Player Matchup

Neith
Neith
Chris2Hot
Neith
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ra
Ra
DarkNeoStars
Ra
Level 26
God Stats
0W - 5L
1,303 SR
Queue Stats
24W - 32L
1,320 Elo+
Party 2
Thor
Thor
GianMarcoZ
Thor
Level 136
God Stats
2W - 2L
1,492 SR
Queue Stats
187W - 179L
1,536 Elo+
Solo
Team Averages
Level 64
1,432 SR
1,452 Elo+

VS

Team Averages
Level 76
1,452 SR
1,600 Elo+
Jormungandr
Jormungandr
PikaPi25
Jormungandr
Level 28
God Stats
5W - 1L
1,669 SR
Queue Stats
80W - 37L
1,590 Elo+
Party 1
Hel
Hel
Wαddles
Hel
Level 160
God Stats
2W - 0L
1,397 SR
Queue Stats
111W - 31L
1,844 Elo+
Party 1
Hun Batz
Hun Batz
alexyuh2bad
Hun Batz
Level 41
God Stats
3W - 6L
1,290 SR
Queue Stats
75W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chris2Hot
Neith
12
2 / 9 / 2
8,811
678
9,155
12,363
3,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 5
8,492
653
2,358
10,197
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 7 / 2
9,061
697
9,008
10,887
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PikaPi25
Jormungandr
16
6 / 0 / 12
10,695
823
8,572
8,189
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
12 / 4 / 8
11,565
890
16,878
13,235
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
alexyuh2bad
Hun Batz
14
4 / 2 / 9
9,593
738
4,335
9,277
5,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
22
22
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Chris2Hot
Neith
2
9
2
0.33
L
0
6
5
0.42
L
4
7
2
0.71
W
Jormungandr
PikaPi25
Jormungandr
6
0
12
12
W
12
4
8
4
W
Hun Batz
alexyuh2bad
Hun Batz
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
29,785
33,447
Taken
30,701
12,664
Mitigated
15,806
4,766
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chris2Hot
Neith
9,155
1,651
0
700
12,363
3,993
0
10,084
2,041
0
19,689
L
2,358
526
1,210
2,314
10,197
4,124
0
7,010
2,917
32,584
0
L
9,008
944
0
542
10,887
4,547
0
7,757
2,837
0
23,738
W
Jormungandr
PikaPi25
Jormungandr
8,572
1,383
0
1,063
8,189
6,470
972
1,292
6,897
26,482
0
W
16,878
972
2,916
6,464
13,235
4,309
0
947
12,041
54,663
0
W
Hun Batz
alexyuh2bad
Hun Batz
4,335
747
52
381
9,277
5,027
533
669
8,260
0
17,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
31,853
133
Minions Killed
171
5
Camps Cleared
6
628,919
Distance Traveled
675,244
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,811
678
25
2
1
206,091
4
L
Ra
8,492
653
57
4
2
211,278
3
L
Thor
9,061
697
51
4
2
211,550
5
W
Jormungandr
10,695
823
46
4
1
216,662
1
W
Hel
11,565
890
100
8
3
204,040
1
W
Hun Batz
9,593
738
25
2
2
254,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role