Player Matchup

The Morrigan
The Morrigan
Platinum II
Bilelx
The Morrigan
Platinum II
Level 160
God Stats
2W - 1L
1,824 SR
Queue Stats
82W - 70L
1,839 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
ElJaffoGuzman
Danzaburou
Diamond V
Level 127
God Stats
223W - 203L
1,622 SR
Queue Stats
958W - 949L
1,910 MMR
Party 1
Artio
Artio
Platinum I
Lemony01
Artio
Platinum I
Level 121
God Stats
2W - 4L
1,442 SR
Queue Stats
63W - 58L
1,965 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Saltsniffer
Hou Yi
Diamond V
Level 126
God Stats
2W - 3L
1,168 SR
Queue Stats
136W - 122L
2,070 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
deafpenguin
Ao Kuang
Platinum II
Level 120
God Stats
1W - 1L
1,853 SR
Queue Stats
206W - 194L
1,881 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,582 SR
1,933 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,501 SR
1,933 MMR
Fenrir
Fenrir
Platinum III
BallonSpiderIRL
Fenrir
Platinum III
Level 143
God Stats
0W - 3L
1,043 SR
Queue Stats
52W - 49L
1,987 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
Calywaly
Cu Chulainn
Platinum II
Level 141
God Stats
1W - 4L
1,299 SR
Queue Stats
128W - 121L
2,027 MMR
Party 2
Cupid
Cupid
Platinum II
Freedomtoplay
Cupid
Platinum II
Level 101
God Stats
33W - 16L
1,754 SR
Queue Stats
80W - 63L
1,873 MMR
Solo
Geb
Geb
Platinum II
Patrikbun
Geb
Platinum II
Level 159
God Stats
5W - 5L
1,645 SR
Queue Stats
121W - 96L
1,891 MMR
Solo
Chang'e
Chang'e
Platinum III
ZOEY526
Chang'e
Platinum III
Level 59
God Stats
1W - 2L
1,762 SR
Queue Stats
30W - 23L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bilelx
The Morrigan
13
4 / 1 / 9
8,098
578
6,354
10,772
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ElJaffoGuzman
Danzaburou
15
4 / 1 / 3
8,855
633
8,548
9,819
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Lemony01
Artio
14
1 / 1 / 1
7,694
550
5,690
13,727
14,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
15
7 / 0 / 6
8,888
635
13,572
6,600
2,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
deafpenguin
Ao Kuang
14
3 / 1 / 4
7,921
566
4,130
11,309
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetGilgameshThoth

VS

Bans
AtlasCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,808
486
5,296
11,779
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Calywaly
Cu Chulainn
13
1 / 2 / 0
7,521
537
10,843
13,229
7,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 4 / 2
7,177
513
6,917
11,540
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 2
6,631
474
2,366
12,563
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
ZOEY526
Chang'e
11
0 / 5 / 0
6,492
464
2,116
7,743
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
4
4
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
The Morrigan
Bilelx
The Morrigan
4
1
9
8.5
L
Cu Chulainn
Calywaly
Cu Chulainn
1
2
0
0.5
W
Danzaburou
ElJaffoGuzman
Danzaburou
4
1
3
5.5
L
1
4
2
0.5
W
Artio
Lemony01
Artio
1
1
1
1.5
L
1
3
2
0.67
W
Hou Yi
7
0
6
10
L
Chang'e
ZOEY526
Chang'e
0
5
0
0
W
Ao Kuang
deafpenguin
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
27,538
52,227
Taken
56,854
32,565
Mitigated
21,454
22,105
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,296
670
1
3,549
11,779
4,212
0
3,458
8,187
0
36,049
W
The Morrigan
Bilelx
The Morrigan
6,354
1,763
0
1,783
10,772
8,707
0
1,229
9,332
31,292
3,579
L
Cu Chulainn
Calywaly
Cu Chulainn
10,843
2,626
0
3,668
13,229
7,878
0
7,274
5,955
0
52,275
W
Danzaburou
ElJaffoGuzman
Danzaburou
8,548
2,085
0
6,994
9,819
2,869
86
116
9,703
0
70,012
L
6,917
3,477
163
3,292
11,540
2,945
0
1,532
10,008
0
46,144
W
Artio
Lemony01
Artio
5,690
312
522
8,855
13,727
14,376
0
127
13,600
47,684
0
L
2,366
323
1,518
1,919
12,563
4,587
0
2,737
9,826
12,896
0
W
Hou Yi
13,572
6,853
0
566
6,600
2,504
716
1,987
4,613
0
60,807
L
Chang'e
ZOEY526
Chang'e
2,116
77
194
1,864
7,743
1,832
0
551
7,192
40,171
0
W
Ao Kuang
deafpenguin
Ao Kuang
4,130
734
0
3,385
11,309
4,109
0
1,023
10,286
49,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
34,629
430
Minions Killed
360
0
Camps Cleared
0
1,382,229
Distance Traveled
1,302,480
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,808
486
73
5
0
285,677
5
W
The Morrigan
8,098
578
47
3
0
257,526
3
L
Cu Chulainn
7,521
537
93
7
0
268,546
3
W
Danzaburou
8,855
633
107
8
0
258,186
0
L
Cupid
7,177
513
95
7
0
274,219
2
W
Artio
7,694
550
81
6
0
283,908
2
L
Geb
6,631
474
21
2
0
271,611
6
W
Hou Yi
8,888
635
114
8
0
282,771
6
L
Chang'e
6,492
464
78
6
0
202,427
2
W
Ao Kuang
7,921
566
81
6
0
299,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role