Player Matchup

Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Darkk Voidz
Chaac
Level 118
God Stats
2W - 2L
1,537 SR
Queue Stats
150W - 101L
1,655 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,552 Elo+

VS

Team Averages
Level 116
1,500 SR
1,470 Elo+
Vulcan
Vulcan
Dekom
Vulcan
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
456W - 510L
1,483 Elo+
Solo
Zeus
Zeus
Lord Tezacon
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Osiris
Osiris
R3dDragon227
Osiris
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
263W - 369L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 0 / 12
9,765
888
12,600
12,487
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
 
Hou Yi
12
6 / 2 / 12
9,128
830
6,057
9,232
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

15
13 / 2 / 10
10,292
936
11,981
16,524
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dekom
Vulcan
11
0 / 7 / 3
7,307
664
10,992
10,102
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 10 / 2
7,771
706
8,824
10,281
3,049
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
10
3 / 9 / 1
8,130
739
9,173
14,325
13,946
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
26
Kills
4
4
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
12
13
W
Hou Yi
 
Hou Yi
6
2
12
6
W
13
2
10
9
L
Vulcan
Dekom
Vulcan
0
7
3
0.21
L
1
10
2
0.2
L
Osiris
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
28,989
38,243
Taken
34,708
24,042
Mitigated
20,088
17,418
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,600
5,360
288
6,359
12,487
4,291
2,199
7,282
5,205
43,226
5,241
W
Hou Yi
 
Hou Yi
6,057
2,720
0
2,345
9,232
3,086
664
5,572
3,660
0
19,334
W
11,981
2,948
0
8,426
16,524
16,665
151
7,624
8,900
0
31,292
L
Vulcan
Dekom
Vulcan
10,992
5,770
0
1,942
10,102
3,093
168
1,609
8,098
25,861
0
L
8,824
1,234
0
240
10,281
3,049
286
4,370
5,821
23,936
0
L
Osiris
9,173
3,223
0
0
14,325
13,946
148
5,441
8,513
0
12,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
23,208
138
Minions Killed
79
8
Camps Cleared
2
656,189
Distance Traveled
575,173
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,765
888
69
6
3
218,630
0
W
Hou Yi
9,128
830
35
3
4
212,489
3
W
Chaac
10,292
936
34
3
1
225,070
0
L
Vulcan
7,307
664
34
3
1
222,520
1
L
Zeus
7,771
706
35
3
0
164,760
0
L
Osiris
8,130
739
10
1
1
187,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role