Player Matchup

Ra
Ra
ChaseShiesty
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 76L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Edward128103
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 242L
1,377 Elo+
Party 1
Anhur
Anhur
SmurfsUnited
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,424 Elo+
Party 1
Loki
Loki
bewilderdbeaver
Loki
Level 10
God Stats
6W - 5L
1,463 SR
Queue Stats
301W - 368L
1,248 Elo+
Party 1
Tyr
Tyr
wollid
Tyr
Level 34
God Stats
10W - 7L
1,831 SR
Queue Stats
120W - 64L
1,828 Elo+
Party 4
Team Averages
Level 24
1,559 SR
1,476 Elo+

VS

Team Averages
Level 63
1,602 SR
1,478 Elo+
Achilles
Achilles
Affect1
Achilles
Level 23
God Stats
7W - 9L
1,635 SR
Queue Stats
130W - 120L
1,506 Elo+
Party 3
Artemis
Artemis
Hyuzaken
Artemis
Level 36
God Stats
12W - 5L
1,831 SR
Queue Stats
35W - 32L
1,496 Elo+
Party 2
Ymir
Ymir
PanDawid
Ymir
Level 69
God Stats
52W - 40L
1,542 SR
Queue Stats
118W - 120L
1,485 Elo+
Solo
Nemesis
Nemesis
TatuMeioRedondo
Nemesis
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
zogoez
Baron Samedi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 101L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,008
501
1,731
6,235
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Edward128103
Aphrodite
6
0 / 6 / 1
4,206
421
1,499
6,150
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

6
1 / 7 / 0
4,450
445
3,586
8,899
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 2
5,054
505
924
6,800
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
wollid
Tyr
10
3 / 2 / 0
6,342
634
3,968
9,047
5,225
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Affect1
Achilles
10
0 / 3 / 3
5,486
549
3,929
6,291
3,648
Breastplate

Breastplate

+20
Physical Protection

Artemis
Hyuzaken
Artemis
12
12 / 0 / 2
7,179
718
9,862
4,968
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 1 / 9
6,625
663
3,202
5,044
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 4
5,798
580
2,785
6,176
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
zogoez
Baron Samedi
12
8 / 0 / 1
7,042
704
6,291
3,258
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
24
24
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Affect1
Achilles
0
3
3
0.5
L
0
6
1
0.08
L
Aphrodite
Edward128103
Aphrodite
0
6
1
0.08
W
Artemis
Hyuzaken
Artemis
12
0
2
13
W
Ymir
2
1
9
6.5
L
1
7
0
0.14
W
2
1
4
4
L
0
3
2
0.33
L
Tyr
wollid
Tyr
3
2
0
1.5
W
Baron Samedi
zogoez
Baron Samedi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
26,069
37,131
Taken
25,737
12,548
Mitigated
10,378
10,079
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Affect1
Achilles
3,929
839
0
835
6,291
3,648
180
137
6,154
0
23,812
L
1,731
120
0
787
6,235
1,813
0
3,634
2,601
24,086
0
L
Aphrodite
Edward128103
Aphrodite
1,499
421
603
1,589
6,150
2,628
0
1,421
4,729
9,591
0
W
Artemis
Hyuzaken
Artemis
9,862
6,438
0
4,149
4,968
1,181
3,031
542
4,426
0
38,437
W
Ymir
3,202
956
0
1,269
5,044
2,436
429
957
4,087
23,731
0
L
3,586
1,957
78
1,781
8,899
1,382
0
1,380
7,519
0
14,033
W
2,785
1,144
0
605
6,176
1,829
0
808
5,368
0
27,029
L
924
220
0
2,249
6,800
1,500
0
1,117
5,683
0
23,064
L
Tyr
wollid
Tyr
3,968
905
0
2,992
9,047
5,225
0
1,941
7,106
0
33,475
W
Baron Samedi
zogoez
Baron Samedi
6,291
560
825
2,267
3,258
1,284
0
786
2,472
36,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
32,130
228
Minions Killed
268
0
Camps Cleared
0
871,394
Distance Traveled
1,006,986
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,486
549
47
5
0
202,846
1
L
Ra
5,008
501
48
5
0
173,844
3
L
Aphrodite
4,206
421
18
2
0
128,142
0
W
Artemis
7,179
718
58
6
0
191,262
1
W
Ymir
6,625
663
51
5
0
191,576
0
L
Anhur
4,450
445
25
3
0
150,201
0
W
Nemesis
5,798
580
46
5
0
218,891
1
L
Loki
5,054
505
58
6
0
208,314
2
L
Tyr
6,342
634
79
8
0
210,893
4
W
Baron Samedi
7,042
704
66
7
0
202,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role