Player Matchup

Kuzenbo
Kuzenbo
CrazyKingUmbra
Kuzenbo
Level 84
God Stats
9W - 5L
1,556 SR
Queue Stats
16W - 25L
1,435 Elo+
Party 2
Loki
Loki
DNAndrew
Loki
Level 123
God Stats
11W - 7L
1,669 SR
Queue Stats
79W - 93L
1,517 Elo+
Party 2
Tyr
Tyr
jojolate
Tyr
Level 143
God Stats
16W - 14L
1,667 SR
Queue Stats
89W - 85L
1,482 Elo+
Solo
Anubis
Anubis
petrobalusha
Anubis
Level 106
God Stats
10W - 5L
1,556 SR
Queue Stats
74W - 67L
1,492 Elo+
Solo
Izanami
Izanami
tehuur007
Izanami
Level 112
God Stats
4W - 7L
1,409 SR
Queue Stats
47W - 53L
1,518 Elo+
Party 2
Team Averages
Level 114
1,571 SR
1,489 Elo+

VS

Team Averages
Level 110
1,553 SR
1,519 Elo+
Thor
Thor
AtlasEvolved
Thor
Level 120
God Stats
1W - 4L
1,555 SR
Queue Stats
105W - 91L
1,505 Elo+
Party 3
Jing Wei
Jing Wei
KoLe00
Jing Wei
Level 104
God Stats
3W - 7L
1,435 SR
Queue Stats
398W - 395L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
Soer9096
Xing Tian
Level 88
God Stats
5W - 6L
1,466 SR
Queue Stats
30W - 32L
1,502 Elo+
Party 3
Osiris
Osiris
TPFC_Iggy_98__
Osiris
Level 119
God Stats
38W - 27L
1,618 SR
Queue Stats
259W - 278L
1,503 Elo+
Party 1
He Bo
He Bo
smurfätare
He Bo
Level 117
God Stats
5W - 2L
1,690 SR
Queue Stats
148W - 140L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,104
510
1,154
6,745
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
1 / 0 / 3
5,642
564
2,555
4,828
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,503
650
3,409
6,935
5,757
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
6 / 1 / 0
6,835
684
3,975
4,173
1,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
tehuur007
Izanami
10
0 / 0 / 1
5,563
556
2,343
3,254
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,266
527
2,056
6,968
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
KoLe00
Jing Wei
9
0 / 1 / 1
5,394
539
2,761
4,388
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Soer9096
Xing Tian
8
1 / 0 / 0
4,987
499
1,410
3,636
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,160
516
2,373
6,776
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
5,261
526
2,632
3,570
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
1
1
0.5
W
Loki
1
0
3
2.5
L
Jing Wei
KoLe00
Jing Wei
0
1
1
0.5
L
Xing Tian
Soer9096
Xing Tian
1
0
0
1
L
0
2
0
0
W
2
0
0
2
W
Anubis
6
1
0
6
L
1
3
0
0.33
W
Izanami
tehuur007
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,436
Damage
11,232
25,935
Taken
25,338
13,684
Mitigated
10,882
13,020
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,056
459
0
560
6,968
1,710
0
2,379
4,589
0
31,194
W
1,154
692
0
1,591
6,745
4,032
215
1,403
5,342
8,611
765
W
Loki
2,555
975
0
3,110
4,828
1,206
0
967
3,861
0
23,100
L
Jing Wei
KoLe00
Jing Wei
2,761
2,213
0
2,233
4,388
1,030
0
402
3,986
0
36,304
L
Xing Tian
Soer9096
Xing Tian
1,410
147
0
1,444
3,636
1,610
0
406
3,230
7,475
0
L
2,373
983
0
3,327
6,776
5,745
0
0
6,776
0
28,821
W
3,409
606
0
3,900
6,935
5,757
316
0
6,935
0
40,493
W
Anubis
3,975
172
0
2,580
4,173
1,867
144
1,442
2,731
40,001
0
L
2,632
319
0
10
3,570
787
0
1,891
1,679
24,383
0
W
Izanami
tehuur007
Izanami
2,343
1,464
0
1,839
3,254
822
194
230
3,024
0
36,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
26,068
334
Minions Killed
275
0
Camps Cleared
0
1,052,822
Distance Traveled
913,070
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,266
527
68
7
0
189,188
4
W
Kuzenbo
5,104
510
20
2
0
190,216
0
W
Loki
5,642
564
61
6
0
258,353
1
L
Jing Wei
5,394
539
82
8
0
172,439
4
L
Xing Tian
4,987
499
11
1
0
211,839
3
L
Osiris
5,160
516
68
7
0
156,450
3
W
Tyr
6,503
650
98
10
0
233,981
3
W
Anubis
6,835
684
71
7
0
184,749
3
L
He Bo
5,261
526
46
5
0
183,154
3
W
Izanami
5,563
556
84
8
0
185,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role