Player Matchup

Gilgamesh
Gilgamesh
EskimoDubZ
Gilgamesh
Level 127
God Stats
3W - 4L
1,880 SR
Queue Stats
289W - 262L
1,545 Elo+
Party 3
Merlin
Merlin
Gaige4416
Merlin
Level 81
God Stats
9W - 9L
1,384 SR
Queue Stats
117W - 109L
1,487 Elo+
Party 2
Nox
Nox
SerenitysCall
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,301 Elo+
Party 3
Sobek
Sobek
aJaKxV
Sobek
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
15W - 22L
1,421 Elo+
Party 2
Chiron
Chiron
v IYoshyy
Chiron
Level 128
God Stats
21W - 24L
1,643 SR
Queue Stats
204W - 172L
1,614 Elo+
Party 3
Team Averages
Level 82
1,570 SR
1,473 Elo+

VS

Team Averages
Level 63
1,557 SR
1,574 Elo+
Izanami
Izanami
Gachi_Station
Izanami
Level 41
God Stats
2W - 1L
1,543 SR
Queue Stats
14W - 21L
1,402 Elo+
Solo
Fenrir
Fenrir
LucacoJ3ain
Fenrir
Level 22
God Stats
15W - 8L
1,208 SR
Queue Stats
745W - 270L
1,762 Elo+
Party 1
Ymir
Ymir
O66Yszz
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 99L
1,341 Elo+
Solo
Kukulkan
Kukulkan
SupportAri
Kukulkan
Level 61
God Stats
7W - 0L
2,035 SR
Queue Stats
310W - 118L
1,712 Elo+
Party 1
Mulan
Mulan
WrK Poseidon
Mulan
Level 154
God Stats
5W - 0L
1,500 SR
Queue Stats
462W - 251L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EskimoDubZ
Gilgamesh
11
1 / 3 / 1
6,298
484
3,519
9,446
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Gaige4416
Merlin
14
1 / 1 / 0
7,254
558
3,733
5,459
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 5 / 0
5,898
454
1,704
6,362
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
aJaKxV
Sobek
9
0 / 1 / 3
5,901
454
3,037
9,026
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
v IYoshyy
Chiron
12
3 / 1 / 0
7,203
554
8,646
8,356
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 0 / 4
6,470
498
4,297
5,194
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
14
4 / 1 / 3
7,491
576
5,070
10,215
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
O66Yszz
Ymir
11
0 / 2 / 0
6,689
515
1,904
7,000
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SupportAri
Kukulkan
14
2 / 1 / 4
8,414
647
4,217
5,259
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 4
7,654
589
9,309
10,018
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EskimoDubZ
Gilgamesh
1
3
1
0.5
W
Izanami
1
0
4
3
L
Merlin
Gaige4416
Merlin
1
1
0
1
W
Fenrir
4
1
3
5.5
W
Ymir
O66Yszz
Ymir
0
2
0
0
L
0
5
0
0
W
Kukulkan
SupportAri
Kukulkan
2
1
4
4
W
4
1
4
6
L
Sobek
aJaKxV
Sobek
0
1
3
1.5
L
Chiron
v IYoshyy
Chiron
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
24,797
38,649
Taken
37,686
16,152
Mitigated
21,431
11,245
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EskimoDubZ
Gilgamesh
3,519
1,189
0
944
9,446
4,646
0
1,497
7,851
0
37,477
W
Izanami
4,297
2,930
0
2,400
5,194
1,208
292
730
4,464
0
37,026
L
Merlin
Gaige4416
Merlin
3,733
225
0
493
5,459
1,734
0
1,662
3,797
53,019
0
W
Fenrir
5,070
1,401
0
5,276
10,215
4,818
0
1,160
9,055
0
46,147
W
Ymir
O66Yszz
Ymir
1,904
66
207
1,879
7,000
5,198
476
689
6,311
26,084
5,829
L
1,704
489
0
1,539
6,362
1,790
902
276
5,801
25,843
0
W
Kukulkan
SupportAri
Kukulkan
4,217
109
0
1,859
5,259
1,922
766
1,954
3,305
65,167
0
W
9,309
962
0
5,345
10,018
8,285
0
3,775
6,077
0
43,504
L
Sobek
aJaKxV
Sobek
3,037
330
79
4,561
9,026
5,579
0
883
7,992
13,248
0
L
Chiron
v IYoshyy
Chiron
8,646
3,349
420
3,209
8,356
2,403
0
1,765
6,591
0
47,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
36,718
362
Minions Killed
452
0
Camps Cleared
0
1,272,388
Distance Traveled
1,312,597
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,298
484
71
5
0
284,889
2
W
Izanami
6,470
498
67
5
0
248,147
0
L
Merlin
7,254
558
108
8
0
233,341
6
W
Fenrir
7,491
576
89
7
0
300,444
1
W
Ymir
6,689
515
70
5
0
260,751
3
L
Nox
5,898
454
72
6
0
237,373
0
W
Kukulkan
8,414
647
141
11
0
266,419
4
W
Mulan
7,654
589
85
7
0
236,836
3
L
Sobek
5,901
454
17
1
0
269,089
1
L
Chiron
7,203
554
94
7
0
247,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role