Player Matchup

Yemoja
Yemoja
Flutozim
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 107L
1,498 Elo+
Party 1
Rama
Rama
Ragnarback
Rama
Level 144
God Stats
15W - 13L
1,382 SR
Queue Stats
473W - 499L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
SheCaIlMeSenpai
Yu Huang
Level 66
God Stats
3W - 2L
1,704 SR
Queue Stats
74W - 65L
1,486 Elo+
Solo
Nike
Nike
islandboy400
Nike
Level 139
God Stats
3W - 3L
1,564 SR
Queue Stats
998W - 989L
1,497 Elo+
Solo
Hun Batz
Hun Batz
smefanyewest
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 90L
1,525 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,499 Elo+

VS

Team Averages
Level 104
1,385 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Catra9493
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 138L
1,559 Elo+
Solo
Izanami
Izanami
RASSSTA48
Izanami
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 74L
1,480 Elo+
Solo
Nemesis
Nemesis
qEzjah
Nemesis
Level 108
God Stats
0W - 1L
1,238 SR
Queue Stats
20W - 21L
1,530 Elo+
Party 2
Thoth
Thoth
xShoto_XI
Thoth
Level 84
God Stats
0W - 2L
1,189 SR
Queue Stats
9W - 14L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flutozim
Yemoja
13
1 / 1 / 9
8,266
486
4,984
12,137
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 3 / 4
9,629
566
4,925
12,897
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
15
9 / 3 / 3
9,507
559
11,658
10,939
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 5
9,301
547
12,328
15,802
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
smefanyewest
Hun Batz
15
4 / 4 / 9
9,020
531
9,832
14,833
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 6 / 2
7,971
469
8,798
13,437
8,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 5 / 2
8,057
474
10,850
13,500
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
RASSSTA48
Izanami
14
2 / 3 / 3
8,693
511
8,557
10,941
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
qEzjah
Nemesis
14
3 / 3 / 2
8,317
489
6,630
12,196
8,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
xShoto_XI
Thoth
12
2 / 5 / 3
7,864
463
7,139
9,077
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
10
11
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
6
2
0.17
L
3
5
2
0.8
W
Yemoja
Flutozim
Yemoja
1
1
9
5.5
L
Izanami
RASSSTA48
Izanami
2
3
3
1.17
W
1
3
4
1
W
Yu Huang
9
3
3
3.5
W
7
0
5
9.5
L
Nemesis
qEzjah
Nemesis
3
3
2
1.33
W
Hun Batz
smefanyewest
Hun Batz
4
4
9
2.13
L
Thoth
xShoto_XI
Thoth
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
41,974
66,608
Taken
59,151
32,210
Mitigated
26,325
23,005
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,798
1,677
0
1,986
13,437
8,266
396
2,482
10,343
623
47,357
L
10,850
1,481
782
4,410
13,500
4,001
449
6,110
6,919
38,049
0
W
Yemoja
Flutozim
Yemoja
4,984
650
1,799
4,051
12,137
8,477
254
4,126
7,755
20,678
4,607
L
Izanami
RASSSTA48
Izanami
8,557
5,500
0
3,392
10,941
3,244
1,915
2,424
8,409
0
63,298
W
4,925
3,686
1
5,427
12,897
4,175
1,136
3,148
9,656
0
82,861
W
Yu Huang
11,658
1,120
0
2,555
10,939
4,265
236
4,411
6,326
50,724
0
W
12,328
1,607
0
4,348
15,802
9,855
0
3,512
12,173
2,686
38,656
L
Nemesis
qEzjah
Nemesis
6,630
2,466
0
2,989
12,196
8,562
0
2,874
8,889
0
50,719
W
Hun Batz
smefanyewest
Hun Batz
9,832
3,737
0
4,824
14,833
5,438
0
2,473
12,020
0
58,960
L
Thoth
xShoto_XI
Thoth
7,139
221
0
575
9,077
2,252
443
2,813
5,945
35,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
40,902
437
Minions Killed
442
0
Camps Cleared
0
1,693,781
Distance Traveled
1,655,307
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,971
469
95
6
0
356,843
4
L
Ra
8,057
474
72
4
0
313,585
6
W
Yemoja
8,266
486
35
2
0
317,668
6
L
Izanami
8,693
511
117
7
0
309,444
2
W
Rama
9,629
566
143
8
0
313,184
5
W
Yu Huang
9,507
559
101
6
0
331,840
4
W
Nike
9,301
547
63
4
0
362,685
5
L
Nemesis
8,317
489
85
5
0
343,550
2
W
Hun Batz
9,020
531
95
6
0
368,404
4
L
Thoth
7,864
463
73
4
0
331,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role