Player Matchup

Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum I
Chirillooo
Athena
Platinum I
Level 129
God Stats
24W - 17L
1,653 SR
Queue Stats
487W - 482L
1,967 MMR
Solo
Rama
Rama
Platinum I
Darusus
Rama
Platinum I
Level 159
God Stats
4W - 6L
1,664 SR
Queue Stats
29W - 35L
2,005 MMR
Solo
Hun Batz
Hun Batz
Platinum III
FilthyRiley
Hun Batz
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 186L
1,833 MMR
Party 1
Mulan
Mulan
Diamond V
WashedUpTiger
Mulan
Diamond V
Level 143
God Stats
26W - 29L
1,667 SR
Queue Stats
206W - 196L
2,021 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,597 SR
1,865 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,538 SR
1,942 MMR
King Arthur
King Arthur
Platinum II
MitchLuc
King Arthur
Platinum II
Level 129
God Stats
9W - 8L
1,668 SR
Queue Stats
219W - 205L
1,948 MMR
Solo
Shiva
Shiva
Diamond V
NotWamBam
Shiva
Diamond V
Level 101
God Stats
2W - 2L
1,242 SR
Queue Stats
78W - 58L
2,103 MMR
Party 2
Scylla
Scylla
Platinum I
ReapDeCorde
Scylla
Platinum I
Level 81
God Stats
3W - 2L
1,725 SR
Queue Stats
96W - 78L
1,957 MMR
Party 2
Atlas
Atlas
Platinum IV
VoteForDiago
Atlas
Platinum IV
Level 116
God Stats
13W - 8L
1,606 SR
Queue Stats
91W - 84L
1,849 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Zaynlex
Cernunnos
Platinum III
Level 107
God Stats
4W - 6L
1,447 SR
Queue Stats
92W - 82L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 6 / 4
11,204
509
16,896
12,619
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Chirillooo
Athena
16
5 / 6 / 5
10,969
499
12,405
26,256
30,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Darusus
Rama
20
5 / 3 / 2
13,055
593
12,405
16,068
6,254
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
FilthyRiley
Hun Batz
16
0 / 7 / 9
10,130
460
9,548
16,968
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 10 / 1
10,606
482
15,220
28,201
29,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BakasuraFenrirArtio

VS

Bans
CliodhnaGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MitchLuc
King Arthur
19
6 / 4 / 10
13,495
613
19,439
29,135
37,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
NotWamBam
Shiva
20
13 / 4 / 12
14,461
657
22,109
24,611
22,425
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
7 / 3 / 13
13,827
629
18,537
16,320
5,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 16
11,831
538
9,767
24,659
25,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Zaynlex
Cernunnos
20
5 / 2 / 11
14,387
654
11,949
14,796
6,163
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
17
Kills
32
32
Deaths
17
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
6
4
1
L
Athena
Chirillooo
Athena
5
6
5
1.25
L
Rama
Darusus
Rama
5
3
2
2
L
Hun Batz
FilthyRiley
Hun Batz
0
7
9
0.64
W
King Arthur
MitchLuc
King Arthur
6
4
10
2.75
W
Shiva
NotWamBam
Shiva
13
4
12
4.75
W
Scylla
7
3
13
4.5
W
1
4
16
2.25
L
3
10
1
0.35
W
Cernunnos
Zaynlex
Cernunnos
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,474
Damage
81,801
100,112
Taken
109,521
79,574
Mitigated
98,155
18,225
Healing
35,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,896
642
0
2,081
12,619
6,488
0
5,965
6,648
77,828
0
L
Athena
Chirillooo
Athena
12,405
3,530
0
2,098
26,256
30,482
0
6,693
19,083
36,168
438
L
Rama
Darusus
Rama
12,405
9,509
0
4,018
16,068
6,254
2,360
4,815
11,253
0
106,055
L
Hun Batz
FilthyRiley
Hun Batz
9,548
2,069
0
3,562
16,968
6,987
0
3,821
12,987
0
67,091
W
King Arthur
MitchLuc
King Arthur
19,439
3,436
0
5,986
29,135
37,941
439
4,160
22,819
0
85,827
W
Shiva
NotWamBam
Shiva
22,109
6,592
1,117
10,839
24,611
22,425
788
7,605
17,006
0
102,808
W
Scylla
18,537
3,199
0
1,900
16,320
5,738
1,954
7,180
9,140
107,408
0
W
9,767
3,746
3,143
5,654
24,659
25,888
284
8,034
16,625
27,201
2,314
L
15,220
1,919
0
6,466
28,201
29,363
0
6,615
21,098
0
63,902
W
Cernunnos
Zaynlex
Cernunnos
11,949
5,539
0
7,177
14,796
6,163
7,664
4,280
10,516
0
129,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,964
Gold Earned
68,001
596
Minions Killed
664
0
Camps Cleared
0
2,087,117
Distance Traveled
2,281,130
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,204
509
139
6
0
438,747
6
L
Athena
10,969
499
36
2
0
409,279
4
L
Rama
13,055
593
206
9
0
390,822
2
L
Hun Batz
10,130
460
91
4
0
480,552
5
W
King Arthur
13,495
613
135
6
0
421,581
4
W
Shiva
14,461
657
149
7
0
508,968
4
W
Scylla
13,827
629
181
8
0
449,570
2
W
Atlas
11,831
538
33
2
0
458,666
12
L
Mulan
10,606
482
124
6
0
367,717
2
W
Cernunnos
14,387
654
166
8
0
442,345
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role