Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
AstolfosDaddy
Kumbhakarna
Silver IV
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 42L
1,039 MMR
Party 3
Rama
Rama
Bronze V
HaremAntagonist
Rama
Bronze V
Level 120
God Stats
6W - 12L
1,524 SR
Queue Stats
12W - 23L
1,176 MMR
Party 3
Agni
Agni
Silver I
Kody1123
Agni
Silver I
Level 119
God Stats
9W - 9L
1,596 SR
Queue Stats
211W - 223L
1,057 MMR
Solo
Shiva
Shiva
Bronze I
SolidOnyxSnake3
Shiva
Bronze I
Level 144
God Stats
3W - 4L
1,129 SR
Queue Stats
275W - 314L
1,109 MMR
Solo
Nemesis
Nemesis
Silver III
rpgseann
Nemesis
Silver III
Level 155
God Stats
13W - 9L
1,721 SR
Queue Stats
580W - 611L
1,063 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,494 SR
1,089 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,392 SR
1,083 MMR
Chronos
Chronos
Silver III
HorchataPapi230
Chronos
Silver III
Level 65
God Stats
32W - 29L
1,398 SR
Queue Stats
55W - 56L
1,078 MMR
Solo
Loki
Loki
Silver II
KiingSam
Loki
Silver II
Level 149
God Stats
4W - 6L
1,420 SR
Queue Stats
172W - 188L
928 MMR
Party 1
Scylla
Scylla
Bronze IV
MWT Ominous
Scylla
Bronze IV
Level 84
God Stats
2W - 0L
1,159 SR
Queue Stats
5W - 15L
946 MMR
Party 2
Ares
Ares
Gold IV
S2N God8022
Ares
Gold IV
Level 104
God Stats
5W - 6L
1,741 SR
Queue Stats
149W - 153L
1,345 MMR
Party 1
Artemis
Artemis
Bronze IV
Tanderson17
Artemis
Bronze IV
Level 69
God Stats
1W - 0L
1,242 SR
Queue Stats
3W - 8L
1,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AstolfosDaddy
Kumbhakarna
12
3 / 1 / 6
7,926
495
4,337
12,887
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 3 / 3
9,164
573
10,932
12,305
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
5 / 3 / 4
9,228
577
11,090
8,477
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
6,544
409
3,919
9,759
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
rpgseann
Nemesis
13
1 / 2 / 3
7,873
492
5,625
11,224
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnubisCliodhnaHeimdallrMulan

VS

Bans
AthenaIzanamiGebAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
10,117
632
9,637
11,058
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
14
3 / 3 / 2
8,865
554
4,770
12,208
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
2 / 3 / 3
8,470
529
4,639
6,411
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 5 / 1
8,198
512
7,668
17,327
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Tanderson17
Artemis
12
1 / 5 / 2
7,611
476
9,627
11,314
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
13
13
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AstolfosDaddy
Kumbhakarna
3
1
6
6
L
7
3
3
2.83
W
3
2
1
1.75
W
Loki
3
3
2
1.33
L
Agni
5
3
4
2.33
W
Scylla
2
3
3
1.17
W
4
5
1
0.9
L
2
4
0
0.5
W
Artemis
Tanderson17
Artemis
1
5
2
0.4
L
Nemesis
rpgseann
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
36,341
54,652
Taken
58,318
24,228
Mitigated
28,059
11,402
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AstolfosDaddy
Kumbhakarna
4,337
319
243
2,818
12,887
8,122
122
6,020
6,820
20,014
0
L
10,932
7,729
0
2,348
12,305
4,321
460
2,706
9,599
0
58,233
W
9,637
3,267
0
4,754
11,058
4,151
3,120
217
10,841
66,676
0
W
Loki
4,770
1,287
102
5,252
12,208
4,442
0
5,355
6,853
0
52,609
L
Agni
11,090
623
0
1,519
8,477
2,621
0
2,246
6,219
58,747
0
W
Scylla
4,639
560
0
965
6,411
2,016
0
3,306
3,105
44,076
0
W
7,668
344
0
4,540
17,327
14,181
0
5,439
11,888
23,042
0
L
3,919
1,156
0
688
9,759
4,899
0
6,586
2,893
0
18,781
W
Artemis
Tanderson17
Artemis
9,627
5,034
0
2,994
11,314
3,269
696
1,110
10,204
0
38,243
L
Nemesis
rpgseann
Nemesis
5,625
2,802
0
3,786
11,224
4,265
0
3,968
7,177
0
55,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
43,261
357
Minions Killed
408
0
Camps Cleared
0
1,461,250
Distance Traveled
1,472,920
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,926
495
25
2
0
339,530
2
L
Rama
9,164
573
96
6
0
249,646
3
W
Chronos
10,117
632
148
9
0
269,280
0
W
Loki
8,865
554
97
6
0
305,596
2
L
Agni
9,228
577
106
7
0
313,976
9
W
Scylla
8,470
529
85
5
0
306,831
4
W
Ares
8,198
512
17
1
0
319,682
1
L
Shiva
6,544
409
35
2
0
236,354
0
W
Artemis
7,611
476
61
4
0
271,531
1
L
Nemesis
7,873
492
95
6
0
321,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role