Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
SirMarkus
Thoth
Gold V
Level 128
God Stats
0W - 1L
1,891 SR
Queue Stats
30W - 24L
1,597 MMR
Solo
Yemoja
Yemoja
Silver III
Wizefox
Yemoja
Silver III
Level 103
God Stats
0W - 1L
1,798 SR
Queue Stats
25W - 20L
1,498 MMR
Party 1
Arachne
Arachne
Gold I
gieceka
Arachne
Gold I
Level 127
God Stats
24W - 26L
1,553 SR
Queue Stats
245W - 244L
1,565 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,649 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,536 SR
1,534 MMR
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
MagicMan621
Osiris
Silver I
Level 82
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 6L
1,539 MMR
Solo
Merlin
Merlin
Gold IV
Underrαted
Merlin
Gold IV
Level 59
God Stats
10W - 1L
1,543 SR
Queue Stats
82W - 65L
1,541 MMR
Solo
Thor
Thor
Silver I
farshdo
Thor
Silver I
Level 102
God Stats
1W - 1L
1,434 SR
Queue Stats
23W - 24L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 2 / 0
8,345
556
7,884
13,581
14,041
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
 
Danzaburou
11
2 / 7 / 1
7,489
499
9,243
13,609
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
SirMarkus
Thoth
14
0 / 3 / 0
8,119
541
2,988
8,121
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Wizefox
Yemoja
11
0 / 3 / 1
6,817
454
1,890
9,159
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
gieceka
Arachne
15
4 / 1 / 2
8,709
581
7,213
10,525
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BellonaHorusAtlasFenrir

VS

Bans
ShivaBastetUllrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
9 / 1 / 1
9,918
661
10,575
10,844
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
 
Ares
12
1 / 2 / 5
7,483
499
5,405
12,001
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
14
1 / 4 / 1
8,136
542
7,491
12,127
14,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
3 / 1 / 1
8,983
599
6,796
3,508
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
farshdo
Thor
14
2 / 0 / 4
8,096
540
6,980
8,682
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
16
16
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Danzaburou
 
Danzaburou
2
7
1
0.36
W
Jing Wei
 
Jing Wei
9
1
1
9.5
W
Ares
 
Ares
1
2
5
1.75
W
Osiris
1
4
1
0.38
L
Thoth
SirMarkus
Thoth
0
3
0
0
W
Merlin
3
1
1
3.5
L
Yemoja
Wizefox
Yemoja
0
3
1
0.17
W
Thor
farshdo
Thor
2
0
4
4
L
Arachne
gieceka
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,218
Damage
37,247
54,995
Taken
47,162
32,383
Mitigated
30,739
18,034
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,884
1,191
98
2,182
13,581
14,041
68
1,093
12,488
0
54,131
L
Danzaburou
 
Danzaburou
9,243
4,339
0
2,856
13,609
3,642
0
1,706
11,903
0
40,490
W
Jing Wei
 
Jing Wei
10,575
9,957
0
5,970
10,844
3,573
2,378
506
10,338
0
65,283
W
Ares
 
Ares
5,405
204
474
2,621
12,001
8,948
584
1,602
10,399
17,903
0
W
Osiris
7,491
3,786
139
1,851
12,127
14,142
0
164
11,963
0
51,718
L
Thoth
SirMarkus
Thoth
2,988
249
0
609
8,121
2,801
15
3,989
4,132
69,865
0
W
Merlin
6,796
73
0
434
3,508
1,283
404
1,281
2,227
71,070
0
L
Yemoja
Wizefox
Yemoja
1,890
464
3,954
2,574
9,159
5,733
56
2,517
6,330
10,725
0
W
Thor
farshdo
Thor
6,980
1,876
0
719
8,682
2,793
158
1,325
7,357
0
58,762
L
Arachne
gieceka
Arachne
7,213
5,114
1
5,760
10,525
6,166
0
2,896
7,629
0
61,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
42,616
452
Minions Killed
487
0
Camps Cleared
0
1,479,759
Distance Traveled
1,523,398
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,345
556
113
8
0
282,150
3
L
Danzaburou
7,489
499
73
5
0
234,237
5
W
Jing Wei
9,918
661
109
7
0
285,018
5
W
Ares
7,483
499
25
2
0
308,662
4
W
Osiris
8,136
542
122
8
0
282,321
3
L
Thoth
8,119
541
139
9
0
289,508
4
W
Merlin
8,983
599
143
10
0
311,583
4
L
Yemoja
6,817
454
12
1
0
304,958
3
W
Thor
8,096
540
88
6
0
335,814
6
L
Arachne
8,709
581
115
8
0
368,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role