Player Matchup

Izanami
Izanami
DEADL1FT
Izanami
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,298 Elo+
Solo
Achilles
Achilles
HALO6478
Achilles
Level 128
God Stats
1W - 0L
1,203 SR
Queue Stats
45W - 40L
1,656 Elo+
Solo
Sun Wukong
Sun Wukong
Lucky1Charms
Sun Wukong
Level 159
God Stats
8W - 9L
1,729 SR
Queue Stats
563W - 537L
1,553 Elo+
Solo
Scylla
Scylla
Sasori680
Scylla
Level 160
God Stats
7W - 4L
1,677 SR
Queue Stats
1,325W - 1,362L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Spaghetti_Hero
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,511 Elo+
Solo
Team Averages
Level 140
1,522 SR
1,516 Elo+

VS

Team Averages
Level 110
1,531 SR
1,561 Elo+
Charybdis
Charybdis
HaydenC1235
Charybdis
Level 49
God Stats
1W - 6L
1,208 SR
Queue Stats
178W - 177L
1,537 Elo+
Solo
Bellona
Bellona
SaggingSplash47
Bellona
Level 134
God Stats
6W - 7L
1,611 SR
Queue Stats
523W - 550L
1,560 Elo+
Solo
Izanami
Izanami
VerticalPite
Izanami
Level 124
God Stats
3W - 3L
1,685 SR
Queue Stats
324W - 337L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
lAppleChickenl
Cu Chulainn
Level 104
God Stats
6W - 5L
1,747 SR
Queue Stats
443W - 457L
1,587 Elo+
Solo
Thoth
Thoth
tonig017
Thoth
Level 139
God Stats
6W - 9L
1,401 SR
Queue Stats
826W - 875L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEADL1FT
Izanami
15
5 / 3 / 13
8,697
1,087
8,427
9,139
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
HALO6478
Achilles
14
6 / 2 / 13
8,751
1,094
11,654
12,357
10,384
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Lucky1Charms
Sun Wukong
14
5 / 2 / 15
8,773
1,097
6,324
11,570
13,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Sasori680
Scylla
15
6 / 1 / 13
8,715
1,089
12,878
6,215
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
14
4 / 4 / 15
8,226
1,028
8,668
9,054
7,179
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HaydenC1235
Charybdis
13
5 / 5 / 4
7,732
967
7,785
10,070
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 8
6,814
852
5,262
10,295
10,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
VerticalPite
Izanami
12
0 / 6 / 5
6,533
817
6,859
10,464
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
lAppleChickenl
Cu Chulainn
12
3 / 6 / 7
7,941
993
6,242
11,494
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
tonig017
Thoth
12
3 / 7 / 3
7,393
924
6,133
8,649
2,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
26
Kills
12
12
Deaths
26
69
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
DEADL1FT
Izanami
5
3
13
3.83
W
Achilles
HALO6478
Achilles
6
2
13
6.25
L
Charybdis
HaydenC1235
Charybdis
5
5
4
1.4
W
Sun Wukong
Lucky1Charms
Sun Wukong
5
2
15
6.25
L
1
2
8
2.5
W
Scylla
Sasori680
Scylla
6
1
13
12.5
W
Hun Batz
4
4
15
2.88
L
Izanami
VerticalPite
Izanami
0
6
5
0.42
L
Cu Chulainn
lAppleChickenl
Cu Chulainn
3
6
7
1.08
L
Thoth
tonig017
Thoth
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
32,281
48,335
Taken
50,972
37,292
Mitigated
32,359
14,174
Healing
7,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DEADL1FT
Izanami
8,427
5,704
994
2,820
9,139
3,638
2,662
1,615
7,429
0
20,840
W
Achilles
HALO6478
Achilles
11,654
2,407
1,429
2,527
12,357
10,384
129
1,672
10,531
0
20,850
L
Charybdis
HaydenC1235
Charybdis
7,785
3,535
169
1,550
10,070
4,056
360
2,377
7,587
0
13,601
W
Sun Wukong
Lucky1Charms
Sun Wukong
6,324
1,498
1,517
1,826
11,570
13,668
649
1,493
9,943
0
11,981
L
5,262
1,680
568
2,349
10,295
10,420
23
3,625
6,410
0
10,592
W
Scylla
Sasori680
Scylla
12,878
1,337
147
1,222
6,215
2,423
1,469
258
5,886
20,832
0
W
Hun Batz
8,668
1,442
365
1,327
9,054
7,179
0
1,569
7,350
0
17,042
L
Izanami
VerticalPite
Izanami
6,859
2,789
0
1,042
10,464
4,013
488
2,377
7,875
0
12,956
L
Cu Chulainn
lAppleChickenl
Cu Chulainn
6,242
1,281
568
556
11,494
10,987
0
3,063
8,249
940
12,274
L
Thoth
tonig017
Thoth
6,133
0
751
204
8,649
2,883
0
672
7,973
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
36,413
89
Minions Killed
73
0
Camps Cleared
0
789,799
Distance Traveled
641,800
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,697
1,087
31
4
0
151,577
2
W
Achilles
8,751
1,094
15
2
0
177,035
3
L
Charybdis
7,732
967
19
2
0
126,423
1
W
Sun Wukong
8,773
1,097
16
2
0
174,422
3
L
Bellona
6,814
852
11
1
0
139,993
2
W
Scylla
8,715
1,089
17
2
0
139,616
0
W
Hun Batz
8,226
1,028
10
1
0
147,149
0
L
Izanami
6,533
817
15
2
0
118,025
1
L
Cu Chulainn
7,941
993
11
1
0
137,329
0
L
Thoth
7,393
924
17
2
0
120,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role