Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Akva_Discoteka
Fenrir
Level 65
God Stats
1W - 2L
1,782 SR
Queue Stats
213W - 236L
1,447 Elo+
Solo
Scylla
Scylla
CryptoCobra5708
Scylla
Level 104
God Stats
6W - 18L
1,467 SR
Queue Stats
125W - 149L
1,443 Elo+
Solo
Artemis
Artemis
SuperSonGoku321
Artemis
Level 156
God Stats
12W - 7L
1,582 SR
Queue Stats
125W - 134L
1,443 Elo+
Solo
Bacchus
Bacchus
defez7777
Bacchus
Level 107
God Stats
0W - 1L
1,490 SR
Queue Stats
149W - 155L
1,418 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,450 Elo+

VS

Team Averages
Level 84
1,545 SR
1,396 Elo+
Guan Yu
Guan Yu
FRAZL3iNC
Guan Yu
Level 83
God Stats
37W - 30L
1,616 SR
Queue Stats
350W - 408L
1,471 Elo+
Solo
Vulcan
Vulcan
LazyShiron
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,355 Elo+
Party 1
Skadi
Skadi
Lewgee11
Skadi
Level 42
God Stats
7W - 7L
1,513 SR
Queue Stats
81W - 89L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Saudi1811
Cthulhu
Level 127
God Stats
4W - 7L
1,375 SR
Queue Stats
280W - 326L
1,355 Elo+
Solo
Awilix
Awilix
Twitch_Guinas44
Awilix
Level 100
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 44L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 3 / 0
6,576
470
7,313
14,691
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 5 / 2
7,003
500
4,562
9,460
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 0
7,154
511
4,762
6,243
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
6,224
445
6,509
8,796
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
defez7777
Bacchus
11
2 / 4 / 1
6,742
482
3,990
13,220
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FRAZL3iNC
Guan Yu
13
2 / 2 / 2
7,853
561
8,536
10,605
10,665
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
LazyShiron
Vulcan
13
1 / 2 / 5
8,037
574
7,164
6,222
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Lewgee11
Skadi
15
6 / 1 / 2
8,707
622
8,911
10,295
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Saudi1811
Cthulhu
13
4 / 1 / 7
7,557
540
4,772
11,601
6,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 1 / 5
9,154
654
6,515
10,500
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
19
19
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
L
2
5
2
0.6
L
1
3
0
0.33
W
Guan Yu
FRAZL3iNC
Guan Yu
2
2
2
1.5
W
Vulcan
LazyShiron
Vulcan
1
2
5
1.75
W
Skadi
Lewgee11
Skadi
6
1
2
7
W
Cthulhu
Saudi1811
Cthulhu
4
1
7
7.5
L
0
4
2
0.25
W
6
1
5
8.5
L
Bacchus
defez7777
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
35,898
52,410
Taken
49,223
27,496
Mitigated
26,535
12,805
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,313
1,790
0
5,728
14,691
9,080
0
0
14,691
754
34,062
L
4,562
990
0
1,077
9,460
3,907
0
1,584
7,876
0
38,177
L
4,762
274
0
1,222
6,243
1,699
0
3,473
2,770
39,530
0
W
Guan Yu
FRAZL3iNC
Guan Yu
8,536
1,469
120
3,839
10,605
10,665
92
351
9,537
0
42,208
W
Vulcan
LazyShiron
Vulcan
7,164
1,807
0
500
6,222
2,162
462
2,641
3,381
54,761
0
W
Skadi
Lewgee11
Skadi
8,911
4,061
0
3,612
10,295
3,130
0
1,968
8,327
0
67,916
W
Cthulhu
Saudi1811
Cthulhu
4,772
540
103
3,726
11,601
6,565
0
2,758
8,692
30,157
0
L
6,509
1,730
0
2,232
8,796
2,022
0
587
8,209
0
43,283
W
6,515
2,285
0
4,172
10,500
4,013
246
1,032
9,254
0
57,133
L
Bacchus
defez7777
Bacchus
3,990
319
0
2,546
13,220
10,788
0
6,292
6,928
14,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
41,308
318
Minions Killed
450
0
Camps Cleared
0
1,240,361
Distance Traveled
1,446,983
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,576
470
65
5
0
243,160
0
L
Fenrir
7,003
500
68
5
0
218,407
1
L
Scylla
7,154
511
90
6
0
256,447
2
W
Guan Yu
7,853
561
81
6
0
293,937
3
W
Vulcan
8,037
574
100
7
0
260,647
0
W
Skadi
8,707
622
119
9
0
256,409
4
W
Cthulhu
7,557
540
45
3
0
304,422
0
L
Artemis
6,224
445
78
6
0
240,266
7
W
Awilix
9,154
654
105
8
0
331,568
1
L
Bacchus
6,742
482
17
1
0
282,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role