Player Matchup

Shiva
Shiva
Gold IV
Helloguy75
Shiva
Gold IV
Level 121
God Stats
9W - 6L
1,627 SR
Queue Stats
19W - 16L
1,508 MMR
Party 1
Chaac
Chaac
Gold IV
PurplePebble
Chaac
Gold IV
Level 119
God Stats
13W - 12L
1,629 SR
Queue Stats
19W - 16L
1,508 MMR
Party 1
Fafnir
Fafnir
Gold IV
Z01DB3RG
Fafnir
Gold IV
Level 148
God Stats
9W - 9L
1,619 SR
Queue Stats
9W - 9L
1,515 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,625 SR
1,510 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,594 SR
1,899 MMR
Xbalanque
Xbalanque
Gold V
ArrozConPollox
Xbalanque
Gold V
Level 68
God Stats
3W - 5L
1,468 SR
Queue Stats
324W - 425L
1,468 MMR
Solo
Cerberus
Cerberus
Diamond IV
AyoCross
Cerberus
Diamond IV
Level 156
God Stats
4W - 2L
1,804 SR
Queue Stats
74W - 45L
2,075 MMR
Party 2
Sol
Sol
Diamond II
ConsistentChaos
Sol
Diamond II
Level 138
God Stats
11W - 11L
1,511 SR
Queue Stats
163W - 160L
2,154 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 8 / 5
9,723
648
13,387
19,224
11,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 4
9,442
629
12,584
19,367
8,685
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Z01DB3RG
Fafnir
14
5 / 8 / 3
10,486
699
12,128
18,543
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
GilgameshBastetAresThothNox

VS

Bans
Ah Muzen CabHerculesPersephoneAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArrozConPollox
Xbalanque
13
3 / 4 / 1
9,899
660
8,076
11,127
3,893
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
AyoCross
Cerberus
17
8 / 0 / 12
12,854
857
18,137
22,831
29,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 5 / 8
12,400
827
23,815
19,598
8,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
21
21
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArrozConPollox
Xbalanque
3
4
1
0.88
W
Cerberus
AyoCross
Cerberus
8
0
12
14
W
10
5
8
2.8
L
Shiva
2
8
5
0.56
L
2
5
4
0.8
L
Fafnir
Z01DB3RG
Fafnir
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
50,028
57,134
Taken
53,556
28,415
Mitigated
41,526
10,494
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArrozConPollox
Xbalanque
8,076
4,157
0
1,613
11,127
3,893
320
4,119
6,762
0
48,785
W
Cerberus
AyoCross
Cerberus
18,137
1,800
0
9,124
22,831
29,035
126
3,708
18,785
40,502
0
W
23,815
9,765
0
10,693
19,598
8,598
3,210
4,276
14,946
62,209
0
L
Shiva
13,387
2,636
765
2,573
19,224
11,346
234
13,659
5,565
91
31,495
L
12,584
2,315
0
2,130
19,367
8,685
338
15,519
3,848
0
36,456
L
Fafnir
Z01DB3RG
Fafnir
12,128
2,523
634
4,392
18,543
8,384
15
13,124
5,419
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
35,153
129
Minions Killed
191
3
Camps Cleared
10
745,460
Distance Traveled
769,890
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,899
660
66
4
6
213,189
2
W
Cerberus
12,854
857
55
4
0
302,964
5
W
Sol
12,400
827
70
5
4
253,737
2
L
Shiva
9,723
648
55
4
1
255,620
4
L
Chaac
9,442
629
45
3
2
273,805
3
L
Fafnir
10,486
699
29
2
0
216,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role