Player Matchup

Chaac
Chaac
AghastWalls4
Chaac
Level 146
God Stats
11W - 4L
1,639 SR
Queue Stats
306W - 298L
1,440 Elo+
Solo
Terra
Terra
Biotizer
Terra
Level 158
God Stats
5W - 3L
1,585 SR
Queue Stats
208W - 185L
1,522 Elo+
Party 1
Athena
Athena
Gyhst
Athena
Level 122
God Stats
4W - 3L
1,944 SR
Queue Stats
148W - 134L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
OldManMoose
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,373 Elo+
Party 1
Rama
Rama
Riffn
Rama
Level 63
God Stats
9W - 9L
1,598 SR
Queue Stats
192W - 173L
1,488 Elo+
Party 1
Team Averages
Level 103
1,653 SR
1,468 Elo+

VS

Team Averages
Level 94
1,568 SR
1,531 Elo+
Cernunnos
Cernunnos
BeHineJA
Cernunnos
Level 75
God Stats
2W - 3L
1,583 SR
Queue Stats
339W - 349L
1,461 Elo+
Solo
Kali
Kali
ItsJoeyPants
Kali
Level 144
God Stats
3W - 2L
1,751 SR
Queue Stats
217W - 204L
1,584 Elo+
Party 2
Horus
Horus
MinuteRachrex
Horus
Level 68
God Stats
0W - 1L
1,264 SR
Queue Stats
47W - 42L
1,526 Elo+
Party 2
Janus
Janus
Rookie501
Janus
Level 156
God Stats
4W - 10L
1,735 SR
Queue Stats
222W - 211L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
SunWardJam88
Guan Yu
Level 26
God Stats
0W - 1L
1,505 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
15,718
561
24,595
24,904
16,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Biotizer
Terra
20
8 / 1 / 12
14,558
520
19,806
26,995
32,550
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Gyhst
Athena
18
2 / 4 / 19
12,958
463
14,226
27,039
38,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
OldManMoose
Kukulkan
20
5 / 8 / 9
14,540
519
25,875
17,821
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Riffn
Rama
20
7 / 5 / 10
15,216
543
17,574
20,856
8,761
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeHineJA
Cernunnos
18
0 / 7 / 8
11,951
427
13,040
23,949
9,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 5 / 4
14,920
533
24,196
30,492
14,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 7 / 8
10,954
391
5,909
28,101
34,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Rookie501
Janus
20
10 / 4 / 6
14,860
531
32,336
17,547
6,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
SunWardJam88
Guan Yu
15
0 / 11 / 5
10,432
373
5,604
27,516
28,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
33
Kills
20
21
Deaths
34
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
Cernunnos
BeHineJA
Cernunnos
0
7
8
0.57
W
Terra
Biotizer
Terra
8
1
12
14
W
Athena
Gyhst
Athena
2
4
19
2.88
L
10
5
4
2.4
L
0
7
8
0.57
W
Kukulkan
OldManMoose
Kukulkan
5
8
9
1.19
W
Rama
Riffn
Rama
7
5
10
2.4
L
Janus
Rookie501
Janus
10
4
6
3.25
L
Guan Yu
SunWardJam88
Guan Yu
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,076
Damage
81,085
117,615
Taken
127,605
104,731
Mitigated
93,036
38,574
Healing
32,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,595
2,568
0
11,914
24,904
16,841
114
6,553
18,351
0
123,344
L
Cernunnos
BeHineJA
Cernunnos
13,040
6,496
889
7,488
23,949
9,563
1,597
9,082
14,867
0
95,747
W
Terra
Biotizer
Terra
19,806
2,717
4,200
8,861
26,995
32,550
240
8,213
17,916
82,474
0
W
Athena
Gyhst
Athena
14,226
2,858
0
3,618
27,039
38,538
104
5,252
20,999
36,737
2,892
L
24,196
11,650
0
7,202
30,492
14,634
2,391
13,519
16,973
0
110,852
L
5,909
2,450
1,831
5,506
28,101
34,125
119
12,516
15,585
0
23,115
W
Kukulkan
OldManMoose
Kukulkan
25,875
1,339
0
1,276
17,821
8,041
850
5,873
11,948
99,388
0
W
Rama
Riffn
Rama
17,574
13,111
0
8,705
20,856
8,761
1,425
9,509
11,347
0
139,964
L
Janus
Rookie501
Janus
32,336
779
648
2,537
17,547
6,540
432
7,321
10,226
132,822
0
L
Guan Yu
SunWardJam88
Guan Yu
5,604
1,372
2,244
4,191
27,516
28,174
395
16,892
10,624
0
32,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,990
Gold Earned
63,117
678
Minions Killed
575
0
Camps Cleared
0
2,668,564
Distance Traveled
2,677,338
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,718
561
138
5
0
624,021
7
L
Cernunnos
11,951
427
159
6
0
467,360
8
W
Terra
14,558
520
139
5
0
565,208
1
W
Athena
12,958
463
35
1
0
537,279
9
L
Kali
14,920
533
130
5
0
592,018
0
L
Horus
10,954
391
36
1
0
535,575
2
W
Kukulkan
14,540
519
182
7
0
460,915
2
W
Rama
15,216
543
184
7
0
481,141
12
L
Janus
14,860
531
177
6
0
594,135
4
L
Guan Yu
10,432
373
73
3
0
488,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role