Player Matchup

Horus
Horus
Avenzor
Horus
Level 125
God Stats
0W - 3L
1,284 SR
Queue Stats
79W - 107L
1,381 Elo+
Party 1
He Bo
He Bo
Htirlec33
He Bo
Level 68
God Stats
4W - 6L
1,357 SR
Queue Stats
80W - 105L
1,438 Elo+
Party 1
Anhur
Anhur
XxCHARLOdu25xX
Anhur
Level 128
God Stats
5W - 8L
1,755 SR
Queue Stats
250W - 297L
1,425 Elo+
Solo
Team Averages
Level 107
1,465 SR
1,415 Elo+

VS

Team Averages
Level 111
1,582 SR
1,458 Elo+
Bastet
Bastet
Floki232
Bastet
Level 142
God Stats
13W - 4L
1,637 SR
Queue Stats
166W - 155L
1,497 Elo+
Solo
Ares
Ares
Madfrag
Ares
Level 109
God Stats
8W - 7L
1,609 SR
Queue Stats
281W - 325L
1,509 Elo+
Solo
Zeus
Zeus
zazuli
Zeus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Avenzor
Horus
14
1 / 3 / 6
9,410
627
6,249
14,420
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Htirlec33
He Bo
15
4 / 4 / 2
10,095
673
13,069
13,655
4,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 3
10,251
683
9,957
9,539
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Floki232
Bastet
17
4 / 1 / 7
10,880
725
14,822
13,928
4,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Madfrag
Ares
17
4 / 1 / 7
11,632
775
10,744
14,323
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
zazuli
Zeus
14
3 / 5 / 3
9,945
663
7,503
8,634
2,192
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Avenzor
Horus
1
3
6
1.33
W
Bastet
Floki232
Bastet
4
1
7
7.5
L
He Bo
Htirlec33
He Bo
4
4
2
1.25
W
Ares
Madfrag
Ares
4
1
7
7.5
L
2
4
3
0.88
W
Zeus
zazuli
Zeus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
33,069
37,614
Taken
36,885
19,808
Mitigated
21,510
7,392
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Avenzor
Horus
6,249
2,775
742
3,170
14,420
11,983
0
7,090
7,330
0
17,502
W
Bastet
Floki232
Bastet
14,822
2,999
0
5,343
13,928
4,953
865
6,181
7,560
0
40,661
L
He Bo
Htirlec33
He Bo
13,069
170
261
2,713
13,655
4,437
0
5,663
7,992
38,122
0
W
Ares
Madfrag
Ares
10,744
696
0
2,478
14,323
14,365
157
4,753
9,327
17,981
0
L
9,957
4,024
0
506
9,539
3,388
0
5,747
3,792
0
43,832
W
Zeus
zazuli
Zeus
7,503
1,190
0
1,191
8,634
2,192
0
2,346
6,085
39,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
32,457
174
Minions Killed
144
7
Camps Cleared
6
847,952
Distance Traveled
826,476
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,410
627
20
1
1
290,180
6
W
Bastet
10,880
725
50
3
2
313,163
3
L
He Bo
10,095
673
64
4
1
302,107
2
W
Ares
11,632
775
15
1
2
306,391
4
L
Anhur
10,251
683
90
6
5
255,665
2
W
Zeus
9,945
663
79
5
2
206,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role