Player Matchup

Skadi
Skadi
CChrist75
Skadi
Level 69
God Stats
35W - 28L
1,595 SR
Queue Stats
196W - 201L
1,358 Elo+
Party 2
Merlin
Merlin
PRINCETREYxx
Merlin
Level 69
God Stats
84W - 72L
1,424 SR
Queue Stats
146W - 166L
1,309 Elo+
Party 3
Hachiman
Hachiman
Texas Hokage
Hachiman
Level 97
God Stats
7W - 10L
1,310 SR
Queue Stats
227W - 240L
1,408 Elo+
Solo
Olorun
Olorun
ZonateBow63
Olorun
Level 62
God Stats
88W - 121L
1,376 SR
Queue Stats
186W - 227L
1,322 Elo+
Party 3
Ratatoskr
Ratatoskr
ghetto stomp44
Ratatoskr
Level 78
God Stats
30W - 27L
1,460 SR
Queue Stats
238W - 254L
1,355 Elo+
Party 2
Team Averages
Level 75
1,433 SR
1,350 Elo+

VS

Team Averages
Level 79
1,452 SR
1,412 Elo+
Cerberus
Cerberus
Bloodwolf3570
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,468 Elo+
Party 1
Bakasura
Bakasura
NYM-RATU
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,310 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirStellios
Ah Muzen Cab
Level 105
God Stats
3W - 2L
1,271 SR
Queue Stats
191W - 197L
1,480 Elo+
Party 1
Hera
Hera
THESLEEPYCACTUS
Hera
Level 87
God Stats
22W - 11L
1,624 SR
Queue Stats
201W - 203L
1,441 Elo+
Party 1
King Arthur
King Arthur
Thy Hunter
King Arthur
Level 75
God Stats
3W - 3L
1,367 SR
Queue Stats
17W - 31L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CChrist75
Skadi
10
1 / 3 / 2
5,883
535
2,615
7,764
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 1 / 0
6,428
584
3,467
3,506
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Texas Hokage
Hachiman
10
1 / 3 / 2
5,805
528
2,297
6,625
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
9
0 / 4 / 2
5,350
486
1,467
8,028
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
ghetto stomp44
Ratatoskr
10
4 / 6 / 1
6,490
590
4,091
9,905
2,288
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodwolf3570
Cerberus
10
0 / 2 / 6
6,218
565
1,022
8,769
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
NYM-RATU
Bakasura
12
4 / 3 / 1
6,920
629
4,671
8,312
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SirStellios
Ah Muzen Cab
11
6 / 0 / 3
6,579
598
6,491
5,407
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
6 / 3 / 2
7,554
687
10,507
5,446
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Thy Hunter
King Arthur
11
1 / 0 / 2
6,168
561
1,553
5,906
2,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloodwolf3570
Cerberus
0
2
6
1.5
L
Skadi
CChrist75
Skadi
1
3
2
0.67
W
Bakasura
NYM-RATU
Bakasura
4
3
1
1.5
L
Merlin
1
1
0
1
W
Ah Muzen Cab
SirStellios
Ah Muzen Cab
6
0
3
7.5
W
6
3
2
2.33
L
Hachiman
Texas Hokage
Hachiman
1
3
2
0.67
W
King Arthur
Thy Hunter
King Arthur
1
0
2
2
L
Olorun
0
4
2
0.25
L
Ratatoskr
ghetto stomp44
Ratatoskr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
24,244
35,828
Taken
33,840
8,878
Mitigated
14,981
7,991
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloodwolf3570
Cerberus
1,022
0
0
2,467
8,769
6,101
319
425
8,344
15,657
1,842
L
Skadi
CChrist75
Skadi
2,615
1,052
110
2,156
7,764
1,788
906
2,256
5,233
0
29,186
W
Bakasura
NYM-RATU
Bakasura
4,671
3,043
0
2,637
8,312
3,279
245
663
7,649
0
40,052
L
Merlin
3,467
336
0
892
3,506
1,153
432
0
3,506
32,371
0
W
Ah Muzen Cab
SirStellios
Ah Muzen Cab
6,491
2,829
0
2,961
5,407
1,657
2,334
0
5,407
0
32,955
W
10,507
2,605
0
940
5,446
1,758
0
1,599
3,847
52,031
0
L
Hachiman
Texas Hokage
Hachiman
2,297
1,123
0
0
6,625
1,535
0
1,266
5,279
0
23,075
W
King Arthur
Thy Hunter
King Arthur
1,553
139
0
1,125
5,906
2,186
0
2,247
3,659
0
23,282
L
Olorun
1,467
664
0
3,418
8,028
2,114
616
4,124
3,829
21,317
0
L
Ratatoskr
ghetto stomp44
Ratatoskr
4,091
1,313
0
1,415
9,905
2,288
0
3,797
5,944
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
33,439
268
Minions Killed
314
0
Camps Cleared
0
943,836
Distance Traveled
1,124,793
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,218
565
38
3
0
197,817
3
L
Skadi
5,883
535
63
6
0
216,973
0
W
Bakasura
6,920
629
84
8
0
249,680
3
L
Merlin
6,428
584
70
6
0
184,717
1
W
Ah Muzen Cab
6,579
598
53
5
0
210,912
1
W
Hera
7,554
687
85
8
0
219,028
3
L
Hachiman
5,805
528
51
5
0
191,220
2
W
King Arthur
6,168
561
54
5
0
247,356
4
L
Olorun
5,350
486
48
4
0
137,947
0
L
Ratatoskr
6,490
590
36
3
0
212,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role