Player Matchup

Zeus
Zeus
FifthSmiteAcc
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,536 Elo+
Solo
Ra
Ra
KitsuneEvans
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Atlas
Atlas
SHARKTALEtheDVD
Atlas
Level 68
God Stats
6W - 1L
1,605 SR
Queue Stats
36W - 36L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
The Player05
Danzaburou
Level 140
God Stats
5W - 7L
1,796 SR
Queue Stats
360W - 358L
1,473 Elo+
Solo
Bellona
Bellona
depressionmancer
Bellona
Level 84
God Stats
2W - 1L
1,345 SR
Queue Stats
33W - 28L
1,609 Elo+
Party 1
Team Averages
Level 68
1,549 SR
1,545 Elo+

VS

Team Averages
Level 48
1,558 SR
1,551 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JimmiParkinsons
Ra
Level 29
God Stats
0W - 1L
1,792 SR
Queue Stats
34W - 13L
1,730 Elo+
Solo
Nemesis
Nemesis
Oni_DeadShot
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ponshoso
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,528 Elo+
Solo
Chaac
Chaac
QuarySpace
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
9,883
1,098
12,292
4,916
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 7
7,586
843
2,662
6,111
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 14
9,144
1,016
6,143
11,584
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
The Player05
Danzaburou
13
3 / 2 / 6
8,064
896
6,959
6,401
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
5 / 2 / 12
8,665
963
5,299
8,714
9,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 4 / 4
7,352
817
7,176
10,629
9,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
4 / 3 / 2
8,064
896
9,002
8,910
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Oni_DeadShot
Nemesis
9
0 / 5 / 5
6,049
672
1,511
5,451
2,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Ponshoso
Danzaburou
14
2 / 3 / 4
7,477
831
6,532
7,074
2,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
8
0 / 4 / 1
5,722
636
3,420
5,610
2,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
19
Kills
7
9
Deaths
19
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
4
0.75
W
8
1
4
10
L
4
3
2
1.67
W
1
3
7
1.5
L
Nemesis
Oni_DeadShot
Nemesis
0
5
5
0.5
L
Danzaburou
Ponshoso
Danzaburou
2
3
4
1.33
L
Chaac
0
4
1
0.13
W
2
1
14
9
W
Danzaburou
The Player05
Danzaburou
3
2
6
3
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
27,641
37,726
Taken
37,674
28,273
Mitigated
20,699
17,291
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,176
456
254
1,069
10,629
9,711
0
4,226
6,403
13,360
0
W
12,292
871
2,855
1,560
4,916
1,836
2,237
3,072
1,844
31,730
0
L
9,002
384
1,749
3,973
8,910
3,707
0
5,600
3,310
26,698
0
W
2,662
134
1,925
1,192
6,111
2,361
1,022
2,820
3,291
6,254
0
L
Nemesis
Oni_DeadShot
Nemesis
1,511
466
0
0
5,451
2,179
0
2,772
2,679
0
2,443
L
Danzaburou
Ponshoso
Danzaburou
6,532
1,422
96
1,346
7,074
2,761
0
4,713
2,361
0
14,948
L
Chaac
3,420
87
258
1,076
5,610
2,341
0
3,786
1,824
0
6,158
W
6,143
1,635
814
2,021
11,584
12,321
466
3,619
7,965
13,239
0
W
Danzaburou
The Player05
Danzaburou
6,959
2,458
1,890
2,269
6,401
2,743
667
3,428
2,973
0
17,314
W
5,299
1,702
897
1,868
8,714
9,012
903
3,239
5,475
0
8,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,342
Gold Earned
34,664
108
Minions Killed
89
0
Camps Cleared
0
890,346
Distance Traveled
762,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,352
817
18
2
0
154,327
1
W
Zeus
9,883
1,098
53
6
0
182,128
2
L
Ra
8,064
896
52
6
0
171,036
1
W
Ra
7,586
843
10
1
0
163,755
0
L
Nemesis
6,049
672
0
0
0
117,860
0
L
Danzaburou
7,477
831
18
2
0
187,428
0
L
Chaac
5,722
636
1
0
0
131,824
0
W
Atlas
9,144
1,016
7
1
0
209,935
0
W
Danzaburou
8,064
896
30
3
0
157,594
1
W
Bellona
8,665
963
8
1
0
176,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role