Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kazasukho
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,718 Elo+
Party 2
Eset
Eset
TheSwagMonster
Eset
Level 158
God Stats
2W - 0L
1,806 SR
Queue Stats
79W - 50L
1,649 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wembie
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,282 SR
Queue Stats
44W - 33L
1,661 Elo+
Party 2
Da Ji
Da Ji
ZenithRaiden
Da Ji
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,663 Elo+
Party 2
Team Averages
Level 119
1,518 SR
1,638 Elo+

VS

Team Averages
Level 126
1,466 SR
1,523 Elo+
Artemis
Artemis
Cow Plum
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 3
Ravana
Ravana
DarkRaptor_SVK
Ravana
Level 160
God Stats
5W - 3L
1,556 SR
Queue Stats
243W - 205L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
DuhovaPalice
Jormungandr
Level 156
God Stats
2W - 4L
1,272 SR
Queue Stats
230W - 213L
1,540 Elo+
Party 1
Nemesis
Nemesis
JAZZYJEW112
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,515 Elo+
Party 3
Neith
Neith
ezekiel89CZ
Neith
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 78L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 8 / 16
12,283
819
11,542
19,708
10,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Kazasukho
Medusa
20
11 / 4 / 18
14,245
950
32,418
18,144
7,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 4 / 17
13,548
903
21,866
13,119
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Wembie
Morgan Le Fay
17
3 / 6 / 12
10,649
710
17,080
16,601
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 9 / 15
11,596
773
12,874
15,812
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cow Plum
Artemis
20
7 / 6 / 16
11,349
757
21,752
18,428
8,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 6 / 12
12,972
865
17,653
23,577
19,545
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
DuhovaPalice
Jormungandr
19
1 / 6 / 23
10,993
733
14,451
25,367
31,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
JAZZYJEW112
Nemesis
13
0 / 15 / 12
8,240
549
6,053
19,722
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 6 / 17
11,013
734
14,022
17,123
7,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
110
38
Kills
30
31
Deaths
39
78
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
8
16
1.5
L
Artemis
Cow Plum
Artemis
7
6
16
2.5
L
15
6
12
3.5
L
Jormungandr
DuhovaPalice
Jormungandr
1
6
23
2.08
L
Nemesis
JAZZYJEW112
Nemesis
0
15
12
0.4
W
Medusa
Kazasukho
Medusa
11
4
18
5
W
13
4
17
5.38
W
Morgan Le Fay
Wembie
Morgan Le Fay
3
6
12
1.5
W
7
9
15
1.61
L
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,780
Damage
73,931
83,384
Taken
104,217
33,828
Mitigated
75,775
28,187
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,542
640
1,636
5,260
19,708
10,180
2,020
3,658
16,050
30,090
0
L
Artemis
Cow Plum
Artemis
21,752
8,108
927
4,684
18,428
8,989
68
8,927
9,501
0
37,397
L
17,653
3,366
3,943
4,317
23,577
19,545
0
11,059
12,438
238
21,888
L
Jormungandr
DuhovaPalice
Jormungandr
14,451
2,731
783
3,783
25,367
31,497
0
11,268
14,099
41,759
0
L
Nemesis
JAZZYJEW112
Nemesis
6,053
2,115
49
733
19,722
7,985
0
8,464
11,258
0
11,156
W
Medusa
Kazasukho
Medusa
32,418
18,305
1,145
7,647
18,144
7,315
1,538
4,006
14,138
0
63,637
W
21,866
3,053
3,409
2,106
13,119
4,471
1,157
2,363
10,756
36,781
0
W
Morgan Le Fay
Wembie
Morgan Le Fay
17,080
840
535
3,622
16,601
5,733
593
3,450
13,151
29,059
0
W
12,874
2,502
1,193
1,634
15,812
6,129
223
1,154
14,658
0
19,587
L
14,022
3,902
1,755
3,977
17,123
7,759
0
10,690
6,433
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,321
Gold Earned
54,567
177
Minions Killed
140
0
Camps Cleared
0
1,411,907
Distance Traveled
1,330,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,283
819
41
3
0
257,994
0
L
Artemis
11,349
757
41
3
0
262,361
0
L
Ravana
12,972
865
7
0
0
297,926
1
L
Jormungandr
10,993
733
46
3
0
258,320
1
L
Nemesis
8,240
549
8
1
0
247,620
0
W
Medusa
14,245
950
61
4
0
321,734
1
W
Eset
13,548
903
31
2
0
271,950
0
W
Morgan Le Fay
10,649
710
32
2
0
284,155
0
W
Da Ji
11,596
773
12
1
0
276,074
0
L
Neith
11,013
734
38
3
0
264,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role