Player Matchup

Cabrakan
Cabrakan
AlmightyWalrus1
Cabrakan
Level 108
God Stats
2W - 1L
1,745 SR
Queue Stats
45W - 36L
1,436 Elo+
Party 2
Medusa
Medusa
BigDaddyDylan123
Medusa
Level 36
God Stats
14W - 12L
1,607 SR
Queue Stats
80W - 73L
1,497 Elo+
Party 4
Olorun
Olorun
artamiel202
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,515 Elo+
Party 2
Tyr
Tyr
killthing123
Tyr
Level 104
God Stats
19W - 17L
1,627 SR
Queue Stats
108W - 102L
1,475 Elo+
Party 4
Bellona
Bellona
lanelane99
Bellona
Level 108
God Stats
8W - 4L
1,608 SR
Queue Stats
98W - 78L
1,552 Elo+
Solo
Team Averages
Level 74
1,617 SR
1,495 Elo+

VS

Team Averages
Level 102
1,702 SR
1,560 Elo+
Bastet
Bastet
Happy42069
Bastet
Level 129
God Stats
62W - 47L
1,588 SR
Queue Stats
369W - 384L
1,560 Elo+
Party 1
Hachiman
Hachiman
NastyxxSnack
Hachiman
Level 155
God Stats
2W - 1L
1,895 SR
Queue Stats
216W - 216L
1,528 Elo+
Solo
Awilix
Awilix
StudTheSecond
Awilix
Level 133
God Stats
13W - 8L
1,615 SR
Queue Stats
217W - 122L
1,563 Elo+
Party 3
Poseidon
Poseidon
WTBelimS
Poseidon
Level 48
God Stats
3W - 0L
1,914 SR
Queue Stats
60W - 53L
1,607 Elo+
Party 3
Bacchus
Bacchus
joirish1495
Bacchus
Level 45
God Stats
11W - 6L
1,500 SR
Queue Stats
37W - 33L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 3 / 5
9,292
547
10,988
14,852
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
7,700
453
8,266
12,035
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
2 / 6 / 3
8,789
517
5,949
12,910
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
7,241
426
3,870
11,181
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
lanelane99
Bellona
15
4 / 4 / 0
9,095
535
9,739
14,915
16,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Happy42069
Bastet
16
5 / 2 / 6
9,266
545
6,647
9,443
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
NastyxxSnack
Hachiman
15
4 / 2 / 5
8,809
518
12,355
11,015
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 4
9,463
557
9,334
14,207
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
WTBelimS
Poseidon
17
6 / 3 / 6
9,917
583
11,445
10,372
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
joirish1495
Bacchus
12
1 / 2 / 8
7,603
447
6,501
11,939
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
19
20
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
3
5
2.17
L
1
5
2
0.4
W
Bastet
Happy42069
Bastet
5
2
6
4
W
Hachiman
NastyxxSnack
Hachiman
4
2
5
3.25
W
3
4
4
1.25
W
Poseidon
WTBelimS
Poseidon
6
3
6
3
L
Olorun
2
6
3
0.58
W
Bacchus
joirish1495
Bacchus
1
2
8
2.5
L
1
2
2
1
L
Bellona
lanelane99
Bellona
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,812
Damage
46,282
65,893
Taken
56,976
41,002
Mitigated
40,690
22,750
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
10,988
1,443
0
8,230
14,852
9,781
0
3,562
11,208
57,124
0
L
8,266
3,385
403
3,067
12,035
3,112
0
3,010
8,982
0
52,965
W
Bastet
Happy42069
Bastet
6,647
1,650
0
3,960
9,443
4,593
0
2,345
7,098
0
51,029
W
Hachiman
NastyxxSnack
Hachiman
12,355
4,783
0
4,795
11,015
3,822
1,188
2,447
8,568
0
65,685
W
9,334
3,543
0
3,240
14,207
12,653
238
2,699
11,508
0
59,400
W
Poseidon
WTBelimS
Poseidon
11,445
1,550
0
930
10,372
4,345
65
6,763
3,609
82,662
0
L
Olorun
5,949
3,103
93
3,442
12,910
4,805
0
6,165
6,745
52,388
0
W
Bacchus
joirish1495
Bacchus
6,501
775
0
708
11,939
15,277
244
2,683
9,256
15,642
5,372
L
3,870
364
0
2,324
11,181
7,021
0
2,584
8,597
0
14,326
L
Bellona
lanelane99
Bellona
9,739
3,669
0
5,191
14,915
16,283
744
1,479
12,839
0
57,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
45,058
464
Minions Killed
487
0
Camps Cleared
0
1,550,992
Distance Traveled
1,672,677
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,292
547
99
6
0
330,213
2
L
Medusa
7,700
453
98
6
0
294,970
0
W
Bastet
9,266
545
85
5
0
365,449
0
W
Hachiman
8,809
518
103
6
0
302,393
5
W
Awilix
9,463
557
125
7
0
309,404
0
W
Poseidon
9,917
583
145
9
0
349,083
1
L
Olorun
8,789
517
115
7
0
298,809
2
W
Bacchus
7,603
447
29
2
0
346,348
4
L
Tyr
7,241
426
26
2
0
289,353
1
L
Bellona
9,095
535
126
7
0
337,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role