Player Matchup

Charybdis
Charybdis
HorrificLynx
Charybdis
Level 118
God Stats
4W - 7L
1,421 SR
Queue Stats
399W - 423L
1,412 Elo+
Solo
Nemesis
Nemesis
Invictus Uchiha
Nemesis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 104L
1,199 Elo+
Solo
Awilix
Awilix
Sethric85
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,427 Elo+
Solo
Cupid
Cupid
Sokitheblue1
Cupid
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 202L
1,531 Elo+
Solo
Cthulhu
Cthulhu
raskoprasko
Cthulhu
Level 106
God Stats
6W - 6L
1,568 SR
Queue Stats
438W - 484L
1,413 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,396 Elo+

VS

Team Averages
Level 104
1,433 SR
1,424 Elo+
Pele
Pele
Humnoid_Tsunami
Pele
Level 134
God Stats
2W - 1L
1,708 SR
Queue Stats
755W - 804L
1,432 Elo+
Solo
Xing Tian
Xing Tian
King_NAR_
Xing Tian
Level 49
God Stats
2W - 1L
1,476 SR
Queue Stats
45W - 60L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
NIX-NAME-WASLOS
Baron Samedi
Level 120
God Stats
1W - 1L
1,213 SR
Queue Stats
80W - 80L
1,460 Elo+
Solo
Discordia
Discordia
THE4NIM4L98
Discordia
Level 108
God Stats
3W - 3L
1,267 SR
Queue Stats
246W - 270L
1,422 Elo+
Solo
Susano
Susano
swampdonky13
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HorrificLynx
Charybdis
16
7 / 3 / 9
10,511
751
7,660
11,465
9,677
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 4 / 11
9,618
687
7,946
17,453
9,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Sethric85
Awilix
16
4 / 8 / 9
10,023
716
8,295
13,972
5,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 7 / 10
9,855
704
7,868
14,300
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
raskoprasko
Cthulhu
17
5 / 4 / 12
10,144
725
21,867
16,164
6,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
10,869
776
10,593
17,663
14,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
King_NAR_
Xing Tian
15
0 / 6 / 13
9,607
686
4,361
18,743
26,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NIX-NAME-WASLOS
Baron Samedi
16
3 / 4 / 14
10,286
735
11,256
12,323
10,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
THE4NIM4L98
Discordia
20
14 / 2 / 11
12,610
901
25,839
12,368
5,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
17
4 / 6 / 14
10,425
745
12,537
14,180
8,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
23
Kills
26
26
Deaths
23
51
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HorrificLynx
Charybdis
7
3
9
3.83
W
5
5
17
2.7
L
3
4
11
2.13
W
Xing Tian
King_NAR_
Xing Tian
0
6
13
1.08
W
Baron Samedi
NIX-NAME-WASLOS
Baron Samedi
3
4
14
2.5
L
Awilix
Sethric85
Awilix
4
8
9
1.06
L
4
7
10
1.29
W
Discordia
THE4NIM4L98
Discordia
14
2
11
9.75
L
Cthulhu
raskoprasko
Cthulhu
5
4
12
2.75
W
Susano
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,636
Damage
64,586
73,354
Taken
75,277
37,158
Mitigated
66,238
28,414
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HorrificLynx
Charybdis
7,660
1,677
1,022
1,979
11,465
9,677
267
6,842
4,465
0
19,196
W
10,593
2,395
1,200
5,158
17,663
14,847
764
4,695
12,968
2,553
19,219
L
7,946
2,279
3,397
4,853
17,453
9,598
156
9,532
7,645
0
20,038
W
Xing Tian
King_NAR_
Xing Tian
4,361
221
771
1,300
18,743
26,558
104
4,096
14,647
9,927
0
W
Baron Samedi
NIX-NAME-WASLOS
Baron Samedi
11,256
765
5,021
4,407
12,323
10,367
952
5,024
7,299
22,002
0
L
Awilix
Sethric85
Awilix
8,295
2,314
1,036
1,865
13,972
5,416
349
6,816
6,902
0
14,076
L
7,868
2,843
6,457
2,544
14,300
5,541
480
9,203
4,930
0
19,443
W
Discordia
THE4NIM4L98
Discordia
25,839
1,262
1,747
4,834
12,368
5,965
1,081
3,537
8,831
52,563
0
L
Cthulhu
raskoprasko
Cthulhu
21,867
534
2,370
2,891
16,164
6,926
324
10,087
5,915
36,401
0
W
Susano
12,537
1,857
2,057
1,415
14,180
8,501
1,400
4,515
9,665
114
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
53,797
115
Minions Killed
131
0
Camps Cleared
0
1,237,178
Distance Traveled
1,203,296
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,511
751
27
2
0
197,440
0
W
Pele
10,869
776
21
2
0
248,465
1
L
Nemesis
9,618
687
18
1
0
285,254
4
W
Xing Tian
9,607
686
9
1
0
248,694
0
W
Baron Samedi
10,286
735
16
1
0
198,597
2
L
Awilix
10,023
716
5
0
0
222,719
1
L
Cupid
9,855
704
30
2
0
248,191
1
W
Discordia
12,610
901
54
4
0
256,887
0
L
Cthulhu
10,144
725
35
3
0
283,574
2
W
Susano
10,425
745
31
2
0
250,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role