Player Matchup

Shiva
Shiva
AlmightyWalrus1
Shiva
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 36L
1,241 Elo+
Party 2
Kuzenbo
Kuzenbo
RichHomieQuahn
Kuzenbo
Level 69
God Stats
1W - 0L
1,492 SR
Queue Stats
36W - 51L
1,482 Elo+
Party 1
Ganesha
Ganesha
Smok3r4lyfe
Ganesha
Level 45
God Stats
3W - 6L
1,146 SR
Queue Stats
181W - 194L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
artamiel202
Heimdallr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,281 Elo+
Party 2
Ymir
Ymir
xMustxrdx
Ymir
Level 108
God Stats
3W - 3L
1,169 SR
Queue Stats
519W - 519L
1,489 Elo+
Party 1
Team Averages
Level 69
1,361 SR
1,394 Elo+

VS

Team Averages
Level 69
1,460 SR
1,513 Elo+
Chang'e
Chang'e
II Comikazie II
Chang'e
Level 115
God Stats
0W - 2L
1,299 SR
Queue Stats
112W - 113L
1,608 Elo+
Party 3
Heimdallr
Heimdallr
LOKI1303
Heimdallr
Level 39
God Stats
13W - 20L
1,410 SR
Queue Stats
153W - 167L
1,254 Elo+
Solo
Awilix
Awilix
StudTheSecond
Awilix
Level 133
God Stats
13W - 8L
1,716 SR
Queue Stats
217W - 122L
1,580 Elo+
Party 4
Cthulhu
Cthulhu
Urous
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
WTBelimS
Horus
Level 48
God Stats
0W - 2L
1,376 SR
Queue Stats
60W - 53L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,252
617
11,934
12,295
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 1
7,523
502
6,123
10,421
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
Smok3r4lyfe
Ganesha
12
0 / 0 / 10
7,620
508
2,797
10,438
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
artamiel202
Heimdallr
15
5 / 1 / 4
8,427
562
7,351
7,544
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
1 / 4 / 3
6,739
449
4,548
9,945
4,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,196
546
10,109
10,219
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LOKI1303
Heimdallr
11
1 / 3 / 1
7,077
472
3,416
6,990
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 3
7,722
515
6,811
11,780
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Urous
Cthulhu
11
0 / 2 / 4
6,923
462
2,691
10,059
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
WTBelimS
Horus
14
2 / 3 / 3
8,441
563
6,866
12,413
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
16
Kills
11
12
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
L
5
4
1
1.38
L
Heimdallr
LOKI1303
Heimdallr
1
3
1
0.5
W
2
4
1
0.63
W
Ganesha
Smok3r4lyfe
Ganesha
0
0
10
5
L
3
5
3
0.9
L
Cthulhu
Urous
Cthulhu
0
2
4
1
L
Horus
WTBelimS
Horus
2
3
3
1.17
W
Heimdallr
artamiel202
Heimdallr
5
1
4
7
W
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
29,893
50,643
Taken
51,461
34,630
Mitigated
24,003
11,356
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,934
3,219
214
3,727
12,295
5,385
0
662
11,488
0
62,684
L
10,109
2,253
561
3,901
10,219
2,936
148
5,287
4,932
48,182
0
L
Heimdallr
LOKI1303
Heimdallr
3,416
1,280
0
620
6,990
3,534
865
68
6,922
0
31,287
W
6,123
1,536
0
1,418
10,421
11,488
20
693
9,180
38,541
0
W
Ganesha
Smok3r4lyfe
Ganesha
2,797
420
0
1,710
10,438
10,408
50
4,425
5,972
22,630
0
L
6,811
2,516
0
3,567
11,780
3,252
112
866
10,914
0
46,942
L
Cthulhu
Urous
Cthulhu
2,691
322
0
1,131
10,059
6,791
108
1,786
8,159
17,597
0
L
Horus
WTBelimS
Horus
6,866
3,534
795
4,467
12,413
7,490
0
4,780
7,066
0
47,888
W
Heimdallr
artamiel202
Heimdallr
7,351
3,685
0
2,603
7,544
2,821
708
863
6,681
0
50,545
W
Ymir
4,548
931
0
1,684
9,945
4,528
0
6,157
3,788
40,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
38,359
373
Minions Killed
404
0
Camps Cleared
0
1,489,576
Distance Traveled
1,467,379
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,252
617
108
7
0
348,420
1
L
Chang'e
8,196
546
94
6
0
257,205
1
L
Heimdallr
7,077
472
72
5
0
276,860
1
W
Kuzenbo
7,523
502
69
5
0
253,974
4
W
Ganesha
7,620
508
10
1
0
307,661
0
L
Awilix
7,722
515
90
6
0
339,825
2
L
Cthulhu
6,923
462
39
3
0
269,014
1
L
Horus
8,441
563
109
7
0
324,475
2
W
Heimdallr
8,427
562
111
7
0
297,655
1
W
Ymir
6,739
449
75
5
0
281,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role