Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Diablos717
Cernunnos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,443 Elo+
Solo
Ymir
Ymir
JLO-SUPERMAN-JLO
Ymir
Level 99
God Stats
5W - 6L
1,134 SR
Queue Stats
266W - 311L
1,422 Elo+
Solo
Janus
Janus
PlanetarySwine2
Janus
Level 122
God Stats
5W - 5L
1,245 SR
Queue Stats
225W - 208L
1,507 Elo+
Solo
Mercury
Mercury
th3BestMelk
Mercury
Level 105
God Stats
8W - 5L
1,840 SR
Queue Stats
231W - 217L
1,452 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,465 Elo+

VS

Team Averages
Level 112
1,561 SR
1,495 Elo+
Nu Wa
Nu Wa
DEVIXIE
Nu Wa
Level 80
God Stats
2W - 1L
1,703 SR
Queue Stats
12W - 8L
1,592 Elo+
Solo
Hera
Hera
DIO6940
Hera
Level 147
God Stats
6W - 5L
1,436 SR
Queue Stats
245W - 278L
1,444 Elo+
Solo
Arachne
Arachne
Fats Belvedere
Arachne
Level 65
God Stats
181W - 154L
1,503 SR
Queue Stats
505W - 595L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
Ollie ottie
Erlang Shen
Level 149
God Stats
34W - 24L
1,735 SR
Queue Stats
413W - 393L
1,580 Elo+
Solo
Loki
Loki
Shiloh420
Loki
Level 119
God Stats
3W - 3L
1,428 SR
Queue Stats
147W - 151L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 0 / 1
5,670
709
3,704
2,524
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Diablos717
Cernunnos
8
1 / 1 / 3
4,908
614
2,776
5,236
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 4 / 1
5,140
643
2,764
6,026
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
5,645
706
1,967
5,010
1,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
th3BestMelk
Mercury
9
1 / 2 / 2
5,165
646
1,708
5,009
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DEVIXIE
Nu Wa
4
0 / 0 / 0
3,609
451
232
1,700
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
DIO6940
Hera
7
3 / 3 / 2
4,684
586
4,695
4,096
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
3 / 2 / 0
4,883
610
2,274
4,427
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erlang Shen
Ollie ottie
Erlang Shen
8
1 / 3 / 4
5,014
627
3,482
7,703
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
1 / 2 / 0
5,339
667
3,597
5,255
2,294
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
L
Nu Wa
DEVIXIE
Nu Wa
0
0
0
0
L
Hera
DIO6940
Hera
3
3
2
1.33
W
Cernunnos
Diablos717
Cernunnos
1
1
3
2.5
L
3
2
0
1.5
W
3
4
1
0.88
L
Erlang Shen
Ollie ottie
Erlang Shen
1
3
4
1
W
1
1
1
1.5
L
Loki
1
2
0
0.5
W
Mercury
th3BestMelk
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,919
Damage
14,280
23,805
Taken
23,181
8,239
Mitigated
9,840
5,970
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,704
401
0
512
2,524
741
142
212
2,292
27,924
0
L
Nu Wa
DEVIXIE
Nu Wa
232
122
0
500
1,700
435
0
1,021
679
6,189
0
L
Hera
DIO6940
Hera
4,695
1,375
0
917
4,096
916
0
1,630
2,466
15,518
0
W
Cernunnos
Diablos717
Cernunnos
2,776
1,655
0
2,076
5,236
1,556
895
2,060
3,176
0
16,495
L
2,274
1,739
0
2,000
4,427
1,519
0
1,042
3,385
0
20,894
W
2,764
1,000
321
919
6,026
3,452
39
2,635
3,391
16,041
0
L
Erlang Shen
Ollie ottie
Erlang Shen
3,482
1,766
135
3,077
7,703
4,676
0
2,977
4,726
0
14,161
W
1,967
132
0
1,862
5,010
1,158
0
0
5,010
27,533
0
L
Loki
3,597
648
0
1,021
5,255
2,294
0
1,765
3,490
0
26,600
W
Mercury
th3BestMelk
Mercury
1,708
929
0
280
5,009
1,332
0
0
5,009
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
23,529
235
Minions Killed
155
0
Camps Cleared
0
808,235
Distance Traveled
738,341
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,670
709
59
7
0
180,441
3
L
Nu Wa
3,609
451
17
2
0
60,752
1
L
Hera
4,684
586
16
2
0
160,280
1
W
Cernunnos
4,908
614
31
4
0
137,078
0
L
Arachne
4,883
610
43
5
0
179,309
0
W
Ymir
5,140
643
29
4
0
143,052
1
L
Erlang Shen
5,014
627
22
3
0
170,675
0
W
Janus
5,645
706
64
8
0
149,044
4
L
Loki
5,339
667
57
7
0
167,325
4
W
Mercury
5,165
646
52
7
0
198,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role