Player Matchup

Pele
Pele
MIKEY BONITO
Pele
Level 98
God Stats
10W - 11L
1,569 SR
Queue Stats
175W - 195L
1,561 Elo+
Solo
Atlas
Atlas
MistakenYair
Atlas
Level 159
God Stats
19W - 22L
1,469 SR
Queue Stats
721W - 690L
1,555 Elo+
Solo
Sol
Sol
NoyaNation
Sol
Level 126
God Stats
0W - 2L
1,915 SR
Queue Stats
48W - 42L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Razosonico98
Danzaburou
Level 73
God Stats
0W - 3L
1,317 SR
Queue Stats
33W - 45L
1,399 Elo+
Solo
Yu Huang
Yu Huang
sickly-door155
Yu Huang
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 74L
1,571 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,526 Elo+

VS

Team Averages
Level 126
1,585 SR
1,510 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FireyPenguenz
Baron Samedi
Level 129
God Stats
21W - 19L
1,749 SR
Queue Stats
362W - 359L
1,569 Elo+
Solo
Ullr
Ullr
Henry_Gomitas
Ullr
Level 105
God Stats
15W - 27L
1,335 SR
Queue Stats
130W - 135L
1,448 Elo+
Solo
Hera
Hera
HighZorro64
Hera
Level 108
God Stats
4W - 5L
1,712 SR
Queue Stats
84W - 83L
1,512 Elo+
Solo
Eset
Eset
TwizzyBoyJay
Eset
Level 160
God Stats
201W - 136L
1,631 SR
Queue Stats
593W - 606L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,446
938
2,279
5,461
1,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 0
8,261
918
1,586
2,545
1,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 0
8,309
923
1,357
3,018
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Razosonico98
Danzaburou
13
0 / 11 / 0
8,320
924
5,740
18,356
6,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
14
0 / 10 / 0
8,532
948
11,478
15,320
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

166

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 0 / 6
10,169
1,130
10,291
5,619
3,995
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FireyPenguenz
Baron Samedi
16
2 / 0 / 11
10,540
1,171
7,569
5,703
5,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
9 / 0 / 4
9,983
1,109
9,469
10,766
4,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 13
10,497
1,166
4,208
3,211
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 0 / 7
9,010
1,001
9,774
5,728
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
22
22
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
6
9
W
Baron Samedi
FireyPenguenz
Baron Samedi
2
0
11
7.5
W
9
0
4
11
W
3
0
13
9.5
L
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Danzaburou
Razosonico98
Danzaburou
0
11
0
0
W
2
0
7
5.5
L
Yu Huang
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
41,311
44,700
Taken
31,027
15,399
Mitigated
16,906
1,685
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,291
1,741
0
193
5,619
3,995
0
2,210
3,409
0
24,006
W
Baron Samedi
FireyPenguenz
Baron Samedi
7,569
608
3,730
2,568
5,703
5,264
0
2,536
3,167
18,927
0
W
9,469
3,527
0
834
10,766
4,121
0
6,282
4,484
0
32,154
W
4,208
1,488
0
0
3,211
1,172
0
1,388
1,823
23,250
0
L
2,279
124
0
115
5,461
1,354
0
3,639
1,822
0
15,411
L
1,586
449
75
120
2,545
1,609
0
1,391
1,154
8,022
0
L
1,357
689
0
764
3,018
780
0
1,469
1,549
10,768
0
L
Danzaburou
Razosonico98
Danzaburou
5,740
1,230
0
547
18,356
6,595
0
10,171
8,185
0
19,360
W
9,774
140
758
1,840
5,728
2,354
0
2,005
3,723
16,305
0
L
Yu Huang
11,478
430
0
64
15,320
5,061
0
4,881
10,439
30,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
50,199
132
Minions Killed
156
3
Camps Cleared
10
533,933
Distance Traveled
899,878
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,169
1,130
23
3
4
212,687
0
W
Baron Samedi
10,540
1,171
23
3
1
181,854
1
W
Ullr
9,983
1,109
58
6
3
186,695
0
W
Hera
10,497
1,166
41
5
1
189,787
1
L
Pele
8,446
938
22
2
2
112,992
1
L
Atlas
8,261
918
11
1
0
55,042
0
L
Sol
8,309
923
20
2
0
53,490
0
L
Danzaburou
8,320
924
39
4
0
152,054
0
W
Eset
9,010
1,001
11
1
1
128,855
0
L
Yu Huang
8,532
948
40
4
1
160,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role