Player Matchup

Discordia
Discordia
Diamond I
 
Discordia
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
HARDSTUCKGOLD5
Bastet
Diamond V
Level 145
God Stats
0W - 3L
1,546 SR
Queue Stats
244W - 242L
2,028 MMR
Solo
Hachiman
Hachiman
Diamond III
amano_lll
Hachiman
Diamond III
Level 129
God Stats
0W - 4L
1,665 SR
Queue Stats
127W - 110L
2,231 MMR
Solo
Yemoja
Yemoja
Diamond IV
chaospirate18
Yemoja
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,989 MMR
Solo
Chang'e
Chang'e
Diamond V
xTIxChicken
Chang'e
Diamond V
Level 157
God Stats
16W - 5L
1,906 SR
Queue Stats
166W - 152L
2,128 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,623 SR
1,975 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,830 SR
2,140 MMR
Cabrakan
Cabrakan
Platinum IV
Eclater_sa_mere
Cabrakan
Platinum IV
Level 69
God Stats
4W - 2L
1,715 SR
Queue Stats
245W - 226L
1,907 MMR
Party 1
Medusa
Medusa
Platinum II
Evοe
Medusa
Platinum II
Level 155
God Stats
6W - 9L
1,952 SR
Queue Stats
86W - 64L
2,138 MMR
Party 2
Horus
Horus
Diamond V
Thαnatos
Horus
Diamond V
Level 129
God Stats
10W - 1L
1,867 SR
Queue Stats
49W - 38L
2,300 MMR
Party 2
Bakasura
Bakasura
Diamond II
WhatDooYouMean
Bakasura
Diamond II
Level 140
God Stats
32W - 15L
1,854 SR
Queue Stats
312W - 288L
2,419 MMR
Solo
Poseidon
Poseidon
Platinum I
alex_kidd__9
Poseidon
Platinum I
Level 129
God Stats
48W - 24L
1,761 SR
Queue Stats
972W - 988L
1,938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
0 / 7 / 2
10,657
484
10,799
14,808
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 0
11,045
502
11,261
16,526
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
amano_lll
Hachiman
18
2 / 4 / 3
11,531
524
10,751
17,170
7,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 3
9,849
448
5,926
17,622
16,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
xTIxChicken
Chang'e
16
0 / 5 / 1
10,249
466
11,273
19,853
12,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ThothShivaPersephoneLoki

VS

Bans
GebCliodhnaApolloAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
0 / 0 / 13
11,694
532
7,836
23,781
30,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Evοe
Medusa
19
4 / 1 / 7
12,908
587
15,403
13,579
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Thαnatos
Horus
20
9 / 0 / 6
13,945
634
18,406
23,518
25,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
20
3 / 3 / 5
13,713
623
9,382
19,727
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
alex_kidd__9
Poseidon
19
5 / 6 / 3
12,617
574
14,450
13,486
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
21
21
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
7
2
0.14
W
Cabrakan
0
0
13
6.5
W
Medusa
Evοe
Medusa
4
1
7
7.5
L
5
3
0
1.67
W
Horus
Thαnatos
Horus
9
0
6
12
W
Bakasura
3
3
5
1.83
W
Poseidon
alex_kidd__9
Poseidon
5
6
3
1.08
L
Hachiman
amano_lll
Hachiman
2
4
3
0.88
L
3
2
3
2.25
L
Chang'e
xTIxChicken
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
65,477
85,979
Taken
94,091
48,175
Mitigated
76,058
28,599
Healing
43,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,799
969
0
1,028
14,808
5,397
0
2,065
12,360
87,667
0
W
Cabrakan
7,836
1,106
0
9,173
23,781
30,799
34
6,506
16,650
27,548
0
W
Medusa
Evοe
Medusa
15,403
6,959
0
4,729
13,579
5,748
10,153
7,343
5,745
0
111,986
L
11,261
1,741
0
6,257
16,526
6,224
0
4,472
11,714
0
73,361
W
Horus
Thαnatos
Horus
18,406
7,184
5,188
15,071
23,518
25,873
1,860
6,531
16,345
0
80,514
W
Bakasura
9,382
6,984
0
5,740
19,727
9,419
1,830
6,404
13,076
0
105,350
W
Poseidon
alex_kidd__9
Poseidon
14,450
2,824
0
3,101
13,486
4,219
112
2,602
10,842
88,507
0
L
Hachiman
amano_lll
Hachiman
10,751
5,503
2
6,430
17,170
7,334
150
4,677
12,045
0
96,899
L
5,926
1,186
4,341
2,856
17,622
16,767
0
7,810
9,203
22,417
2,448
L
Chang'e
xTIxChicken
Chang'e
11,273
351
539
7,146
19,853
12,453
0
3,262
15,920
79,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,331
Gold Earned
64,877
650
Minions Killed
664
0
Camps Cleared
0
2,143,543
Distance Traveled
2,344,303
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,657
484
167
8
0
370,984
2
W
Cabrakan
11,694
532
33
2
0
448,807
7
W
Medusa
12,908
587
180
8
0
443,864
3
L
Bastet
11,045
502
115
5
0
514,345
2
W
Horus
13,945
634
135
6
0
486,502
9
W
Bakasura
13,713
623
204
9
0
529,281
2
W
Poseidon
12,617
574
112
5
0
435,849
3
L
Hachiman
11,531
524
166
8
0
415,479
6
L
Yemoja
9,849
448
29
1
0
434,305
24
L
Chang'e
10,249
466
173
8
0
408,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role