Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CALLMENIFTYY
Achilles
Level 64
God Stats
5W - 4L
1,778 SR
Queue Stats
180W - 177L
1,492 Elo+
Solo
Cliodhna
Cliodhna
Symtasthic
Cliodhna
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 74L
1,533 Elo+
Solo
Athena
Athena
TakeshiDLS
Athena
Level 109
God Stats
9W - 10L
1,595 SR
Queue Stats
198W - 187L
1,507 Elo+
Solo
Vulcan
Vulcan
jupi7er
Vulcan
Level 109
God Stats
1W - 1L
1,508 SR
Queue Stats
38W - 28L
1,607 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,528 Elo+

VS

Team Averages
Level 95
1,583 SR
1,506 Elo+
Ymir
Ymir
JOANMA961
Ymir
Level 96
God Stats
1W - 0L
1,565 SR
Queue Stats
7W - 2L
1,499 Elo+
Solo
Skadi
Skadi
OravanMälli
Skadi
Level 115
God Stats
6W - 5L
1,533 SR
Queue Stats
213W - 197L
1,482 Elo+
Solo
Discordia
Discordia
canochacasaurio
Discordia
Level 78
God Stats
7W - 1L
1,803 SR
Queue Stats
90W - 78L
1,488 Elo+
Party 1
Ra
Ra
monigote
Ra
Level 115
God Stats
5W - 3L
1,514 SR
Queue Stats
134W - 123L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
thomasb14111
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 3 / 0
7,806
520
2,265
8,731
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CALLMENIFTYY
Achilles
13
3 / 1 / 0
8,421
561
5,957
13,382
10,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Symtasthic
Cliodhna
15
4 / 4 / 2
8,612
574
9,183
13,847
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
TakeshiDLS
Athena
10
0 / 3 / 2
6,587
439
3,398
10,006
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
jupi7er
Vulcan
12
0 / 4 / 2
6,987
466
4,605
6,710
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 7
7,868
525
3,724
6,657
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
8 / 0 / 1
8,763
584
9,687
5,564
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
canochacasaurio
Discordia
13
2 / 4 / 3
7,887
526
6,541
6,833
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 1
8,098
540
7,356
7,862
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
thomasb14111
Hun Batz
15
2 / 2 / 1
8,227
548
3,710
11,641
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Achilles
CALLMENIFTYY
Achilles
3
1
0
3
W
Ymir
1
0
7
4.5
W
8
0
1
8.5
L
Cliodhna
Symtasthic
Cliodhna
4
4
2
1.25
L
Athena
TakeshiDLS
Athena
0
3
2
0.33
W
Discordia
canochacasaurio
Discordia
2
4
3
0.88
L
Vulcan
jupi7er
Vulcan
0
4
2
0.25
W
2
1
1
2.5
W
Hun Batz
thomasb14111
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,408
Damage
31,018
52,676
Taken
38,557
25,779
Mitigated
17,325
14,483
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,265
1,142
0
3,319
8,731
2,633
504
1,052
7,679
0
63,403
L
Achilles
CALLMENIFTYY
Achilles
5,957
1,465
0
4,742
13,382
10,514
0
6,432
6,950
0
49,852
W
Ymir
3,724
611
0
1,099
6,657
4,918
0
1,587
5,070
28,016
0
W
9,687
4,391
0
3,596
5,564
1,693
564
1,299
4,265
0
68,191
L
Cliodhna
Symtasthic
Cliodhna
9,183
1,258
0
3,599
13,847
4,896
0
4,010
9,837
0
67,555
L
Athena
TakeshiDLS
Athena
3,398
816
74
2,209
10,006
5,562
0
3,534
6,472
11,891
0
W
Discordia
canochacasaurio
Discordia
6,541
584
0
522
6,833
2,254
0
3,004
3,829
44,535
0
L
Vulcan
jupi7er
Vulcan
4,605
851
0
540
6,710
2,174
0
2,593
4,117
43,980
0
W
7,356
1,237
13
2,299
7,862
4,273
0
539
7,323
48,976
0
W
Hun Batz
thomasb14111
Hun Batz
3,710
914
0
4,669
11,641
4,187
0
1,574
9,912
0
57,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
40,843
474
Minions Killed
466
0
Camps Cleared
0
1,467,992
Distance Traveled
1,493,398
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,806
520
139
9
0
247,831
8
L
Achilles
8,421
561
116
8
0
291,785
3
W
Ymir
7,868
525
49
3
0
312,385
3
W
Skadi
8,763
584
124
8
0
292,920
4
L
Cliodhna
8,612
574
119
8
0
326,019
3
L
Athena
6,587
439
19
1
0
300,430
5
W
Discordia
7,887
526
93
6
0
262,314
2
L
Vulcan
6,987
466
81
5
0
301,927
5
W
Ra
8,098
540
93
6
0
303,536
1
W
Hun Batz
8,227
548
107
7
0
322,243
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role