3,442
19,890
13,302
2,434
3,820
15,999
0
66,744
W
Thor
9,539
1,292
672
2,204
18,619
9,214
0
7,635
10,707
0
13,277
L
Terra
IIcaruz
Terra
7,374
1,117
6,216
5,506
22,096
33,117
985
7,435
14,383
13,515
0
W
Cabrakan
MosDef Slime
Cabrakan
11,154
1,010
1,376
4,503
21,243
28,125
23
10,835
10,191
16,287
0
W
Rama
31,893
23,186
783
3,395
16,869
6,997
2,221
6,591
10,077
0
60,168
L
He Bo
patoudore
He Bo
15,589
932
1,588
702
12,722
5,859
260
2,367
10,248
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,015
Gold Earned
57,796
169
Minions Killed
166
0
Camps Cleared
0
1,172,114
Distance Traveled
1,216,249
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,014
801
66
4
0
233,063
0
L
Ymir
11,693
780
25
2
0
242,282
1
L
Cerberus
10,328
689
27
2
0
257,144
0
W
Ne Zha
12,367
824
28
2
0
238,210
1
L
Medusa
12,173
812
65
4
0
218,369
1
W
Thor
11,167
744
12
1
0
229,434
3
L
Terra
12,041
803
11
1
0
268,250
2
W
Cabrakan
12,467
831
8
1
0
252,577
0
W
Rama
13,000
867
55
4
0
218,830
0
L
He Bo
11,561
771
38
3
0
230,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role