Player Matchup

Cupid
Cupid
DJPedrinho01
Cupid
Level 152
God Stats
0W - 2L
1,626 SR
Queue Stats
53W - 86L
1,564 Elo+
Solo
Ymir
Ymir
Finns1462
Ymir
Level 114
God Stats
8W - 8L
1,716 SR
Queue Stats
108W - 100L
1,585 Elo+
Solo
Anhur
Anhur
GenmaSage
Anhur
Level 158
God Stats
0W - 3L
1,299 SR
Queue Stats
375W - 382L
1,645 Elo+
Solo
Chronos
Chronos
Jslinkyxxx
Chronos
Level 65
God Stats
2W - 2L
1,421 SR
Queue Stats
149W - 115L
1,541 Elo+
Solo
Mulan
Mulan
Luka Lockup
Mulan
Level 148
God Stats
9W - 7L
1,718 SR
Queue Stats
385W - 402L
1,606 Elo+
Solo
Team Averages
Level 127
1,556 SR
1,588 Elo+

VS

Team Averages
Level 137
1,451 SR
1,530 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Adrianoboe
Anhur
Level 143
God Stats
5W - 1L
1,505 SR
Queue Stats
248W - 253L
1,510 Elo+
Solo
Cerberus
Cerberus
BajaBlasting
Cerberus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 63L
1,598 Elo+
Solo
Scylla
Scylla
Levivian
Scylla
Level 155
God Stats
13W - 11L
1,526 SR
Queue Stats
291W - 311L
1,569 Elo+
Solo
Achilles
Achilles
justdi3alr3ady5
Achilles
Level 105
God Stats
1W - 1L
1,224 SR
Queue Stats
181W - 163L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,599
767
584
6,314
1,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
10
0 / 3 / 4
5,170
862
2,439
6,596
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
GenmaSage
Anhur
12
3 / 2 / 2
5,685
948
3,494
4,271
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Jslinkyxxx
Chronos
11
2 / 4 / 3
5,532
922
4,650
7,764
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 1
4,545
758
2,897
3,764
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 8
6,091
1,015
5,645
4,893
1,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
12
4 / 1 / 10
6,247
1,041
5,432
3,924
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
BajaBlasting
Cerberus
11
2 / 1 / 14
6,253
1,042
4,191
7,687
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Levivian
Scylla
13
5 / 0 / 7
6,537
1,090
4,035
1,596
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
3 / 3 / 5
5,546
924
3,520
6,225
7,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
17
17
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
8
7
W
Anhur
4
1
10
9
W
Cerberus
BajaBlasting
Cerberus
2
1
14
9
L
0
6
0
0
L
Ymir
0
3
4
0.67
L
Anhur
GenmaSage
Anhur
3
2
2
2
L
Chronos
Jslinkyxxx
Chronos
2
4
3
0.88
W
Scylla
Levivian
Scylla
5
0
7
8.5
L
0
2
1
0.25
W
Achilles
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
22,823
28,709
Taken
24,325
10,268
Mitigated
15,922
3,432
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,645
1,045
0
1,201
4,893
1,635
0
595
4,298
0
24,441
W
Anhur
5,432
3,248
0
850
3,924
1,280
2,424
1,252
2,672
0
15,369
W
Cerberus
BajaBlasting
Cerberus
4,191
297
0
2,009
7,687
5,244
144
2,221
5,466
10,030
0
L
584
258
316
163
6,314
1,428
0
861
5,453
0
6,284
L
Ymir
2,439
301
0
515
6,596
3,708
0
2,360
4,236
7,777
0
L
Anhur
GenmaSage
Anhur
3,494
1,674
0
830
4,271
1,218
0
739
3,532
0
12,441
L
Chronos
Jslinkyxxx
Chronos
4,650
1,768
0
1,205
7,764
2,134
0
3,242
4,522
13,825
0
W
Scylla
Levivian
Scylla
4,035
815
0
60
1,596
468
56
620
976
22,310
0
L
2,897
293
0
403
3,764
1,780
0
1,024
2,740
0
7,171
W
Achilles
3,520
796
425
898
6,225
7,295
234
2,401
3,824
0
7,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,531
Gold Earned
30,674
79
Minions Killed
155
0
Camps Cleared
0
541,792
Distance Traveled
704,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,091
1,015
38
6
0
153,012
1
W
Anhur
6,247
1,041
26
4
0
127,496
0
W
Cerberus
6,253
1,042
26
4
0
141,231
1
L
Cupid
4,599
767
6
1
0
127,476
0
L
Ymir
5,170
862
14
2
0
103,331
0
L
Anhur
5,685
948
24
4
0
111,756
0
L
Chronos
5,532
922
24
4
0
115,457
1
W
Scylla
6,537
1,090
52
9
0
152,562
0
L
Mulan
4,545
758
11
2
0
83,772
2
W
Achilles
5,546
924
13
2
0
129,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role