Player Matchup

Eset
Eset
JoneZ1414
Eset
Level 160
God Stats
1W - 1L
1,353 SR
Queue Stats
32W - 17L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
assassins33421
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
696W - 407L
1,826 Elo+
Solo
Danzaburou
Danzaburou
hefty_avail0
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,734 Elo+
Solo
Team Averages
Level 115
1,451 SR
1,722 Elo+

VS

Team Averages
Level 139
1,615 SR
1,655 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Claxosaur
King Arthur
Level 155
God Stats
38W - 13L
1,768 SR
Queue Stats
815W - 315L
1,824 Elo+
Solo
Nu Wa
Nu Wa
Dopel Dorf
Nu Wa
Level 149
God Stats
45W - 51L
1,578 SR
Queue Stats
227W - 221L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
5 / 8 / 0
9,510
951
6,386
10,979
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
assassins33421
Erlang Shen
9
0 / 8 / 3
6,527
653
4,446
13,199
9,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
hefty_avail0
Danzaburou
10
1 / 10 / 2
6,819
682
5,505
13,584
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
9 / 1 / 13
9,508
951
12,665
8,521
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Claxosaur
King Arthur
14
11 / 2 / 13
9,912
991
11,554
9,959
6,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
12
6 / 3 / 16
8,775
878
10,173
5,155
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
26
26
Deaths
6
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
1
13
15.5
W
King Arthur
Claxosaur
King Arthur
11
2
13
8.75
W
Nu Wa
6
3
16
4.67
L
Eset
5
8
0
0.63
L
Erlang Shen
assassins33421
Erlang Shen
0
8
3
0.19
L
Danzaburou
hefty_avail0
Danzaburou
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
34,392
37,762
Taken
23,635
16,096
Mitigated
11,183
4,624
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,665
4,717
0
4,344
8,521
3,035
1,432
1,779
6,620
0
41,496
W
King Arthur
Claxosaur
King Arthur
11,554
1,932
415
1,822
9,959
6,493
170
2,507
7,281
0
23,995
W
Nu Wa
10,173
5,570
0
255
5,155
1,655
1,237
2,580
2,521
26,446
0
L
Eset
6,386
332
250
1,244
10,979
2,913
0
2,435
8,544
25,032
0
L
Erlang Shen
assassins33421
Erlang Shen
4,446
1,683
98
1,692
13,199
9,589
0
4,220
8,979
0
11,663
L
Danzaburou
hefty_avail0
Danzaburou
5,505
1,956
0
1,340
13,584
3,594
0
3,518
10,066
0
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
28,195
112
Minions Killed
124
1
Camps Cleared
8
458,664
Distance Traveled
556,628
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,508
951
63
6
4
207,277
3
W
King Arthur
9,912
991
38
4
0
187,989
3
W
Nu Wa
8,775
878
23
2
4
161,362
4
L
Eset
9,510
951
52
5
0
155,406
1
L
Erlang Shen
6,527
653
28
3
1
166,325
2
L
Danzaburou
6,819
682
32
3
0
136,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role