Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kalero92
Kumbhakarna
Level 85
God Stats
22W - 19L
1,500 SR
Queue Stats
51W - 45L
1,500 Elo+
Solo
Sobek
Sobek
proto_wolfleeda0
Sobek
Level 49
God Stats
29W - 10L
1,524 SR
Queue Stats
112W - 89L
1,376 Elo+
Solo
Shiva
Shiva
sorrow_wien
Shiva
Level 77
God Stats
1W - 6L
1,159 SR
Queue Stats
62W - 77L
1,367 Elo+
Solo
Team Averages
Level 77
1,436 SR
1,448 Elo+

VS

Team Averages
Level 66
1,516 SR
1,328 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gachi_Station
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,386 Elo+
Solo
Ganesha
Ganesha
Krieger_des_Met
Ganesha
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 86L
1,201 Elo+
Solo
Thor
Thor
MonkeyDiAli
Thor
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 232L
1,222 Elo+
Solo
Bellona
Bellona
Spudymarvelous
Bellona
Level 68
God Stats
32W - 27L
1,582 SR
Queue Stats
142W - 162L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 3 / 1
4,863
540
3,038
5,363
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
6
0 / 1 / 0
4,007
445
2,495
4,836
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Kalero92
Kumbhakarna
6
0 / 2 / 0
3,741
416
1,269
5,231
2,618
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 1
4,554
506
2,619
6,775
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 3 / 0
4,526
503
1,481
4,352
1,890
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
3 / 0 / 0
5,641
627
6,480
4,181
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 1
5,613
624
4,643
5,564
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 3
5,045
561
1,868
4,284
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 4
5,137
571
1,952
4,516
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
6,259
695
2,471
4,602
3,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Cupid
 
Cupid
0
1
0
0
W
Sol
 
Sol
3
0
0
3
W
3
0
1
3.5
L
Kumbhakarna
Kalero92
Kumbhakarna
0
2
0
0
W
0
0
3
1.5
W
1
1
4
3
W
3
1
0
3
L
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,902
Damage
17,414
26,557
Taken
23,147
10,192
Mitigated
10,109
7,804
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,038
148
266
2,100
5,363
1,362
0
0
5,363
27,467
0
L
Cupid
 
Cupid
2,495
975
160
1,811
4,836
1,186
0
3,909
927
0
14,704
W
Sol
 
Sol
6,480
3,241
174
2,716
4,181
994
960
927
3,254
35,769
0
W
4,643
1,869
154
2,297
5,564
1,738
245
2,931
2,633
0
29,173
L
Kumbhakarna
Kalero92
Kumbhakarna
1,269
0
269
555
5,231
2,618
0
3,662
1,569
7,376
0
W
1,868
103
176
974
4,284
2,423
172
868
3,416
7,784
0
W
1,952
453
0
1,591
4,516
1,394
0
2,017
2,499
0
17,471
W
2,471
582
0
302
4,602
3,560
801
183
4,419
0
34,493
L
2,619
186
303
1,835
6,775
3,136
0
777
5,998
15,896
0
L
1,481
321
0
505
4,352
1,890
0
0
4,352
0
14,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
27,695
149
Minions Killed
258
0
Camps Cleared
0
840,062
Distance Traveled
832,851
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,863
540
54
6
0
171,713
2
L
Cupid
4,007
445
35
4
0
154,641
1
W
Sol
5,641
627
77
9
0
160,377
2
W
Chiron
5,613
624
45
5
0
173,646
2
L
Kumbhakarna
3,741
416
4
0
0
182,379
4
W
Ganesha
5,045
561
3
0
0
157,856
1
W
Thor
5,137
571
34
4
0
165,803
1
W
Bellona
6,259
695
99
11
0
175,169
0
L
Sobek
4,554
506
26
3
0
198,773
5
L
Shiva
4,526
503
30
3
0
132,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role