Player Matchup

Serqet
Serqet
Deku1230
Serqet
Level 28
God Stats
3W - 4L
1,822 SR
Queue Stats
102W - 111L
1,553 Elo+
Party 2
Athena
Athena
Elysium
Athena
Level 59
God Stats
3W - 4L
1,319 SR
Queue Stats
46W - 66L
1,632 Elo+
Party 1
Osiris
Osiris
HorsCoq
Osiris
Level 112
God Stats
4W - 1L
1,688 SR
Queue Stats
235W - 227L
1,624 Elo+
Party 2
Izanami
Izanami
Maniac848
Izanami
Level 90
God Stats
5W - 5L
1,448 SR
Queue Stats
467W - 489L
1,397 Elo+
Party 1
Agni
Agni
alexdd13
Agni
Level 126
God Stats
11W - 22L
1,307 SR
Queue Stats
362W - 378L
1,416 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,524 Elo+

VS

Team Averages
Level 115
1,578 SR
1,505 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BattyVaiych
Charybdis
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
77W - 68L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Shafrazzy
Nu Wa
Level 109
God Stats
5W - 0L
1,899 SR
Queue Stats
36W - 17L
1,636 Elo+
Party 3
Loki
Loki
XboxingPanda
Loki
Level 113
God Stats
3W - 1L
1,377 SR
Queue Stats
11W - 6L
1,466 Elo+
Party 3
Ra
Ra
cesxrj
Ra
Level 159
God Stats
22W - 16L
1,616 SR
Queue Stats
191W - 181L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deku1230
Serqet
13
4 / 9 / 3
8,654
455
5,661
16,566
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Elysium
Athena
12
2 / 4 / 5
7,942
418
4,448
16,626
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
HorsCoq
Osiris
14
1 / 6 / 0
8,786
462
9,704
19,273
13,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Maniac848
Izanami
15
6 / 8 / 3
9,613
506
12,358
15,578
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
2 / 7 / 1
9,918
522
6,261
12,812
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 5 / 9
9,837
518
10,286
18,051
16,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
BattyVaiych
Charybdis
16
4 / 6 / 4
10,292
542
12,293
15,380
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Shafrazzy
Nu Wa
19
9 / 3 / 11
12,272
646
17,048
10,707
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
17 / 0 / 5
12,600
663
19,289
12,567
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
18
0 / 2 / 7
11,234
591
3,805
7,995
8,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
15
Kills
34
34
Deaths
16
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
5
9
1.7
W
Charybdis
BattyVaiych
Charybdis
4
6
4
1
L
Serqet
Deku1230
Serqet
4
9
3
0.61
L
Athena
Elysium
Athena
2
4
5
1.13
L
Osiris
HorsCoq
Osiris
1
6
0
0.17
L
Izanami
Maniac848
Izanami
6
8
3
0.94
W
Nu Wa
Shafrazzy
Nu Wa
9
3
11
4.83
W
17
0
5
19.5
L
Agni
2
7
1
0.36
W
Ra
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
62,721
80,855
Taken
64,700
39,600
Mitigated
38,757
18,120
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,286
3,484
1,962
5,610
18,051
16,060
1,076
3,663
13,886
32,093
9,469
W
Charybdis
BattyVaiych
Charybdis
12,293
7,738
0
5,658
15,380
5,828
1,755
1,680
13,448
0
72,915
L
Serqet
Deku1230
Serqet
5,661
2,379
0
4,453
16,566
4,978
0
5,851
10,715
0
43,216
L
Athena
Elysium
Athena
4,448
2,046
0
1,776
16,626
13,709
0
5,066
11,560
14,028
0
L
Osiris
HorsCoq
Osiris
9,704
2,897
0
5,483
19,273
13,146
0
5,329
13,944
0
56,731
L
Izanami
Maniac848
Izanami
12,358
8,642
0
4,500
15,578
4,371
0
6,199
9,379
0
67,537
W
Nu Wa
Shafrazzy
Nu Wa
17,048
4,476
68
2,840
10,707
3,286
927
4,044
6,571
83,931
0
W
19,289
7,913
0
720
12,567
5,207
955
1,300
10,991
0
99,116
L
Agni
6,261
436
0
1,908
12,812
3,396
893
7,388
5,424
67,696
0
W
Ra
3,805
371
917
3,913
7,995
8,376
894
22
7,749
75,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
56,235
466
Minions Killed
587
0
Camps Cleared
0
1,649,690
Distance Traveled
1,790,414
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,837
518
57
3
0
306,121
1
W
Charybdis
10,292
542
115
6
0
310,945
4
L
Serqet
8,654
455
72
4
0
337,893
0
L
Athena
7,942
418
20
1
0
324,545
0
L
Osiris
8,786
462
112
6
0
339,351
1
L
Izanami
9,613
506
122
6
0
318,639
2
W
Nu Wa
12,272
646
134
7
0
352,201
5
W
Loki
12,600
663
123
6
0
445,113
2
L
Agni
9,918
522
140
7
0
329,262
8
W
Ra
11,234
591
158
8
0
376,034
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role